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"Remove one use" token detection #936

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dscarpac opened this issue Oct 28, 2024 · 0 comments · Fixed by #940
Closed

"Remove one use" token detection #936

dscarpac opened this issue Oct 28, 2024 · 0 comments · Fixed by #940

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@dscarpac
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dscarpac commented Oct 28, 2024

The gamekey struggles to detect tokens that are on the periphery of the card, especially when the card is exhausted. (NB: this was changed to avoid cards that overlap with uses, but this has caused a different problem)

image

Secondly, removing uses starting from the center causes some oddities when there are lots of tokens on the card:

image

No solutions in mind yet, perhaps tokens could move with cards on exhaust? Or link tokens to the cards they've spawned with (difficult, esp with manual additions)?

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