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LVGL add support for PNG images #12148

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merged 1 commit into from
May 21, 2021
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s-hadinger
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Description:

Add support for PNG images in LVGL with the help of lv_lib_png and LodePNG:

  • support for PNG images in file-system or flash, without pre-conversion required
  • enabled with #define USE_LVGL_PNG_DECODER (enabled by default with LVGL)
  • enabled LVGL error logs

Example:(warning, due to the size of the image 320x240, this example only works with PSRAM, like M5Stack Core2)

Upload Sunrise320.png to the filesystem: right-click on the image below and save it.

Sunrise320

sunrise = lv_img(scr)
sunrise.set_src("A:/Sunrise320.png")
sunrise.move_background()

Here is the result:
screenshot-1621598249

Checklist:

  • The pull request is done against the latest development branch
  • Only relevant files were touched
  • Only one feature/fix was added per PR and the code change compiles without warnings
  • The code change is tested and works on Tasmota core ESP8266 V.2.7.4.9
  • The code change is tested and works with core ESP32 V.1.0.6
  • I accept the CLA.

NOTE: The code change must pass CI tests. Your PR cannot be merged unless tests pass

@s-hadinger s-hadinger merged commit 0202613 into arendst:development May 21, 2021
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