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I verified now that this was due to bumping wxWidgets from 3.1.4 to 3.1.7. Nothing regarding icon scaling changed in Aegisub's code since feature_10 either.
I'll look into this more when I have time, but if all else fails I'll just see if I can revert the bump for now.
Feature release 10 and 11 have different behaviour when it comes to this option.
I am using a 3072x1920 display at 175% scaling on Windows. Haven't tested this on any other machines.
Feature release 10:
Feature release 11:
As you can see, in release 11 the icons start off with a larger size, and the icons are weirdly pixelated. Could this be linked to the scaling factor?
It seems like the icons have the same pixellation at different sizes on both releases, but the icons are just bigger in 11, making them look weird.
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