diff --git a/packs/classes.db b/packs/classes.db index 3efdf0b397..5b917db101 100644 --- a/packs/classes.db +++ b/packs/classes.db @@ -1,12 +1,12 @@ {"_id":"6T08zzKtmmpVwlXU","name":"Sorcerer","type":"class","img":"icons/magic/earth/projectiles-magma-stone-orange.webp","system":{"description":{"value":"
As a sorcerer, you gain the following class features.
\nHit Dice: 1d6 per sorcerer level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per sorcerer level after 1st
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Constitution, Charisma
Skills: Choose two from Arcana, Deception, Insight, Intimidation, Persuasion, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nSorcery Points | \nFeatures | \n
1st | \n+2 | \n̶ | \n@Compendium[dnd5e.classfeatures.oygRF3ZjTv2T7z0Y]{Spellcasting}, @Compendium[dnd5e.classfeatures.cmRCL9T9UgRYOj1c]{Sorcerous Origins} | \n
2nd | \n+2 | \n2 | \n@Compendium[dnd5e.classfeatures.LBKChJY5n02Afhnq]{Font of Magic} | \n
3rd | \n+2 | \n3 | \n2nd Level Spell Slot, @Compendium[dnd5e.classfeatures.9Uh7uTDNZ04oTJsL]{Metamagic} | \n
4th | \n+2 | \n4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n5 | \n3rd Level Spell Slot | \n
6th | \n+3 | \n6 | \nSorcerous Origin feature | \n
7th | \n+3 | \n7 | \n4th Level Spell Slot | \n
8th | \n+3 | \n8 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n9 | \n5th Level Spell Slot | \n
10th | \n+4 | \n10 | \n@Compendium[dnd5e.classfeatures.9Uh7uTDNZ04oTJsL]{Metamagic improvement} | \n
11th | \n+4 | \n11 | \n6th Level Spell Slot | \n
12th | \n+4 | \n12 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n13 | \n7th Level Spell Slot | \n
14th | \n+5 | \n14 | \nSorcerous Origin feature | \n
15th | \n+5 | \n15 | \n8th Level Spell Slot | \n
16th | \n+5 | \n16 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n17 | \n9th Level Spell Slot, @Compendium[dnd5e.classfeatures.9Uh7uTDNZ04oTJsL]{Metamagic improvement} | \n
18th | \n+6 | \n18 | \nSorcerous Origin feature | \n
19th | \n+6 | \n19 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n20 | \n@Compendium[dnd5e.classfeatures.F2lEKSmOY0NUruzY]{Sorcerous Restoration} | \n
Different sorcerers claim different origins for their innate magic, such as a draconic bloodline.
\n@Compendium[dnd5e.subclasses.2nadB2MBSHTQ0kcl]{Draconic Bloodline}
","chat":"","unidentified":""},"source":"","identifier":"sorcerer","levels":1,"hitDice":"d6","hitDiceUsed":0,"advancement":[{"_id":"czx84ra36ggluafq","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"uuxthec7dohzb4wn","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.oygRF3ZjTv2T7z0Y","Compendium.dnd5e.classfeatures.cmRCL9T9UgRYOj1c"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"3b4ndm3g0nnkz2ee","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.LBKChJY5n02Afhnq"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"6k20l13tqpujnkzb","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.9Uh7uTDNZ04oTJsL"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"j27rhkofi5707zq7","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.F2lEKSmOY0NUruzY"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"6dpfadd9r3vswn57","type":"ItemChoice","configuration":{"hint":"","choices":{"3":2,"10":1,"17":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.zElYrOcCFFMhB6Xl","Compendium.dnd5e.classfeatures.DZpAa3LzMNBexbmX","Compendium.dnd5e.classfeatures.IWpe0Y9uAStHGiH1","Compendium.dnd5e.classfeatures.tQxlKyAx9sgPrbgj","Compendium.dnd5e.classfeatures.tNG2qi9zhmXEkecA","Compendium.dnd5e.classfeatures.nViGf6bZ6DQAJhkw","Compendium.dnd5e.classfeatures.fXa0DMhoVLtbBu9l","Compendium.dnd5e.classfeatures.Qb391hakCfmH4w8p"]},"value":{},"title":"Metamagic","icon":"","classRestriction":""}],"saves":["con","cha"],"skills":{"number":2,"choices":["arc","dec","ins","itm","per","rel"],"value":[]},"spellcasting":{"progression":"full","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"6VoZrWxhOEKGYhnq","name":"Monk","type":"class","img":"icons/magic/control/silhouette-hold-change-blue.webp","system":{"description":{"value":"As a monk, you gain the following class features.
\nHit Dice: 1d8 per monk level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per monk level after 1st
Armor: None
Weapons: Simple weapons, shortswords
Tools: Choose one type of artisan's tools or one musical instrument
Saving Throws: Strength, Dexterity
Skills: Choose two from Acrobatics, Athletics, History, Insight, Religion, and Stealth
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nMartial Arts | \nKi Points | \nUnarmored Movement | \nFeatures | \n
1st | \n+2 | \n1d4 | \n— | \n— | \n@Compendium[dnd5e.classfeatures.UAvV7N7T4zJhxdfI]{Unarmored Defense}, @Compendium[dnd5e.classfeatures.l50hjTxO2r0iecKw]{Martial Arts} | \n
2nd | \n+2 | \n1d4 | \n2 | \n+10 ft. | \n@Compendium[dnd5e.classfeatures.10b6z2W1txNkrGP7]{Ki}, @Compendium[dnd5e.classfeatures.7vSrGc0MP5Vzm9Ac]{Unarmored Movement} | \n
3rd | \n+2 | \n1d4 | \n3 | \n+10 ft. | \n@Compendium[dnd5e.classfeatures.rtpQdX77dYWbDIOH]{Monastic Tradition}, @Compendium[dnd5e.classfeatures.mzweVbnsJPQiVkAe]{Deflect Missiles} | \n
4th | \n+2 | \n1d4 | \n4 | \n+10 ft. | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement}, @Compendium[dnd5e.classfeatures.KQz9bqxVkXjDl8gK]{Slow Fall} | \n
5th | \n+3 | \n1d6 | \n5 | \n+10 ft. | \n@Compendium[dnd5e.classfeatures.XogoBnFWmCAHXppo]{Extra Attack}, @Compendium[dnd5e.classfeatures.pvRc6GAu1ok6zihC]{Stunning Strike} | \n
6th | \n+3 | \n1d6 | \n6 | \n+15 ft. | \n\n @Compendium[dnd5e.classfeatures.7flZKruSSu6dHg6D]{Ki-Empowered Strikes}, \nMonastic Tradition feature \n | \n
7th | \n+3 | \n1d6 | \n7 | \n+15 ft. | \n@Compendium[dnd5e.classfeatures.a4P4DNMmH8CqSNkC]{Evasion}, @Compendium[dnd5e.classfeatures.ZmC31XKS4YNENnoc]{Stillness of Mind} | \n
8th | \n+3 | \n1d6 | \n8 | \n+15 ft. | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n1d6 | \n9 | \n+15 ft. | \nUnarmored Movement improvement | \n
10th | \n+4 | \n1d6 | \n10 | \n+20 ft. | \n@Compendium[dnd5e.classfeatures.bqWA7t9pDELbNRkp]{Purity of Body} | \n
11th | \n+4 | \n1d8 | \n11 | \n+20 ft. | \nMonastic Tradition feature | \n
12th | \n+4 | \n1d8 | \n12 | \n+20 ft. | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n1d8 | \n13 | \n+20 ft. | \n@Compendium[dnd5e.classfeatures.XjuGBeB8Y0C3A5D4]{Tongue of the Sun and Moon} | \n
14th | \n+5 | \n1d8 | \n14 | \n+25 ft. | \n@Compendium[dnd5e.classfeatures.7D2EkLdISwShEDlN]{Diamond Soul} | \n
15th | \n+5 | \n1d8 | \n15 | \n+25 ft. | \n@Compendium[dnd5e.classfeatures.gDH8PMrKvLHaNmEI]{Timeless Body} | \n
16th | \n+5 | \n1d8 | \n16 | \n+25 ft. | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n1d10 | \n17 | \n+25 ft. | \nMonastic Tradition feature | \n
18th | \n+6 | \n1d10 | \n18 | \n+30 ft. | \n@Compendium[dnd5e.classfeatures.3jwFt3hSqDswBlOH]{Empty Body} | \n
19th | \n+6 | \n1d10 | \n19 | \n+30 ft. | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n1d10 | \n20 | \n+30 ft. | \n@Compendium[dnd5e.classfeatures.mQNPg89YIs7g5tG4]{Perfect Self} | \n
Three traditions of monastic pursuit are common in the monasteries scattered across the multiverse. Most monasteries practice one tradition exclusively, but a few honor the three traditions and instruct each monk according to his or her aptitude and interest. All three traditions rely on the same basic techniques, diverging as the student grows more adept. Thus, a monk need choose a tradition only upon reaching 3rd level.
\n@Compendium[dnd5e.subclasses.IvlpKMXX3PmW1NY2]{Way of the Open Hand}
","chat":"","unidentified":""},"source":"","identifier":"monk","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"81ogni84p49yv859","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"lyabhwu4tbop4wh7","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.UAvV7N7T4zJhxdfI","Compendium.dnd5e.classfeatures.l50hjTxO2r0iecKw","Compendium.dnd5e.classfeatures.eGxoNmSMWKNzChCO"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"0jhxxq8sokrn2uoy","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.10b6z2W1txNkrGP7","Compendium.dnd5e.classfeatures.5MwNlVZK7m6VolOH","Compendium.dnd5e.classfeatures.TDglPcxIVEzvVSgK","Compendium.dnd5e.classfeatures.yrSFIGTaQOH2PFRI","Compendium.dnd5e.classfeatures.zCeqyQ8uIPNdYJSW"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"lgtwzb9nxqdj4uud","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.rtpQdX77dYWbDIOH","Compendium.dnd5e.classfeatures.mzweVbnsJPQiVkAe"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"fgex8ruk2bbusv6y","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.KQz9bqxVkXjDl8gK"]},"value":{},"level":4,"title":"Features","icon":"","classRestriction":""},{"_id":"99fb6zom437e552i","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.XogoBnFWmCAHXppo","Compendium.dnd5e.classfeatures.pvRc6GAu1ok6zihC"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"qohloyrkiyvd1od4","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.7flZKruSSu6dHg6D"]},"value":{},"level":6,"title":"Features","icon":"","classRestriction":""},{"_id":"kjmk4d5ipbhn7exj","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.a4P4DNMmH8CqSNkC","Compendium.dnd5e.classfeatures.ZmC31XKS4YNENnoc"]},"value":{},"level":7,"title":"Features","icon":"","classRestriction":""},{"_id":"2hpxkrrfgbdk7vpe","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.bqWA7t9pDELbNRkp"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"o31qfhyatmdgndfz","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.XjuGBeB8Y0C3A5D4"]},"value":{},"level":13,"title":"Features","icon":"","classRestriction":""},{"_id":"j1j6j76lll66biji","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.7D2EkLdISwShEDlN"]},"value":{},"level":14,"title":"Features","icon":"","classRestriction":""},{"_id":"9r7q5vetyek8sm9y","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.gDH8PMrKvLHaNmEI"]},"value":{},"level":15,"title":"Features","icon":"","classRestriction":""},{"_id":"ceq3wlkr6txik3az","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3jwFt3hSqDswBlOH"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"yewie41jrdc452qp","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.mQNPg89YIs7g5tG4"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"zmu0w24zpmg5hahq","type":"ScaleValue","configuration":{"identifier":"die","type":"dice","scale":{"1":{"n":null,"die":4},"5":{"n":null,"die":6},"11":{"n":null,"die":8},"17":{"n":null,"die":10}}},"value":{},"title":"Martial Arts Die","icon":"","classRestriction":""},{"_id":"ng597k2bjuwpfys8","type":"ScaleValue","configuration":{"identifier":"unarmored-movement","type":"distance","distance":{"units":"ft"},"scale":{"2":{"value":10},"6":{"value":15},"10":{"value":20},"14":{"value":25},"18":{"value":30}}},"value":{},"title":"Unarmored Movement","icon":"","classRestriction":""}],"saves":["str","dex"],"skills":{"number":2,"choices":["acr","ath","his","ins","rel","ste"],"value":[]},"spellcasting":{"progression":"none","ability":""},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} -{"_id":"7WJp9vhi6F6SlAFa","name":"Warlock","type":"class","img":"icons/creatures/mammals/bat-giant-tattered-purple.webp","system":{"description":{"value":"As a warlock, you gain the following class features.
\nHit Dice: 1d8 per warlock level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlock level after 1st
Armor: Light armor
Weapons: Simple weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two skills from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \nInvocations Known | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.jTXHaK0vvT5DV3uO]{Otherworldly Patron}, @Compendium[dnd5e.classfeatures.x6IJZwr6f0SGral7]{Pact Magic} | \n̶ | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.8MlxM2nEfE3Q0EVk]{Eldritch Invocations} | \n2 | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.QwgfIpCN8VWfoUtX]{Pact Boon} | \n2 | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n2 | \n
5th | \n+3 | \n3rd Level Spells, +1 Invocation | \n3 | \n
6th | \n+3 | \nOtherworldly Patron feature | \n3 | \n
7th | \n+3 | \n4th Level Spells, +1 Invocation | \n4 | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n4 | \n
9th | \n+4 | \n5th Level Spells, +1 Invocation | \n5 | \n
10th | \n+4 | \nOtherworldly Patron feature | \n5 | \n
11th | \n+4 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (6th-Level Spell)} | \n5 | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement}, +1 Invocation | \n6 | \n
13th | \n+5 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (7th-Level Spell)} | \n6 | \n
14th | \n+5 | \nOtherworldly Patron feature | \n6 | \n
15th | \n+5 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (8th-Level Spell)}, +1 Invocation | \n7 | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n7 | \n
17th | \n+6 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (9th-Level Spell)} | \n7 | \n
18th | \n+6 | \n+1 Invocation | \n8 | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n8 | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.0C04rwyvoknvFYiy]{Eldritch Master} | \n8 | \n
Each Pact Boon option produces a special creature or an object that reflects your patron's nature.
\nPact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a reflection of your patron, with imps and quasits tied to the Fiend.
\nPact of the Blade. If you serve the Fiend, your weapon could be an axe made of black metal and adorned with decorative flames.
\nPact of the Tome. Your Book of Shadows could be a weighty tome bound in demon hide studded with iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend.
\nThe beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence—not gods, but almost godlike in their power. Various patrons give their warlocks access to different powers and invocations, and expect significant favors in return.
\nSome patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
\n@Compendium[dnd5e.subclasses.WPFVBg589uI8iOMH]{The Fiend}
","chat":"","unidentified":""},"source":"","identifier":"warlock","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"s35gtvg38bkm24iq","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"6wykf1qry5o7swn1","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.jTXHaK0vvT5DV3uO","Compendium.dnd5e.classfeatures.x6IJZwr6f0SGral7"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"rhw4wpt4eqn0mg7e","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.8MlxM2nEfE3Q0EVk"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"uh49ihpbnqvy8jdu","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.QwgfIpCN8VWfoUtX"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"j2llrpqzdjszdqcr","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.zB77V8BcCJvWVxck"]},"value":{},"level":11,"title":"Features","icon":"","classRestriction":""},{"_id":"fd0c4m55mgtb5t8u","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.0C04rwyvoknvFYiy"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"5hnj6ferrpdquvyn","type":"ItemChoice","configuration":{"hint":"If an eldritch invocation has prerequisites, you must meet them to learn it. You can learn the invocation at the same time that you meet its prerequisites. A level prerequisite refers to your level in this class.","choices":{"2":2,"5":1,"7":1,"9":1,"12":1,"15":1,"18":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.2fyuw7MiCnocDeAU","Compendium.dnd5e.classfeatures.alUqO6c6OEKFQJdb","Compendium.dnd5e.classfeatures.QEuH5TeBN4PPYT2g","Compendium.dnd5e.classfeatures.61kXR1sniXHjvN17","Compendium.dnd5e.classfeatures.eNvpIaSnJUdF8fHl","Compendium.dnd5e.classfeatures.KygHql3cTj4IRrvZ","Compendium.dnd5e.classfeatures.CFIYXDmbmSP8BXjN","Compendium.dnd5e.classfeatures.Phy02H5x0TKHd7T3","Compendium.dnd5e.classfeatures.3sN91lT1R3oxcDKd","Compendium.dnd5e.classfeatures.QBk1RsuTIEF4GEBC","Compendium.dnd5e.classfeatures.bbUEsCPTLzbbwK6o","Compendium.dnd5e.classfeatures.r01WtcxTg4yTHm9m","Compendium.dnd5e.classfeatures.lEZKbWaVrSljRa9n","Compendium.dnd5e.classfeatures.id0gmGvzNZBEdzbx","Compendium.dnd5e.classfeatures.65ReXU4ZWqcSs3Cm","Compendium.dnd5e.classfeatures.zUIAzBnyt0NDvVXb","Compendium.dnd5e.classfeatures.MhJfdBl1B7PdU4oZ","Compendium.dnd5e.classfeatures.lxfdjLer3uKjyZqU","Compendium.dnd5e.classfeatures.QnRKYXb2bXpnNd2k","Compendium.dnd5e.classfeatures.DjXi0IkCTbJx1gsp","Compendium.dnd5e.classfeatures.k5DU0mMuYVHejiqz","Compendium.dnd5e.classfeatures.KfnUyjUWAk0bAAus","Compendium.dnd5e.classfeatures.8zciiglzEOZo7DDN","Compendium.dnd5e.classfeatures.rdBPd6CwqXT64iJM","Compendium.dnd5e.classfeatures.Xa2MLUJGCReJ28B7","Compendium.dnd5e.classfeatures.dTSV0xZMpY5CxkRk","Compendium.dnd5e.classfeatures.rhbwDZ9XNTmdkX2u","Compendium.dnd5e.classfeatures.pJADgAxxefgcATWr","Compendium.dnd5e.classfeatures.zYIdNAjqRyhS6qWs","Compendium.dnd5e.classfeatures.k5M8gsl7MMcdjOjs","Compendium.dnd5e.classfeatures.gFjxo01hAN4c9hDG","Compendium.dnd5e.classfeatures.snsjxGfmzWfZR5Nh"]},"value":{},"title":"Eldritch Invocations","icon":"","classRestriction":""},{"_id":"a5tem1xmbwvexzsh","type":"ItemChoice","configuration":{"hint":"Choose one 6th-level spell from the warlock spell list as this arcanum.","choices":{"11":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (6th level)","icon":"","classRestriction":""},{"_id":"fm239ikxws9oyh5p","type":"ItemChoice","configuration":{"hint":"Choose one 7th-level spell from the warlock spell list as this arcanum.","choices":{"13":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (7th level)","icon":"","classRestriction":""},{"_id":"te5n3t2446jz83gk","type":"ItemChoice","configuration":{"hint":"Choose one 8th-level spell from the warlock spell list as this arcanum.","choices":{"15":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (8th level)","icon":"","classRestriction":""},{"_id":"bgo3ksiljvvd7gk0","type":"ItemChoice","configuration":{"hint":"Choose one 9th-level spell from the warlock spell list as this arcanum.","choices":{"17":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (9th level)","icon":"","classRestriction":""}],"saves":["wis","cha"],"skills":{"number":2,"choices":["arc","dec","his","itm","inv","nat","rel"],"value":[]},"spellcasting":{"progression":"pact","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} +{"_id":"7WJp9vhi6F6SlAFa","name":"Warlock","type":"class","img":"icons/creatures/mammals/bat-giant-tattered-purple.webp","system":{"description":{"value":"As a warlock, you gain the following class features.
\nHit Dice: 1d8 per warlock level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlock level after 1st
Armor: Light armor
Weapons: Simple weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two skills from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \nInvocations Known | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.jTXHaK0vvT5DV3uO]{Otherworldly Patron}, @Compendium[dnd5e.classfeatures.x6IJZwr6f0SGral7]{Pact Magic} | \n̶ | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.8MlxM2nEfE3Q0EVk]{Eldritch Invocations} | \n2 | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.QwgfIpCN8VWfoUtX]{Pact Boon} | \n2 | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n2 | \n
5th | \n+3 | \n3rd Level Spells, +1 Invocation | \n3 | \n
6th | \n+3 | \nOtherworldly Patron feature | \n3 | \n
7th | \n+3 | \n4th Level Spells, +1 Invocation | \n4 | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n4 | \n
9th | \n+4 | \n5th Level Spells, +1 Invocation | \n5 | \n
10th | \n+4 | \nOtherworldly Patron feature | \n5 | \n
11th | \n+4 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (6th-Level Spell)} | \n5 | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement}, +1 Invocation | \n6 | \n
13th | \n+5 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (7th-Level Spell)} | \n6 | \n
14th | \n+5 | \nOtherworldly Patron feature | \n6 | \n
15th | \n+5 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (8th-Level Spell)}, +1 Invocation | \n7 | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n7 | \n
17th | \n+6 | \n@Compendium[dnd5e.classfeatures.zB77V8BcCJvWVxck]{Mystic Arcanum (9th-Level Spell)} | \n7 | \n
18th | \n+6 | \n+1 Invocation | \n8 | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n8 | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.0C04rwyvoknvFYiy]{Eldritch Master} | \n8 | \n
Each Pact Boon option produces a special creature or an object that reflects your patron's nature.
\nPact of the Chain. Your familiar is more cunning than a typical familiar. Its default form can be a reflection of your patron, with imps and quasits tied to the Fiend.
\nPact of the Blade. If you serve the Fiend, your weapon could be an axe made of black metal and adorned with decorative flames.
\nPact of the Tome. Your Book of Shadows could be a weighty tome bound in demon hide studded with iron, holding spells of conjuration and a wealth of forbidden lore about the sinister regions of the cosmos, a gift of the Fiend.
\nThe beings that serve as patrons for warlocks are mighty inhabitants of other planes of existence—not gods, but almost godlike in their power. Various patrons give their warlocks access to different powers and invocations, and expect significant favors in return.
\nSome patrons collect warlocks, doling out mystic knowledge relatively freely or boasting of their ability to bind mortals to their will. Other patrons bestow their power only grudgingly, and might make a pact with only one warlock. Warlocks who serve the same patron might view each other as allies, siblings, or rivals.
\n@Compendium[dnd5e.subclasses.WPFVBg589uI8iOMH]{The Fiend}
","chat":"","unidentified":""},"source":"","identifier":"warlock","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"s35gtvg38bkm24iq","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"6wykf1qry5o7swn1","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.jTXHaK0vvT5DV3uO","Compendium.dnd5e.classfeatures.x6IJZwr6f0SGral7"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"rhw4wpt4eqn0mg7e","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.8MlxM2nEfE3Q0EVk"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"uh49ihpbnqvy8jdu","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.QwgfIpCN8VWfoUtX"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"j2llrpqzdjszdqcr","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.zB77V8BcCJvWVxck"]},"value":{},"level":11,"title":"Features","icon":"","classRestriction":""},{"_id":"fd0c4m55mgtb5t8u","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.0C04rwyvoknvFYiy"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"5hnj6ferrpdquvyn","type":"ItemChoice","configuration":{"hint":"If an eldritch invocation has prerequisites, you must meet them to learn it. You can learn the invocation at the same time that you meet its prerequisites. A level prerequisite refers to your level in this class.","choices":{"2":2,"5":1,"7":1,"9":1,"12":1,"15":1,"18":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.2fyuw7MiCnocDeAU","Compendium.dnd5e.classfeatures.alUqO6c6OEKFQJdb","Compendium.dnd5e.classfeatures.QEuH5TeBN4PPYT2g","Compendium.dnd5e.classfeatures.61kXR1sniXHjvN17","Compendium.dnd5e.classfeatures.eNvpIaSnJUdF8fHl","Compendium.dnd5e.classfeatures.KygHql3cTj4IRrvZ","Compendium.dnd5e.classfeatures.CFIYXDmbmSP8BXjN","Compendium.dnd5e.classfeatures.Phy02H5x0TKHd7T3","Compendium.dnd5e.classfeatures.3sN91lT1R3oxcDKd","Compendium.dnd5e.classfeatures.QBk1RsuTIEF4GEBC","Compendium.dnd5e.classfeatures.bbUEsCPTLzbbwK6o","Compendium.dnd5e.classfeatures.r01WtcxTg4yTHm9m","Compendium.dnd5e.classfeatures.lEZKbWaVrSljRa9n","Compendium.dnd5e.classfeatures.id0gmGvzNZBEdzbx","Compendium.dnd5e.classfeatures.65ReXU4ZWqcSs3Cm","Compendium.dnd5e.classfeatures.zUIAzBnyt0NDvVXb","Compendium.dnd5e.classfeatures.MhJfdBl1B7PdU4oZ","Compendium.dnd5e.classfeatures.lxfdjLer3uKjyZqU","Compendium.dnd5e.classfeatures.QnRKYXb2bXpnNd2k","Compendium.dnd5e.classfeatures.DjXi0IkCTbJx1gsp","Compendium.dnd5e.classfeatures.k5DU0mMuYVHejiqz","Compendium.dnd5e.classfeatures.KfnUyjUWAk0bAAus","Compendium.dnd5e.classfeatures.8zciiglzEOZo7DDN","Compendium.dnd5e.classfeatures.rdBPd6CwqXT64iJM","Compendium.dnd5e.classfeatures.Xa2MLUJGCReJ28B7","Compendium.dnd5e.classfeatures.dTSV0xZMpY5CxkRk","Compendium.dnd5e.classfeatures.rhbwDZ9XNTmdkX2u","Compendium.dnd5e.classfeatures.pJADgAxxefgcATWr","Compendium.dnd5e.classfeatures.zYIdNAjqRyhS6qWs","Compendium.dnd5e.classfeatures.k5M8gsl7MMcdjOjs","Compendium.dnd5e.classfeatures.gFjxo01hAN4c9hDG","Compendium.dnd5e.classfeatures.snsjxGfmzWfZR5Nh"]},"value":{},"title":"Eldritch Invocations","icon":"","classRestriction":""},{"_id":"a5tem1xmbwvexzsh","type":"ItemChoice","configuration":{"hint":"Choose one 6th-level spell from the warlock spell list as this arcanum.","choices":{"11":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"6","ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (6th level)","icon":"","classRestriction":""},{"_id":"fm239ikxws9oyh5p","type":"ItemChoice","configuration":{"hint":"Choose one 7th-level spell from the warlock spell list as this arcanum.","choices":{"13":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"7","ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (7th level)","icon":"","classRestriction":""},{"_id":"te5n3t2446jz83gk","type":"ItemChoice","configuration":{"hint":"Choose one 8th-level spell from the warlock spell list as this arcanum.","choices":{"15":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"8","ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (8th level)","icon":"","classRestriction":""},{"_id":"bgo3ksiljvvd7gk0","type":"ItemChoice","configuration":{"hint":"Choose one 9th-level spell from the warlock spell list as this arcanum.","choices":{"17":1},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"9","ability":"","preparation":"atwill","uses":{"max":"1","per":"lr"}}},"value":{},"title":"Mystic Arcanum (9th level)","icon":"","classRestriction":""}],"saves":["wis","cha"],"skills":{"number":2,"choices":["arc","dec","his","itm","inv","nat","rel"],"value":[]},"spellcasting":{"progression":"pact","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"ABEBgWyRhVlDUIfq","name":"Fighter","type":"class","img":"icons/skills/melee/hand-grip-sword-red.webp","system":{"description":{"value":"As a fighter, you gain the following class features.
\nHit Dice: 1d10 per fighter level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per fighter level after 1st
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Choose two skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.fbExzwNwEAl2kW9c]{Fighting Style}, @Compendium[dnd5e.classfeatures.nTjmWbyHweXuIqwc]{Second Wind} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.xF1VTcJ3AdkbTsdQ]{Action Surge} | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.ax8M0X0q1GGWM26j]{Martial Archetype} | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
5th | \n+3 | \n@Compendium[dnd5e.classfeatures.q9g1MLXuLZyxjQMg]{Extra Attack} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
7th | \n+3 | \nMartial Archetype feature | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
9th | \n+4 | \n@Compendium[dnd5e.classfeatures.653ZHbNcmm7ZGXbw]{Indomitable} | \n
10th | \n+4 | \nMartial Archetype feature | \n
11th | \n+4 | \n@Compendium[dnd5e.classfeatures.q9g1MLXuLZyxjQMg]{Extra Attack (2)} | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
13th | \n+5 | \n@Compendium[dnd5e.classfeatures.653ZHbNcmm7ZGXbw]{Indomitable (2 uses)} | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
15th | \n+5 | \nMartial Archetype feature | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
17th | \n+6 | \n@Compendium[dnd5e.classfeatures.xF1VTcJ3AdkbTsdQ]{Action Surge (2 uses)}, @Compendium[dnd5e.classfeatures.653ZHbNcmm7ZGXbw]{Indomitable (3 uses)} | \n
18th | \n+6 | \nMartial Archetype feature | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.sPy2OLoN7JaAcMl4]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.q9g1MLXuLZyxjQMg]{Extra Attack (3)} | \n
Different fighters choose different approaches to perfecting their fighting prowess. The martial archetype you choose to emulate reflects your approach.
\n@Compendium[dnd5e.subclasses.sprHbe7cRg9osTzf]{Champion}
","chat":"","unidentified":""},"source":"","identifier":"fighter","levels":1,"hitDice":"d10","hitDiceUsed":0,"advancement":[{"_id":"o6jij5xwl7jkaob6","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"mlcvcu7p2jfwxwa3","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.fbExzwNwEAl2kW9c","Compendium.dnd5e.classfeatures.nTjmWbyHweXuIqwc"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"0u1lokzkujbw3yp0","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.xF1VTcJ3AdkbTsdQ"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"6vyztxepntp4zeku","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ax8M0X0q1GGWM26j"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"q2xwt7zc4sl0dufv","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.q9g1MLXuLZyxjQMg"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"gcaoecqaltbqlcw9","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.653ZHbNcmm7ZGXbw"]},"value":{},"level":9,"title":"Features","icon":"","classRestriction":""},{"_id":"lhdj4m0z61qeoass","type":"ItemChoice","configuration":{"hint":"You adopt a particular style of fighting as your specialty. Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.","choices":{"1":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.8YwPFv3UAPjWVDNf","Compendium.dnd5e.classfeatures.zSlV0O2rQMdoq6pB","Compendium.dnd5e.classfeatures.hCop9uJrWhF1QPb4","Compendium.dnd5e.classfeatures.3Nc6u9pyStByuJsm","Compendium.dnd5e.classfeatures.06NVMYf58Z76O85O","Compendium.dnd5e.classfeatures.mHcSjcHJ8oZu3hkb"]},"value":{},"title":"Fighting Style","icon":"","classRestriction":""},{"_id":"sk4yn2giu0mx48u8","type":"ScaleValue","configuration":{"identifier":"indomitable","type":"number","scale":{"9":{"value":1},"13":{"value":2},"17":{"value":3}}},"value":{},"title":"Indomitable Uses","icon":"","classRestriction":""},{"_id":"sh0ih4vmnv6qsjwp","type":"ScaleValue","configuration":{"identifier":"action-surge","type":"number","scale":{"2":{"value":1},"17":{"value":2}}},"value":{},"title":"Action Surge Uses","icon":"","classRestriction":""}],"saves":["str","con"],"skills":{"number":2,"choices":["acr","ani","ath","his","ins","itm","prc","sur"],"value":[]},"spellcasting":{"progression":"none","ability":""},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} -{"_id":"ILvRZGEx3aXqSVUt","name":"Bard","type":"class","img":"icons/skills/toxins/cup-goblet-poisoned-spilled.webp","system":{"description":{"value":"As a bard, you gain the following class features.
\nHit Dice: 1d8 per bard level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per bard level after 1st
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Three musical instruments of your choice
Saving Throws: Dexterity, Charisma
Skills: Choose any three
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.u4NLajXETJhJU31v]{Spellcasting}, @Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d6)} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.ezWijmCnlnQ9ZRX2]{Jack of All Trades}, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d6)} | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.ILhzFHiRrqgQ9dFJ]{Bard College} @Compendium[dnd5e.classfeatures.aQLg7BWdRnm4Hr9S]{Expertise} | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n@Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d8)}, @Compendium[dnd5e.classfeatures.3VDZGs5Ug3hIE322]{Font of Inspiration} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.SEJmsjkEhdAZ90ki]{Countercharm}, Bard College feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n5th Level Spell Slot @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d8)} | \n
10th | \n+4 | \n@Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d10)}, @Compendium[dnd5e.classfeatures.aQLg7BWdRnm4Hr9S]{Expertise}, @Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets} | \n
11th | \n+4 | \n6th Level Spell Slot | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d10)} | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets}, Bard College feature | \n
15th | \n+5 | \n8th Level Spell Slot, @Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d12)} | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9th Level Spell Slot, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d12)} | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.GBYN5rH4nh1ocRlY]{Superior Inspiration} | \n
@Compendium[dnd5e.subclasses.MNvsEc4D2ccX7dQT]{College of Lore}
","chat":"","unidentified":""},"source":"","identifier":"bard","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"9oz3k13fa953sdiq","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"rpmaepj0rdbnnrzd","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.u4NLajXETJhJU31v","Compendium.dnd5e.classfeatures.hpLNiGq7y67d2EHA"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"77jeukqxu384wt2s","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ezWijmCnlnQ9ZRX2","Compendium.dnd5e.classfeatures.he8RpPXwSl2lVSIk"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"gsusowuu88npa5l0","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ILhzFHiRrqgQ9dFJ","Compendium.dnd5e.classfeatures.aQLg7BWdRnm4Hr9S"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"qg5x53gnsdjd4a0l","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3VDZGs5Ug3hIE322"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"ldtolype17rp6e63","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.SEJmsjkEhdAZ90ki"]},"value":{},"level":6,"title":"Features","icon":"","classRestriction":""},{"_id":"6ekuqdrpfvjx7zfl","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.aonJ2YjkqkYB9WYB"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"idix0tts0uroxn4h","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.GBYN5rH4nh1ocRlY"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"4yzoccslp0b2xkvv","type":"ItemChoice","configuration":{"hint":"Choose two spells from any classes, including this one. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip.","choices":{"10":2,"14":2,"18":2},"allowDrops":true,"type":"spell","pool":[]},"value":{},"title":"Magical Secrets","icon":"","classRestriction":""},{"_id":"vc31v6423jmiex1p","type":"ScaleValue","configuration":{"identifier":"inspiration","type":"dice","scale":{"1":{"n":null,"die":6},"5":{"n":null,"die":8},"10":{"n":null,"die":10},"15":{"n":null,"die":12}}},"value":{},"title":"Bardic Inspiration Die","icon":"","classRestriction":""},{"_id":"kf9gpqhy2mdx6hes","type":"ScaleValue","configuration":{"identifier":"song-of-rest","type":"dice","scale":{"2":{"n":null,"die":6},"9":{"n":null,"die":8},"13":{"n":null,"die":10},"17":{"n":null,"die":12}}},"value":{},"title":"Song of Rest Die","icon":"","classRestriction":""}],"saves":["dex","cha"],"skills":{"number":3,"choices":["acr","ani","arc","ath","dec","his","ins","itm","inv","med","nat","prc","per","prf","rel","slt","ste","sur"],"value":[]},"spellcasting":{"progression":"full","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} +{"_id":"ILvRZGEx3aXqSVUt","name":"Bard","type":"class","img":"icons/skills/toxins/cup-goblet-poisoned-spilled.webp","system":{"description":{"value":"As a bard, you gain the following class features.
\nHit Dice: 1d8 per bard level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per bard level after 1st
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Three musical instruments of your choice
Saving Throws: Dexterity, Charisma
Skills: Choose any three
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.u4NLajXETJhJU31v]{Spellcasting}, @Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d6)} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.ezWijmCnlnQ9ZRX2]{Jack of All Trades}, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d6)} | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.ILhzFHiRrqgQ9dFJ]{Bard College} @Compendium[dnd5e.classfeatures.aQLg7BWdRnm4Hr9S]{Expertise} | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n@Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d8)}, @Compendium[dnd5e.classfeatures.3VDZGs5Ug3hIE322]{Font of Inspiration} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.SEJmsjkEhdAZ90ki]{Countercharm}, Bard College feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n5th Level Spell Slot @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d8)} | \n
10th | \n+4 | \n@Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d10)}, @Compendium[dnd5e.classfeatures.aQLg7BWdRnm4Hr9S]{Expertise}, @Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets} | \n
11th | \n+4 | \n6th Level Spell Slot | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d10)} | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets}, Bard College feature | \n
15th | \n+5 | \n8th Level Spell Slot, @Compendium[dnd5e.classfeatures.hpLNiGq7y67d2EHA]{Bardic Inspiration (d12)} | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9th Level Spell Slot, @Compendium[dnd5e.classfeatures.he8RpPXwSl2lVSIk]{Song of Rest (d12)} | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.aonJ2YjkqkYB9WYB]{Magical Secrets} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.GBYN5rH4nh1ocRlY]{Superior Inspiration} | \n
@Compendium[dnd5e.subclasses.MNvsEc4D2ccX7dQT]{College of Lore}
","chat":"","unidentified":""},"source":"","identifier":"bard","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"9oz3k13fa953sdiq","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"rpmaepj0rdbnnrzd","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.u4NLajXETJhJU31v","Compendium.dnd5e.classfeatures.hpLNiGq7y67d2EHA"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"77jeukqxu384wt2s","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ezWijmCnlnQ9ZRX2","Compendium.dnd5e.classfeatures.he8RpPXwSl2lVSIk"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"gsusowuu88npa5l0","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ILhzFHiRrqgQ9dFJ","Compendium.dnd5e.classfeatures.aQLg7BWdRnm4Hr9S"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"qg5x53gnsdjd4a0l","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3VDZGs5Ug3hIE322"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"ldtolype17rp6e63","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.SEJmsjkEhdAZ90ki"]},"value":{},"level":6,"title":"Features","icon":"","classRestriction":""},{"_id":"6ekuqdrpfvjx7zfl","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.aonJ2YjkqkYB9WYB"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"idix0tts0uroxn4h","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.GBYN5rH4nh1ocRlY"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"4yzoccslp0b2xkvv","type":"ItemChoice","configuration":{"hint":"Choose two spells from any classes, including this one. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip.","choices":{"10":2,"14":2,"18":2},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"available","ability":"","preparation":"","uses":{"max":"","per":""}}},"value":{},"title":"Magical Secrets","icon":"","classRestriction":""},{"_id":"vc31v6423jmiex1p","type":"ScaleValue","configuration":{"identifier":"inspiration","type":"dice","scale":{"1":{"n":null,"die":6},"5":{"n":null,"die":8},"10":{"n":null,"die":10},"15":{"n":null,"die":12}}},"value":{},"title":"Bardic Inspiration Die","icon":"","classRestriction":""},{"_id":"kf9gpqhy2mdx6hes","type":"ScaleValue","configuration":{"identifier":"song-of-rest","type":"dice","scale":{"2":{"n":null,"die":6},"9":{"n":null,"die":8},"13":{"n":null,"die":10},"17":{"n":null,"die":12}}},"value":{},"title":"Song of Rest Die","icon":"","classRestriction":""}],"saves":["dex","cha"],"skills":{"number":3,"choices":["acr","ani","arc","ath","dec","his","ins","itm","inv","med","nat","prc","per","prf","rel","slt","ste","sur"],"value":[]},"spellcasting":{"progression":"full","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"VkRQ7glQvTWWiOCS","name":"Ranger","type":"class","img":"icons/weapons/bows/shortbow-recurve-yellow.webp","system":{"description":{"value":"As a ranger, you gain the following class features.
\nHit Dice: 1d10 per ranger level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Dexterity
Skills: Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.4Vpj9vCOB37GtXk6]{Favored Enemy}, @Compendium[dnd5e.classfeatures.8fbZt2Qh7ZttwIan]{Natural Explorer} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.fbExzwNwEAl2kW9c]{Fighting Style}, @Compendium[dnd5e.classfeatures.u6xV3Ki3TXRrD7zg]{Spellcasting} | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.1dJHU48yNqn3lcfx]{Ranger Archetype}, @Compendium[dnd5e.classfeatures.kaHcUGiwi8AtfZIm]{Primeval Awareness} | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n2nd Level Spell Slot, @Compendium[dnd5e.classfeatures.XogoBnFWmCAHXppo]{Extra Attack} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.4Vpj9vCOB37GtXk6]{Favored Enemy +1}, @Compendium[dnd5e.classfeatures.8fbZt2Qh7ZttwIan]{Natural Explorer improvements} | \n
7th | \n+3 | \nRanger Archetype feature | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement}, @Compendium[dnd5e.classfeatures.C5fzaOBc6HxyOWRn]{Land's Stride} | \n
9th | \n+4 | \n3rd Level Spell Slot | \n
10th | \n+4 | \n@Compendium[dnd5e.classfeatures.8fbZt2Qh7ZttwIan]{Natural Explorer improvement}, @Compendium[dnd5e.classfeatures.r0unvWK0lPsDthDx]{Hide in Plain Sight} | \n
11th | \n+4 | \nRanger Archetype feature | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n4th Level Spell Slot | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.4Vpj9vCOB37GtXk6]{Favored Enemy +1}, @Compendium[dnd5e.classfeatures.DhU2dWCNnX78TstR]{Vanish} | \n
15th | \n+5 | \nRanger Archetype feature | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n5th Level Spell Slot | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.QBVmY56RMQuh6C8h]{Feral Senses} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.3CaP1vFHVR8LgHjx]{Foe Slayer} | \n
A classic expression of the ranger ideal is the Hunter.
\n@Compendium[dnd5e.subclasses.uqd2q6WjVfcsaaGb]{Hunter}
","chat":"","unidentified":""},"source":"","identifier":"ranger","levels":1,"hitDice":"d10","hitDiceUsed":0,"advancement":[{"_id":"dme7gayrvi7dvi4d","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"4mocjr5953p6kxq6","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.4Vpj9vCOB37GtXk6","Compendium.dnd5e.classfeatures.8fbZt2Qh7ZttwIan"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"grh60hysbhygcqsn","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.fbExzwNwEAl2kW9c","Compendium.dnd5e.classfeatures.u6xV3Ki3TXRrD7zg"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"6jqpxc2xy7vr88qg","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.1dJHU48yNqn3lcfx","Compendium.dnd5e.classfeatures.kaHcUGiwi8AtfZIm"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"7262aq2micmp2ev4","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.XogoBnFWmCAHXppo"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"85k9uri6zs252jrk","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.C5fzaOBc6HxyOWRn"]},"value":{},"level":8,"title":"Features","icon":"","classRestriction":""},{"_id":"itws1fpeqhk8gatx","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.r0unvWK0lPsDthDx"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"wr2ixz0z21sklajn","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.DhU2dWCNnX78TstR"]},"value":{},"level":14,"title":"Features","icon":"","classRestriction":""},{"_id":"gxvuyhdscr0u8kjj","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.QBVmY56RMQuh6C8h"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"e0210lyzfoffum4w","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3CaP1vFHVR8LgHjx"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"n7x03f3upcmmyy6t","type":"ItemChoice","configuration":{"hint":"Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.","choices":{"2":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.8YwPFv3UAPjWVDNf","Compendium.dnd5e.classfeatures.zSlV0O2rQMdoq6pB","Compendium.dnd5e.classfeatures.hCop9uJrWhF1QPb4","Compendium.dnd5e.classfeatures.mHcSjcHJ8oZu3hkb"]},"value":{},"title":"Fighting Style","icon":"","classRestriction":""}],"saves":["str","dex"],"skills":{"number":3,"choices":["ani","ath","ins","inv","nat","prc","ste","sur"],"value":[]},"spellcasting":{"progression":"half","ability":"wis"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"gZiUvbXWLs0pOp0c","name":"Paladin","type":"class","img":"icons/skills/melee/weapons-crossed-swords-yellow-teal.webp","system":{"description":{"value":"As a paladin, you gain the following class features.
\nHit Dice: 1d10 per paladin level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per paladin level after 1st
Armor: All armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two from Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.E8ozg8avUVOX9N7u]{Divine Sense}, @Compendium[dnd5e.classfeatures.OdrvL3afwLOPeuYZ]{Lay on Hands} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.fbExzwNwEAl2kW9c]{Fighting Style}, @Compendium[dnd5e.classfeatures.ihoQHsmVZlyDbPhX]{Spellcasting}, @Compendium[dnd5e.classfeatures.ySMPQ6zNSlvkrl2f]{Divine Smite} | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.dY9yrqkyEDuF0CG2]{Divine Health}, @Compendium[dnd5e.classfeatures.olAqNsUTIef9x8xC]{Sacred Oath} | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n2nd Level Spell Slot, @Compendium[dnd5e.classfeatures.XogoBnFWmCAHXppo]{Extra Attack} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.carGDhkIdoduTC0I]{Aura of Protection} | \n
7th | \n+3 | \nSacred Oath feature | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n3rd Level Spell Slot | \n
10th | \n+4 | \n@Compendium[dnd5e.classfeatures.nahSkBO6LH4HkpaT]{Aura of Courage} | \n
11th | \n+4 | \n@Compendium[dnd5e.classfeatures.FAk41RPCTcvCk6KI]{Improved Divine Smite} | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n4th Level Spell Slot | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.U7BIPVPsptBmwsnV]{Cleansing Touch} | \n
15th | \n+5 | \nSacred Oath feature | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n5th Level Spell Slot | \n
18th | \n+6 | \nAura improvements | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \nSacred Oath feature | \n
Becoming a paladin involves taking vows that commit the paladin to the cause of righteousness, an active path of fighting wickedness. The final oath, taken when he or she reaches 3rd level, is the culmination of all the paladin's training. Some characters with this class don't consider themselves true paladins until they have reached 3rd level and made this oath. For others, the actual swearing of the oath is a formality, an official stamp on what has always been true in the paladin's heart.
\n@Compendium[dnd5e.subclasses.sZ86mbX8D5PfYuhl]{Oath of Devotion}
\nA paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath.
\nA paladin who has broken a vow typically seeks absolution from a cleric who shares his or her faith or from another paladin of the same order. The paladin might spend an allnight vigil in prayer as a sign of penitence, or undertake a fast or similar act of self-denial. After a rite of confession and forgiveness, the paladin starts fresh.
\nIf a paladin willfully violates his or her oath and shows no sign of repentance, the consequences can be more serious. At the GM's discretion, an impenitent paladin might be forced to abandon this class and adopt another.
","chat":"","unidentified":""},"source":"","identifier":"paladin","levels":1,"hitDice":"d10","hitDiceUsed":0,"advancement":[{"_id":"ebo3padd7vg4jg3g","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"z2d0fxi8e24gradq","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.E8ozg8avUVOX9N7u","Compendium.dnd5e.classfeatures.OdrvL3afwLOPeuYZ"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"xy3wlxtiwbplsms7","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.fbExzwNwEAl2kW9c","Compendium.dnd5e.classfeatures.ihoQHsmVZlyDbPhX","Compendium.dnd5e.classfeatures.ySMPQ6zNSlvkrl2f"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"v26vmuy5lpsu5g4c","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.dY9yrqkyEDuF0CG2","Compendium.dnd5e.classfeatures.olAqNsUTIef9x8xC"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"m3ytemj4ygib8c5m","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.XogoBnFWmCAHXppo"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"w3n62vbfeo3c7a90","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.carGDhkIdoduTC0I"]},"value":{},"level":6,"title":"Features","icon":"","classRestriction":""},{"_id":"ers71klsl2dcjpfa","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.nahSkBO6LH4HkpaT"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"kxodggik4e56u85t","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.FAk41RPCTcvCk6KI"]},"value":{},"level":11,"title":"Features","icon":"","classRestriction":""},{"_id":"3x1u7nnxv8ftkt0d","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.U7BIPVPsptBmwsnV"]},"value":{},"level":14,"title":"Features","icon":"","classRestriction":""},{"_id":"bsm5t8wm3spw35b3","type":"ItemChoice","configuration":{"hint":"Choose one of the following options. You can’t take a Fighting Style option more than once, even if you later get to choose again.","choices":{"2":1},"allowDrops":true,"type":"feat","pool":["Compendium.dnd5e.classfeatures.zSlV0O2rQMdoq6pB","Compendium.dnd5e.classfeatures.hCop9uJrWhF1QPb4","Compendium.dnd5e.classfeatures.3Nc6u9pyStByuJsm","Compendium.dnd5e.classfeatures.06NVMYf58Z76O85O"]},"value":{},"title":"Fighting Style","icon":"","classRestriction":""}],"saves":["wis","cha"],"skills":{"number":2,"choices":["ath","ins","itm","med","per","rel"],"value":[]},"spellcasting":{"progression":"half","ability":"cha"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"pvEzGSv71zBhaolc","name":"Barbarian","type":"class","img":"icons/skills/melee/hand-grip-sword-orange.webp","system":{"description":{"value":"As a barbarian, you gain the following class features.
\nHit Dice: 1d12 per barbarian level
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per barbarian level after 1st
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Choose two from Animal Handling, Athletics, Intimidation, Nature, Perception, and Survival
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \nRages | \nRage Damage | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.VoR0SUrNX5EJVPIO]{Rage}, @Compendium[dnd5e.classfeatures.SZbsNbaxFFGwBpNK]{Unarmored Defense} | \n2 | \n+2 | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.SCVjqRdlZ9cvHVSR]{Reckless Attack}, @Compendium[dnd5e.classfeatures.vt31lWAULygEl7yk]{Danger Sense} | \n2 | \n+2 | \n
3rd | \n+2 | \n@Compendium[dnd5e.classfeatures.TH1QAf6YNGSeBVjT]{Primal Path} | \n3 | \n+2 | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n3 | \n+2 | \n
5th | \n+3 | \n@Compendium[dnd5e.classfeatures.XogoBnFWmCAHXppo]{Extra Attack}, @Compendium[dnd5e.classfeatures.Kl6zifJ5OmdHlOi2]{Fast Movement} | \n3 | \n+2 | \n
6th | \n+3 | \nPath feature | \n4 | \n+2 | \n
7th | \n+3 | \n@Compendium[dnd5e.classfeatures.NlXslw4yAqmKZWtN]{Feral Instinct} | \n4 | \n+2 | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n4 | \n+2 | \n
9th | \n+4 | \n@Compendium[dnd5e.classfeatures.L94gyvNpUhUe0rwh]{Brutal Critical (1 die)} | \n4 | \n+3 | \n
10th | \n+4 | \nPath feature | \n4 | \n+3 | \n
11th | \n+4 | \n@Compendium[dnd5e.classfeatures.FqfmbPgxiyrWzhYk]{Relentless Rage} | \n4 | \n+3 | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n5 | \n+3 | \n
13th | \n+5 | \n@Compendium[dnd5e.classfeatures.L94gyvNpUhUe0rwh]{Brutal Critical (2 dice)} | \n5 | \n+3 | \n
14th | \n+5 | \nPath feature | \n5 | \n+3 | \n
15th | \n+5 | \n@Compendium[dnd5e.classfeatures.l8tUhZ5Pecm9wz7I]{Persistent Rage} | \n5 | \n+3 | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n5 | \n+4 | \n
17th | \n+6 | \n@Compendium[dnd5e.classfeatures.L94gyvNpUhUe0rwh]{Brutal Critical (3 dice)} | \n6 | \n+4 | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.Q1exex5ALteprrPo]{Indomitable Might} | \n6 | \n+4 | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n6 | \n+4 | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.jVU4AgqfrFaqgXns]{Primal Champion} | \nUnlimited | \n+4 | \n
@Compendium[dnd5e.subclasses.uGuDQX9Mz3oHNHkU]{Path of the Berserker}
","chat":"","unidentified":""},"source":"","identifier":"barbarian","levels":1,"hitDice":"d12","hitDiceUsed":0,"advancement":[{"_id":"5jn0ekktgccyvvpw","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"amez6rlose3eoigo","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.VoR0SUrNX5EJVPIO","Compendium.dnd5e.classfeatures.SZbsNbaxFFGwBpNK"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"udl318k61boq0rnn","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.SCVjqRdlZ9cvHVSR","Compendium.dnd5e.classfeatures.vt31lWAULygEl7yk"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"8y2ey740kizr4jb6","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.TH1QAf6YNGSeBVjT"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"uoexdq8totskritb","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.XogoBnFWmCAHXppo","Compendium.dnd5e.classfeatures.Kl6zifJ5OmdHlOi2"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"w6ceiqibcmzpcuy8","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.NlXslw4yAqmKZWtN"]},"value":{},"level":7,"title":"Features","icon":"","classRestriction":""},{"_id":"ty9si22p6pfwb3ow","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.L94gyvNpUhUe0rwh"]},"value":{},"level":9,"title":"Features","icon":"","classRestriction":""},{"_id":"802xi5l50le3ntk8","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.FqfmbPgxiyrWzhYk"]},"value":{},"level":11,"title":"Features","icon":"","classRestriction":""},{"_id":"g9ut0x1ugm31gbhk","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.l8tUhZ5Pecm9wz7I"]},"value":{},"level":15,"title":"Features","icon":"","classRestriction":""},{"_id":"so18afasiyobkpxy","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.Q1exex5ALteprrPo"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"9hvtrqbg7d7zwg07","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.jVU4AgqfrFaqgXns"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"62svnflxsuad7oar","type":"ScaleValue","configuration":{"identifier":"rages","type":"number","scale":{"1":{"value":2},"3":{"value":3},"6":{"value":4},"12":{"value":5},"17":{"value":6},"20":{"value":999}}},"value":{},"title":"Rages","icon":"","classRestriction":""},{"_id":"t42incolsbuqn2ec","type":"ScaleValue","configuration":{"identifier":"rage-damage","type":"number","scale":{"1":{"value":2},"9":{"value":3},"16":{"value":4}}},"value":{},"title":"Rage Damage","icon":"","classRestriction":""},{"_id":"y0kr48pnq5doebeb","type":"ScaleValue","configuration":{"identifier":"brutal-critical","type":"number","scale":{"9":{"value":1},"13":{"value":2},"17":{"value":3}}},"value":{},"title":"Brutal Critical Dice","icon":"","classRestriction":""}],"saves":["str","con"],"skills":{"number":2,"choices":["ani","ath","itm","nat","prc","sur"],"value":[]},"spellcasting":{"progression":"none","ability":""},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"tlwBnN8GmqJcTgub","name":"Cleric","type":"class","img":"icons/magic/life/ankh-gold-blue.webp","system":{"description":{"value":"As a cleric, you gain the following class features.
\nHit Dice: 1d8 per cleric level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per cleric level after 1st
Armor: Light armor, medium armor, shields
Weapons: Simple weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two from History, Insight, Medicine, Persuasion, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.v4gKwLhAq9vuqza7]{Spellcasting} , @Compendium[dnd5e.classfeatures.x637K2Icp2ZFM1TB]{Divine Domain} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.YpiLQEKGalROn7iJ]{Channel Divinity (1/rest)}, Divine Domain feature | \n
3rd | \n+2 | \n2nd Level Spell Slot | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n3rd Level Spell Slot, @Compendium[dnd5e.classfeatures.NMy4piwXIpLjYbRE]{Destroy Undead (CR 1/2)} | \n
6th | \n+3 | \n@Compendium[dnd5e.classfeatures.YpiLQEKGalROn7iJ]{Channel Divinity (2/rest)}, Divine Domain feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{ASI}, @Compendium[dnd5e.classfeatures.NMy4piwXIpLjYbRE]{Destroy Undead (CR 1)}, Divine Domain feature | \n
9th | \n+4 | \n5th Level Spell Slot | \n
10th | \n+4 | \n@Compendium[dnd5e.classfeatures.eVXqHn0ojWrEuYGU]{Divine Intervention} | \n
11th | \n+4 | \n6th Level Spell Slot, @Compendium[dnd5e.classfeatures.NMy4piwXIpLjYbRE]{Destroy Undead (CR 2)} | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot | \n
14th | \n+5 | \n@Compendium[dnd5e.classfeatures.NMy4piwXIpLjYbRE]{Destroy Undead (CR 3)} | \n
15th | \n+5 | \n8th Level Spell Slot | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9th Level Spell Slot, @Compendium[dnd5e.classfeatures.NMy4piwXIpLjYbRE]{Destroy Undead (CR 4)}, Divine Domain feature | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.YpiLQEKGalROn7iJ]{Channel Divinity (3/rest)} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.eVXqHn0ojWrEuYGU]{Divine Intervention (Automatic Success)} | \n
@Compendium[dnd5e.subclasses.H3RYLGqCiqm8BP3q]{Life Domain}
","chat":"","unidentified":""},"source":"","identifier":"cleric","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"399tof3pb8nqn7c1","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"x1zumbrnbhqlrrs6","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.v4gKwLhAq9vuqza7","Compendium.dnd5e.classfeatures.x637K2Icp2ZFM1TB"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"3f8dslbuft75khej","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.YpiLQEKGalROn7iJ","Compendium.dnd5e.classfeatures.r91UIgwFdHwkXdia"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"6hhfay73h7bk90kx","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.NMy4piwXIpLjYbRE"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"isb9tz3m2pku3v5k","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.eVXqHn0ojWrEuYGU"]},"value":{},"level":10,"title":"Features","icon":"","classRestriction":""},{"_id":"0qejays9aapvinez","type":"ScaleValue","configuration":{"identifier":"channel-divinity","type":"number","scale":{"2":{"value":1},"6":{"value":2},"18":{"value":3}}},"value":{},"title":"Channel Divinity Uses","icon":"","classRestriction":""},{"_id":"7x56rxulbhb82zdi","type":"ScaleValue","configuration":{"identifier":"destroy-undead","type":"number","scale":{"5":{"value":0.5},"8":{"value":1},"11":{"value":2},"14":{"value":3},"17":{"value":4}}},"value":{},"title":"Destroy Undead CR","icon":"","classRestriction":""}],"saves":["wis","cha"],"skills":{"number":2,"choices":["his","ins","med","per","rel"],"value":[]},"spellcasting":{"progression":"full","ability":"wis"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} -{"_id":"wZK2Q0rXB0AQo8h3","name":"Wizard","type":"class","img":"icons/magic/air/wind-tornado-wall-blue.webp","system":{"description":{"value":"As a wizard, you gain the following class features.
\nHit Dice: 1d6 per wizard level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per wizard level after 1st
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Intelligence, Wisdom
Skills: Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.gbNo5eVPaqr8IVKL]{Spellcasting}, @Compendium[dnd5e.classfeatures.e0uTcFPpgxjIyUW9]{Arcane Recovery} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.AEWr9EMxy5gj4ZFT]{Arcane Tradition} | \n
3rd | \n+2 | \n2nd Level Spell Slot | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n3rd Level Spell Slot | \n
6th | \n+3 | \nArcane Tradition feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n5th Level Spell Slot | \n
10th | \n+4 | \nArcane Tradition feature | \n
11th | \n+4 | \n6 Level Spell Slot | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot | \n
14th | \n+5 | \nArcane Tradition feature | \n
15th | \n+5 | \n8th Level Spell Slot | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9 Level Spell Slot | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.JfFfHTeIszx1hNRx]{Spell Mastery} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.nUrZDi6QN1YjwAr6]{Signature Spells} | \n
The spells that you add to your spellbook as you gain levels reflect the arcane research you conduct on your own, as well as intellectual breakthroughs you have had about the nature of the multiverse. You might find other spells during your adventures. You could discover a spell recorded on a scroll in an evil wizard's chest, for example, or in a dusty tome in an ancient library.
\nCopying a Spell into the Book. When you find a wizard spell of 1st level or higher, you can add it to your spellbook if it is of a spell level you can prepare and if you can spare the time to decipher and copy it.
\nCopying that spell into your spellbook involves reproducing the basic form of the spell, then deciphering the unique system of notation used by the wizard who wrote it. You must practice the spell until you understand the sounds or gestures required, then transcribe it into your spellbook using your own notation.
\nFor each level of the spell, the process takes 2 hours and costs 50 gp. The cost represents material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it. Once you have spent this time and money, you can prepare the spell just like your other spells.
\nReplacing the Book. You can copy a spell from your own spellbook into another book—for example, if you want to make a backup copy of your spellbook. This is just like copying a new spell into your spellbook, but faster and easier, since you understand your own notation and already know how to cast the spell. You need spend only 1 hour and 10 gp for each level of the copied spell.
\nIf you lose your spellbook, you can use the same procedure to transcribe the spells that you have prepared into a new spellbook. Filling out the remainder of your spellbook requires you to find new spells to do so, as normal. For this reason, many wizards keep backup spellbooks in a safe place.
\nThe Book's Appearance. Your spellbook is a unique compilation of spells, with its own decorative flourishes and margin notes. It might be a plain, functional leather volume that you received as a gift from your master, a finely bound gilt-edged tome you found in an ancient library, or even a loose collection of notes scrounged together after you lost your previous spellbook in a mishap.
\nThe study of wizardry is ancient, stretching back to the earliest mortal discoveries of magic. It is firmly established in fantasy gaming worlds, with various traditions dedicated to its complex study.
\nThe most common arcane traditions in the multiverse revolve around the schools of magic. Wizards through the ages have cataloged thousands of spells, grouping them into eight categories called schools. In some places, these traditions are literally schools. In other institutions, the schools are more like academic departments, with rival faculties competing for students and funding. Even wizards who train apprentices in the solitude of their own towers use the division of magic into schools as a learning device, since the spells of each school require mastery of different techniques.
\n@Compendium[dnd5e.subclasses.Ye5f3FReEnuXfi0y]{School of Evocation}
","chat":"","unidentified":""},"source":"","identifier":"wizard","levels":1,"hitDice":"d6","hitDiceUsed":0,"advancement":[{"_id":"6x1gwvf02qraedhe","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"9ojqd2dejdsffabi","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.gbNo5eVPaqr8IVKL","Compendium.dnd5e.classfeatures.e0uTcFPpgxjIyUW9"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"o0xix805mucymjbt","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.AEWr9EMxy5gj4ZFT"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"sg6rj5gth6ljcbkg","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.JfFfHTeIszx1hNRx"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"hoi88xqc3e5je60f","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.nUrZDi6QN1YjwAr6"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"xz6fw2fs0rep1lcg","type":"ItemChoice","configuration":{"hint":"Choose two 3rd-level wizard spells in your spellbook as your signature spells.","choices":{"20":2},"allowDrops":true,"type":"spell","pool":[],"spell":{"ability":"","preparation":"atwill","uses":{"max":"1","per":"sr"}}},"value":{},"title":"Signature Spells","icon":"","classRestriction":""}],"saves":["int","wis"],"skills":{"number":2,"choices":["arc","his","ins","inv","med","rel"],"value":[]},"spellcasting":{"progression":"full","ability":"int"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} +{"_id":"wZK2Q0rXB0AQo8h3","name":"Wizard","type":"class","img":"icons/magic/air/wind-tornado-wall-blue.webp","system":{"description":{"value":"As a wizard, you gain the following class features.
\nHit Dice: 1d6 per wizard level
Hit Points at 1st Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + your Constitution modifier per wizard level after 1st
Armor: None
Weapons: Daggers, darts, slings, quarterstaffs, light crossbows
Tools: None
Saving Throws: Intelligence, Wisdom
Skills: Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.gbNo5eVPaqr8IVKL]{Spellcasting}, @Compendium[dnd5e.classfeatures.e0uTcFPpgxjIyUW9]{Arcane Recovery} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.AEWr9EMxy5gj4ZFT]{Arcane Tradition} | \n
3rd | \n+2 | \n2nd Level Spell Slot | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n3rd Level Spell Slot | \n
6th | \n+3 | \nArcane Tradition feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n5th Level Spell Slot | \n
10th | \n+4 | \nArcane Tradition feature | \n
11th | \n+4 | \n6 Level Spell Slot | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot | \n
14th | \n+5 | \nArcane Tradition feature | \n
15th | \n+5 | \n8th Level Spell Slot | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9 Level Spell Slot | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.JfFfHTeIszx1hNRx]{Spell Mastery} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.nUrZDi6QN1YjwAr6]{Signature Spells} | \n
The spells that you add to your spellbook as you gain levels reflect the arcane research you conduct on your own, as well as intellectual breakthroughs you have had about the nature of the multiverse. You might find other spells during your adventures. You could discover a spell recorded on a scroll in an evil wizard's chest, for example, or in a dusty tome in an ancient library.
\nCopying a Spell into the Book. When you find a wizard spell of 1st level or higher, you can add it to your spellbook if it is of a spell level you can prepare and if you can spare the time to decipher and copy it.
\nCopying that spell into your spellbook involves reproducing the basic form of the spell, then deciphering the unique system of notation used by the wizard who wrote it. You must practice the spell until you understand the sounds or gestures required, then transcribe it into your spellbook using your own notation.
\nFor each level of the spell, the process takes 2 hours and costs 50 gp. The cost represents material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it. Once you have spent this time and money, you can prepare the spell just like your other spells.
\nReplacing the Book. You can copy a spell from your own spellbook into another book—for example, if you want to make a backup copy of your spellbook. This is just like copying a new spell into your spellbook, but faster and easier, since you understand your own notation and already know how to cast the spell. You need spend only 1 hour and 10 gp for each level of the copied spell.
\nIf you lose your spellbook, you can use the same procedure to transcribe the spells that you have prepared into a new spellbook. Filling out the remainder of your spellbook requires you to find new spells to do so, as normal. For this reason, many wizards keep backup spellbooks in a safe place.
\nThe Book's Appearance. Your spellbook is a unique compilation of spells, with its own decorative flourishes and margin notes. It might be a plain, functional leather volume that you received as a gift from your master, a finely bound gilt-edged tome you found in an ancient library, or even a loose collection of notes scrounged together after you lost your previous spellbook in a mishap.
\nThe study of wizardry is ancient, stretching back to the earliest mortal discoveries of magic. It is firmly established in fantasy gaming worlds, with various traditions dedicated to its complex study.
\nThe most common arcane traditions in the multiverse revolve around the schools of magic. Wizards through the ages have cataloged thousands of spells, grouping them into eight categories called schools. In some places, these traditions are literally schools. In other institutions, the schools are more like academic departments, with rival faculties competing for students and funding. Even wizards who train apprentices in the solitude of their own towers use the division of magic into schools as a learning device, since the spells of each school require mastery of different techniques.
\n@Compendium[dnd5e.subclasses.Ye5f3FReEnuXfi0y]{School of Evocation}
","chat":"","unidentified":""},"source":"","identifier":"wizard","levels":1,"hitDice":"d6","hitDiceUsed":0,"advancement":[{"_id":"6x1gwvf02qraedhe","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"9ojqd2dejdsffabi","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.gbNo5eVPaqr8IVKL","Compendium.dnd5e.classfeatures.e0uTcFPpgxjIyUW9"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"o0xix805mucymjbt","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.AEWr9EMxy5gj4ZFT"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"sg6rj5gth6ljcbkg","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.JfFfHTeIszx1hNRx"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"hoi88xqc3e5je60f","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.nUrZDi6QN1YjwAr6"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"xz6fw2fs0rep1lcg","type":"ItemChoice","configuration":{"hint":"Choose two 3rd-level wizard spells in your spellbook as your signature spells.","choices":{"20":2},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"3","ability":"","preparation":"atwill","uses":{"max":"1","per":"sr"}}},"value":{},"title":"Signature Spells","icon":"","classRestriction":""}],"saves":["int","wis"],"skills":{"number":2,"choices":["arc","his","ins","inv","med","rel"],"value":[]},"spellcasting":{"progression":"full","ability":"int"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"xEb8jmA5HlNs7xTF","name":"Rogue","type":"class","img":"icons/skills/melee/strike-sword-stabbed-brown.webp","system":{"description":{"value":"As a rogue, you have the following class features.
\nHit Dice: 1d8 per rogue level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st
Armor: Light armor
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Tools: Thieves' tools
Saving Throws: Dexterity, Intelligence
Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nSneak Attack | \nFeatures | \n
1st | \n+2 | \n1d6 | \n@Compendium[dnd5e.classfeatures.3sYPftQKnbbVnHrh]{Expertise}, @Compendium[dnd5e.classfeatures.DPN2Gfk8yi1Z5wp7]{Sneak Attack}, @Compendium[dnd5e.classfeatures.ohwfuwnvuoBWlSQr]{Thieves' Cant} | \n
2nd | \n+2 | \n1d6 | \n@Compendium[dnd5e.classfeatures.01pcLg6PRu5zGrsb]{Cunning Action} | \n
3rd | \n+2 | \n2d6 | \n@Compendium[dnd5e.classfeatures.80USV8ZFPIahpLd0]{Roguish Archetype} | \n
4th | \n+2 | \n2d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
5th | \n+3 | \n3d6 | \n@Compendium[dnd5e.classfeatures.Mm64SKAHJWYecgXS]{Uncanny Dodge} | \n
6th | \n+3 | \n3d6 | \n@Compendium[dnd5e.classfeatures.3sYPftQKnbbVnHrh]{Expertise improvement} | \n
7th | \n+3 | \n4d6 | \n@Compendium[dnd5e.classfeatures.a4P4DNMmH8CqSNkC]{Evasion} | \n
8th | \n+3 | \n4d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
9th | \n+4 | \n5d6 | \nRoguish Archetype feature | \n
10th | \n+4 | \n5d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
11th | \n+4 | \n6d6 | \n@Compendium[dnd5e.classfeatures.YN9xm6MCvse4Y60u]{Reliable Talent} | \n
12th | \n+4 | \n6d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
13th | \n+5 | \n7d6 | \nRoguish Archetype feature | \n
14th | \n+5 | \n7d6 | \n@Compendium[dnd5e.classfeatures.fjsBk7zxoAbLf8ZI]{Blindsense} | \n
15th | \n+5 | \n8d6 | \n@Compendium[dnd5e.classfeatures.V4pwFxlwHtNeB4w9]{Slippery Mind} | \n
16th | \n+5 | \n8d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
17th | \n+6 | \n9d6 | \nRoguish Archetype feature | \n
18th | \n+6 | \n9d6 | \n@Compendium[dnd5e.classfeatures.L7nJSRosos8sHJH9]{Elusive} | \n
19th | \n+6 | \n10d6 | \n@Compendium[dnd5e.classfeatures.v7MxFuTAgOsmxZCD]{Ability Score Improvement} | \n
20th | \n+6 | \n10d6 | \n@Compendium[dnd5e.classfeatures.rQhWDaMHMn7iU4f2]{Stroke of Luck} | \n
Rogues have many features in common, including their emphasis on perfecting their skills, their precise and deadly approach to combat, and their increasingly quick reflexes. But different rogues steer those talents in varying directions, embodied by the rogue archetypes. Your choice of archetype is a reflection of your focus—not necessarily an indication of your chosen profession, but a description of your preferred techniques.
\n@Compendium[dnd5e.subclasses.k8iuefRorWOjb9gR]{Thief}
","chat":"","unidentified":""},"source":"","identifier":"rogue","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"ptvlyyq4usr68cmc","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"fib976ht1gf1ntxv","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3sYPftQKnbbVnHrh","Compendium.dnd5e.classfeatures.DPN2Gfk8yi1Z5wp7","Compendium.dnd5e.classfeatures.ohwfuwnvuoBWlSQr"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"sblo46o8s0jwjh67","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.01pcLg6PRu5zGrsb"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"wc1k2og5yji410ul","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.80USV8ZFPIahpLd0"]},"value":{},"level":3,"title":"Features","icon":"","classRestriction":""},{"_id":"gtfype9sk267uzvc","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.Mm64SKAHJWYecgXS"]},"value":{},"level":5,"title":"Features","icon":"","classRestriction":""},{"_id":"tdk0rtktni95bzj5","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.a4P4DNMmH8CqSNkC"]},"value":{},"level":7,"title":"Features","icon":"","classRestriction":""},{"_id":"ge802duewa43hun7","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.YN9xm6MCvse4Y60u"]},"value":{},"level":11,"title":"Features","icon":"","classRestriction":""},{"_id":"nz8rkzdx0lhelh3g","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.fjsBk7zxoAbLf8ZI"]},"value":{},"level":14,"title":"Features","icon":"","classRestriction":""},{"_id":"o6x3bn24yzezwu3m","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.V4pwFxlwHtNeB4w9"]},"value":{},"level":15,"title":"Features","icon":"","classRestriction":""},{"_id":"nb2phqtzm96upswz","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.L7nJSRosos8sHJH9"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"yy5a5k0ucklu7dho","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.rQhWDaMHMn7iU4f2"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"eramv0kziciek99p","type":"ScaleValue","configuration":{"identifier":"sneak-attack","type":"dice","scale":{"1":{"n":1,"die":6},"3":{"n":2,"die":6},"5":{"n":3,"die":6},"7":{"n":4,"die":6},"9":{"n":5,"die":6},"11":{"n":6,"die":6},"13":{"n":7,"die":6},"15":{"n":8,"die":6},"17":{"n":9,"die":6},"19":{"n":10,"die":6}}},"value":{},"title":"Sneak Attack","icon":"","classRestriction":""}],"saves":["dex","int"],"skills":{"number":4,"choices":["acr","ath","dec","ins","itm","inv","per","prf","prc","slt","ste"],"value":[]},"spellcasting":{"progression":"none","ability":""},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"ygVYgPbJkaH0tH1N","name":"Druid","type":"class","img":"icons/creatures/mammals/elk-moose-marked-green.webp","system":{"description":{"value":"As a druid, you gain the following class features.
\nHit Dice: 1d8 per druid level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per druid level after 1st
Armor: Light armor, medium armor, shields (druids will not wear armor or use shields made of metal)
Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Tools: Herbalism kit
Saving Throws: Intelligence, Wisdom
Skills: Choose two from Arcana, Animal Handling, Insight, Medicine, Nature, Perception, Religion, and Survival
You start with the following equipment, in addition to the equipment granted by your background:
\nLevel | \nProficiency Bonus | \nFeatures | \n
1st | \n+2 | \n@Compendium[dnd5e.classfeatures.LzJ5ayHt0OlSVGxi]{Druidic}, @Compendium[dnd5e.classfeatures.i6tPm3FNK13Ftc9v]{Spellcasting} | \n
2nd | \n+2 | \n@Compendium[dnd5e.classfeatures.swK0r5TOIxredxWS]{Wild Shape (Max CR ¼}, @Compendium[dnd5e.classfeatures.u6Du2P9s81SWuGbi]{Druid Circle} | \n
3rd | \n+2 | \n2nd Level Spell Slot | \n
4th | \n+2 | \n@Compendium[dnd5e.classfeatures.swK0r5TOIxredxWS]{Wild Shape (Max CR ½}, @Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
5th | \n+3 | \n3rd Level Spell Slot | \n
6th | \n+3 | \nDruid Circle feature | \n
7th | \n+3 | \n4th Level Spell Slot | \n
8th | \n+3 | \n@Compendium[dnd5e.classfeatures.swK0r5TOIxredxWS]{Wild Shape (Max CR 1}, @Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
9th | \n+4 | \n5th Level Spell Slot | \n
10th | \n+4 | \nDruid Circle feature | \n
11th | \n+4 | \n6th Level Spell Slot | \n
12th | \n+4 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
13th | \n+5 | \n7th Level Spell Slot | \n
14th | \n+5 | \nDruid Circle feature | \n
15th | \n+5 | \n8th Level Spell Slot | \n
16th | \n+5 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
17th | \n+6 | \n9th Level Spell Slot | \n
18th | \n+6 | \n@Compendium[dnd5e.classfeatures.cVDEQo0ow1WJT7Wl]{Timeless Body}, @Compendium[dnd5e.classfeatures.xvgPu1O57DgXCM86]{Beast Spells} | \n
19th | \n+6 | \n@Compendium[dnd5e.classfeatures.s0Cc2zcX0JzIgam5]{Ability Score Improvement} | \n
20th | \n+6 | \n@Compendium[dnd5e.classfeatures.ip4bvmGoz3qkoqes]{Archdruid} | \n
A druid holds certain plants to be sacred, particularly alder, ash, birch, elder, hazel, holly, juniper, mistletoe, oak, rowan, willow, and yew. Druids often use such plants as part of a spellcasting focus, incorporating lengths of oak or yew or sprigs of mistletoe.
\nSimilarly, a druid uses such woods to make other objects, such as weapons and shields. Yew is associated with death and rebirth, so weapon handles for scimitars or sickles might be fashioned from it. Ash is associated with life and oak with strength. These woods make excellent hafts or whole weapons, such as clubs or quarterstaffs, as well as shields. Alder is associated with air, and it might be used for thrown weapons, such as darts or javelins.
\nDruids from regions that lack the plants described here have chosen other plants to take on similar uses. For instance, a druid of a desert region might value the yucca tree and cactus plants.
\nSome druids venerate the forces of nature themselves, but most druids are devoted to one of the many nature deities worshiped in the multiverse (the lists of gods in appendix PH-B include many such deities). The worship of these deities is often considered a more ancient tradition than the faiths of clerics and urbanized peoples.
\n@Compendium[dnd5e.subclasses.4Ae2SPZRXEVbVs0M]{Circle of the Land}
","chat":"","unidentified":""},"source":"","identifier":"druid","levels":1,"hitDice":"d8","hitDiceUsed":0,"advancement":[{"_id":"qv0gbr1rb5889ubd","type":"HitPoints","configuration":{},"value":{},"title":"","icon":"","classRestriction":""},{"_id":"6pdotglp4hy4zlvb","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.LzJ5ayHt0OlSVGxi","Compendium.dnd5e.classfeatures.i6tPm3FNK13Ftc9v"]},"value":{},"level":1,"title":"Features","icon":"","classRestriction":""},{"_id":"qnfy6m18u4cfdqwm","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.swK0r5TOIxredxWS","Compendium.dnd5e.classfeatures.u6Du2P9s81SWuGbi"]},"value":{},"level":2,"title":"Features","icon":"","classRestriction":""},{"_id":"r3xhzsz7noff50w3","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.cVDEQo0ow1WJT7Wl","Compendium.dnd5e.classfeatures.xvgPu1O57DgXCM86"]},"value":{},"level":18,"title":"Features","icon":"","classRestriction":""},{"_id":"pkfb1a2u37665epq","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ip4bvmGoz3qkoqes"]},"value":{},"level":20,"title":"Features","icon":"","classRestriction":""},{"_id":"6vytnom37pkazgld","type":"ScaleValue","configuration":{"identifier":"wild-shape","type":"number","scale":{"2":{"value":0.25},"4":{"value":0.5},"8":{"value":1}}},"value":{},"title":"Wild Shape CR","icon":"","classRestriction":""}],"saves":["int","wis"],"skills":{"number":2,"choices":["arc","ani","ins","med","nat","prc","rel","sur"],"value":[]},"spellcasting":{"progression":"full","ability":"wis"},"damage":{"parts":[]}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} diff --git a/packs/src/classes/bard.json b/packs/src/classes/bard.json index d819ffd6a7..4a13ed005c 100644 --- a/packs/src/classes/bard.json +++ b/packs/src/classes/bard.json @@ -137,7 +137,16 @@ }, "allowDrops": true, "type": "spell", - "pool": [] + "pool": [], + "spell": { + "level": "available", + "ability": "", + "preparation": "", + "uses": { + "max": "", + "per": "" + } + } }, "value": {}, "title": "Magical Secrets", diff --git a/packs/src/classes/warlock.json b/packs/src/classes/warlock.json index 49d48e5959..298963ec39 100644 --- a/packs/src/classes/warlock.json +++ b/packs/src/classes/warlock.json @@ -163,6 +163,7 @@ "type": "spell", "pool": [], "spell": { + "level": "6", "ability": "", "preparation": "atwill", "uses": { @@ -188,6 +189,7 @@ "type": "spell", "pool": [], "spell": { + "level": "7", "ability": "", "preparation": "atwill", "uses": { @@ -213,6 +215,7 @@ "type": "spell", "pool": [], "spell": { + "level": "8", "ability": "", "preparation": "atwill", "uses": { @@ -238,6 +241,7 @@ "type": "spell", "pool": [], "spell": { + "level": "9", "ability": "", "preparation": "atwill", "uses": { diff --git a/packs/src/classes/wizard.json b/packs/src/classes/wizard.json index d0a82450d8..33627dc4af 100644 --- a/packs/src/classes/wizard.json +++ b/packs/src/classes/wizard.json @@ -93,6 +93,7 @@ "type": "spell", "pool": [], "spell": { + "level": "3", "ability": "", "preparation": "atwill", "uses": { diff --git a/packs/src/subclasses/college-of-lore.json b/packs/src/subclasses/college-of-lore.json index 0d3a6aed19..ae08964bc6 100644 --- a/packs/src/subclasses/college-of-lore.json +++ b/packs/src/subclasses/college-of-lore.json @@ -62,7 +62,16 @@ }, "allowDrops": true, "type": "spell", - "pool": [] + "pool": [], + "spell": { + "level": "available", + "ability": "", + "preparation": "", + "uses": { + "max": "", + "per": "" + } + } }, "value": {}, "title": "Additional Magical Secrets", diff --git a/packs/subclasses.db b/packs/subclasses.db index ef183893b3..2aed85ddf0 100644 --- a/packs/subclasses.db +++ b/packs/subclasses.db @@ -2,7 +2,7 @@ {"name":"Circle of the Land","type":"subclass","img":"icons/environment/wilderness/tree-oak.webp","system":{"description":{"value":"The Circle of the Land is made up of mystics and sages who safeguard ancient knowledge and rites through a vast oral tradition. These druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circle's wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those folk. As a member of this circle, your magic is influenced by the land where you were initiated into the circle's mysterious rites.
","chat":"","unidentified":""},"source":"PHB pg. 68","identifier":"circle-of-the-land","classIdentifier":"druid","advancement":[{"_id":"v3qw412amvkgm7i5","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.lT8GsPOPgRzDC3QJ","Compendium.dnd5e.classfeatures.wKdRtFsvGfMKQHLY"]},"value":{},"level":2,"title":"Features","icon":""},{"_id":"ejei160vgl8crsxk","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.YiK59gWSlcQ6Mbdz"]},"value":{},"level":3,"title":"Features","icon":""},{"_id":"hsw1uymkf4814h8s","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.3FB25qKxmkmxcxuC"]},"value":{},"level":6,"title":"Features","icon":""},{"_id":"vxmvdslbnlhreo62","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.OTvrJSJSUgAwXrWX"]},"value":{},"level":10,"title":"Features","icon":""},{"_id":"ti7txllqo5o344af","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.EuX1kJNIw1F68yus"]},"value":{},"level":14,"title":"Features","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{},"_id":"4Ae2SPZRXEVbVs0M"} {"_id":"H3RYLGqCiqm8BP3q","name":"Life Domain","type":"subclass","img":"icons/magic/holy/barrier-shield-winged-cross.webp","system":{"description":{"value":"The Life domain focuses on the vibrant positive energy—one of the fundamental forces of the universe—that sustains all life. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities (such as Chauntea, Arawai, and Demeter), sun gods (such as Lathander, Pelor, and Re-Horakhty), gods of healing or endurance (such as Ilmater, Mishakal, Apollo, and Diancecht), and gods of home and community (such as Hestia, Hathor, and Boldrei).
\nCleric Level | \nSpells | \n
1st | \n@Compendium[dnd5e.spells.8dzaICjGy6mTUaUr]{Bless}, @Compendium[dnd5e.spells.uUWb1wZgtMou0TVP]{Cure Wounds} | \n
3rd | \n@Compendium[dnd5e.spells.F0GsG0SJzsIOacwV]{Lesser Restoration}, @Compendium[dnd5e.spells.JbxsYXxSOTZbf9I0]{Spiritual Weapon} | \n
5th | \n@Compendium[dnd5e.spells.ZU9d6woBdUP8pIPt]{Beacon of Hope}, @Compendium[dnd5e.spells.LmRHHMtplpxr9fX6]{Revivify} | \n
7th | \n@Compendium[dnd5e.spells.VtCXMdyM6mAdIJZb]{Death Ward}, @Compendium[dnd5e.spells.TgHsuhNasPbhu8MO]{Guardian of Faith} | \n
9th | \n@Compendium[dnd5e.spells.Pyzmm8R7rVsNAPsd]{Mass Cure Wounds}, @Compendium[dnd5e.spells.AGFMPAmuzwWO6Dfz]{Raise Dead} | \n
Monks of the Way of the Open Hand are the ultimate masters of martial arts combat, whether armed or unarmed. They learn techniques to push and trip their opponents, manipulate ki to heal damage to their bodies, and practice advanced meditation that can protect them from harm.
","chat":"","unidentified":""},"source":"","identifier":"way-of-the-open-hand","classIdentifier":"monk","advancement":[{"_id":"6mobkr8qlx5gk60w","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.iQxLNydNLlCHNKbp"]},"value":{},"level":3,"title":"Features","icon":""},{"_id":"0bhigjb0qzullpil","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.Q7mOdk4b1lgjcptF"]},"value":{},"level":6,"title":"Features","icon":""},{"_id":"hj02xkoyhx9s29ci","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.rBDZLatuoolT2FUW"]},"value":{},"level":11,"title":"Features","icon":""},{"_id":"htx1d5pqlsn313pb","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.h1gM8SH3BNRtFevE"]},"value":{},"level":17,"title":"Features","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{},"_id":"IvlpKMXX3PmW1NY2"} -{"_id":"MNvsEc4D2ccX7dQT","name":"College of Lore","type":"subclass","img":"icons/sundries/books/book-open-brown-black.webp","system":{"description":{"value":"Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Whether singing folk ballads in taverns or elaborate compositions in royal courts, these bards use their gifts to hold audiences spellbound. When the applause dies down, the audience members might find themselves questioning everything they held to be true, from their faith in the priesthood of the local temple to their loyalty to the king.
\nThe loyalty of these bards lies in the pursuit of beauty and truth, not in fealty to a monarch or following the tenets of a deity. A noble who keeps such a bard as a herald or advisor knows that the bard would rather be honest than politic.
\nThe college's members gather in libraries and sometimes in actual colleges, complete with classrooms and dormitories, to share their lore with one another. They also meet at festivals or affairs of state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority.
","chat":"","unidentified":""},"source":"PHB pg. 54","identifier":"college-of-lore","classIdentifier":"bard","advancement":[{"_id":"pxolz5oyrvbez6aj","type":"ItemGrant","level":3,"title":"Features","configuration":{"items":["Compendium.dnd5e.classfeatures.e9ytGikyLFgwZ5wi","Compendium.dnd5e.classfeatures.5zPmHPQUne7RDfaU"]},"value":{},"icon":""},{"_id":"pfjv7s5yjgoi3i1w","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.myBu3zi5eYvQIcuy"]},"value":{},"level":6,"title":"Features","icon":""},{"_id":"6seg1bfvuexp0gh9","type":"ItemGrant","level":14,"title":"Features","configuration":{"items":["Compendium.dnd5e.classfeatures.pquwueEMweRhiWaq"]},"value":{}},{"_id":"pu232jo6iy844q72","type":"ItemChoice","configuration":{"hint":"Learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip.","choices":{"6":2},"allowDrops":true,"type":"spell","pool":[]},"value":{},"title":"Additional Magical Secrets","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} +{"_id":"MNvsEc4D2ccX7dQT","name":"College of Lore","type":"subclass","img":"icons/sundries/books/book-open-brown-black.webp","system":{"description":{"value":"Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Whether singing folk ballads in taverns or elaborate compositions in royal courts, these bards use their gifts to hold audiences spellbound. When the applause dies down, the audience members might find themselves questioning everything they held to be true, from their faith in the priesthood of the local temple to their loyalty to the king.
\nThe loyalty of these bards lies in the pursuit of beauty and truth, not in fealty to a monarch or following the tenets of a deity. A noble who keeps such a bard as a herald or advisor knows that the bard would rather be honest than politic.
\nThe college's members gather in libraries and sometimes in actual colleges, complete with classrooms and dormitories, to share their lore with one another. They also meet at festivals or affairs of state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority.
","chat":"","unidentified":""},"source":"PHB pg. 54","identifier":"college-of-lore","classIdentifier":"bard","advancement":[{"_id":"pxolz5oyrvbez6aj","type":"ItemGrant","level":3,"title":"Features","configuration":{"items":["Compendium.dnd5e.classfeatures.e9ytGikyLFgwZ5wi","Compendium.dnd5e.classfeatures.5zPmHPQUne7RDfaU"]},"value":{},"icon":""},{"_id":"pfjv7s5yjgoi3i1w","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.myBu3zi5eYvQIcuy"]},"value":{},"level":6,"title":"Features","icon":""},{"_id":"6seg1bfvuexp0gh9","type":"ItemGrant","level":14,"title":"Features","configuration":{"items":["Compendium.dnd5e.classfeatures.pquwueEMweRhiWaq"]},"value":{}},{"_id":"pu232jo6iy844q72","type":"ItemChoice","configuration":{"hint":"Learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip.","choices":{"6":2},"allowDrops":true,"type":"spell","pool":[],"spell":{"level":"available","ability":"","preparation":"","uses":{"max":"","per":""}}},"value":{},"title":"Additional Magical Secrets","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{}} {"_id":"WPFVBg589uI8iOMH","name":"The Fiend","type":"subclass","img":"icons/creatures/unholy/demon-fire-horned-winged-roar.webp","system":{"description":{"value":"You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if you strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you. Fiends powerful enough to forge a pact include demon lords such as Demogorgon, Orcus, Fraz'Urb-luu, and Baphomet; archdevils such as Asmodeus, Dispater, Mephistopheles, and Belial; pit fiends and balors that are especially mighty; and ultroloths and other lords of the yugoloths.
\nThe Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
\nSpell Level | \nSpells | \n
1st | \n@Compendium[dnd5e.spells.5SuJewoa1CRWaj1F]{Burning Hands}, @Compendium[dnd5e.spells.arzCrMRgcNiQuh43]{Command} | \n
2nd | \n@Compendium[dnd5e.spells.zwGsAv6kmwzYGhh3]{Blindness/Deafness}, @Compendium[dnd5e.spells.7u2obDvuvtZBkTfq]{Scorching Ray} | \n
3rd | \n@Compendium[dnd5e.spells.ztgcdrWPshKRpFd0]{Fireball}, @Compendium[dnd5e.spells.TwlD4PLcltv7Xh7j]{Stinking Cloud} | \n
4th | \n@Compendium[dnd5e.spells.avD5XUtkBPQQR97c]{Fire Shield}, @Compendium[dnd5e.spells.X3DrXgxjwI2dvkD6]{Wall of Fire} | \n
5th | \n@Compendium[dnd5e.spells.5e1xTohkzqFqbYH4]{Flame Strike}, @Compendium[dnd5e.spells.SLxA9QhrggTz0taU]{Hallow} | \n
You focus your study on magic that creates powerful elemental effects such as bitter cold, searing flame, rolling thunder, crackling lightning, and burning acid. Some evokers find employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or aspiring tyrants.
","chat":"","unidentified":""},"source":"PHB pg. 117","identifier":"school-of-evocation","classIdentifier":"wizard","advancement":[{"_id":"qgi9q6koa7jabbc5","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.7uzJ2JkmsdRGLra3","Compendium.dnd5e.classfeatures.6VBXkjjBgjSpNElh"]},"value":{},"level":2,"title":"Features","icon":""},{"_id":"j1twu5y6jafoeupk","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.evEWCpE5MYgr5RRW"]},"value":{},"level":6,"title":"Features","icon":""},{"_id":"vlybc408acscngpd","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.7O85kj6uDEG5NzUE"]},"value":{},"level":10,"title":"Features","icon":""},{"_id":"s82u4bepkgu04upt","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.VUtSLeCzFubGXmGx"]},"value":{},"level":14,"title":"Features","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{},"_id":"Ye5f3FReEnuXfi0y"} {"name":"Thief","type":"subclass","img":"icons/equipment/hand/glove-tooled-leather-red.webp","system":{"description":{"value":"You hone your skills in the larcenous arts. Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional treasure seekers, explorers, delvers, and investigators. In addition to improving your agility and stealth, you learn skills useful for delving into ancient ruins, reading unfamiliar languages, and using magic items you normally couldn't employ.
","chat":"","unidentified":""},"source":"PHB pg. 97","identifier":"thief","classIdentifier":"rogue","advancement":[{"_id":"q1y2nsk2voi9hift","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.ga3dt2zrCn2MHK8R","Compendium.dnd5e.classfeatures.FGrbXs6Ku5qxFK5G"]},"value":{},"level":3,"title":"Features","icon":""},{"_id":"mn1phw6y8csnul2f","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.Ei1Oh4UAA2E30jcD"]},"value":{},"level":9,"title":"Features","icon":""},{"_id":"5zutrvrhem8ygscb","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.NqWyHE7Rpw9lyKWu"]},"value":{},"level":13,"title":"Features","icon":""},{"_id":"8r4g78wm6s2k9jwo","type":"ItemGrant","configuration":{"items":["Compendium.dnd5e.classfeatures.LhRm1EeUMvp2EWhV"]},"value":{},"level":17,"title":"Features","icon":""}],"spellcasting":{"progression":"none","ability":""}},"effects":[],"folder":null,"sort":0,"ownership":{"default":0},"flags":{},"_id":"k8iuefRorWOjb9gR"}