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index.html
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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | ViuBox</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
<script src="TemplateData/UnityProgress.js"></script>
<script src="Build/UnityLoader.js"></script>
<script>
window.addEventListener('message', receiveMessage);
var unityInstance = UnityLoader.instantiate("unityContainer", "Build/ViewBox.json", {
onProgress: UnityProgress
});
function downloadBundle(name) {
unityInstance.SendMessage("WebAPI", "DownloadBundle", name);
}
function login(id) {
unityInstance.SendMessage("WebAPI", "Login", id);
}
function receiveMessage(e) {
if (e.data.message == 'login')
login(e.data.id);
else
downloadBundle(e.data);
}
</script>
</head>
<body>
<div class="webgl-content">
<div id="unityContainer" style="width: 300px; height: 400px"></div>
<!-- <div class="footer">
<div class="webgl-logo"></div>
<div class="fullscreen" onclick="unityInstance.SetFullscreen(1)"></div>
<div class="title">ViuBox</div>
</div> -->
</div>
</body>
</html>