This page lists some of the public spaces where you can find members of the HLSL.
- DirectX - For D3D related HLSL topics.
- LLVM - For HLSL Compiler Modernization and other compiler topics.
- DirectXShaderCompiler
- For bugs and feature requests specific to the DXC compiler.
- hlsl-specs - For feature requests for the HLSL language or runtimes (Shader Models, Vulkan, etc).
- LLVM - For bugs and feature requests specific to the Clang HLSL implementation.
- Ask HLSL - For issues where privacy is essential.