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Just below where you stopped copying the error message should have said:
********************
PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT:
Preprocessed source(s) and associated run script(s) are located at:
clang++: note: diagnostic msg: C:\Users\...\AppData\Local\Temp\something.cpp
clang++: note: diagnostic msg: C:\Users\...\AppData\Local\Temp\something.sh
clang++: note: diagnostic msg:
********************
That's the most important part of the error message for us. We can't help without that. Please upload that.
aiui that section is absent when using LTO, but you don't seem to be using LTO. If it for some reason isn't shown, you'll need to create those repro artifacts by hand and upload them so we can investigate. Create the preprocessed source with -E -o preprocessed.cpp.
I got an error while building IL2CPP
Description
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Affected versions
r26
Canary version
No response
Host OS
Windows
Host OS version
Windows 11
Affected ABIs
armeabi-v7a, arm64-v8a
Build system
ndk-build
Other build system
No response
minSdkVersion
API 22
Device API level
No response
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