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使われていないPhysBone Colliderを削除するcomponent #158

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Narazaka opened this issue May 15, 2023 · 1 comment
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使われていないPhysBone Colliderを削除するcomponent #158

Narazaka opened this issue May 15, 2023 · 1 comment
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enhancement New feature or request good first issue Good for newcomers

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@Narazaka
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Narazaka commented May 15, 2023

MAで同じ服を部分ごとに別prefab管理(ex.靴と靴下それぞれのみ以外をEditorOnlyにするなど)にしてから1アバターに結合した際にPhysBone Colliderが重複したりする

MAは同パスならPBは結合(というか無視?)してくれる模様だが、PB Colliderについては単にぶら下げる管理になるっぽいのでPB Colliderだけ残る

@anatawa12 anatawa12 added the enhancement New feature or request label May 16, 2023
@anatawa12 anatawa12 added the good first issue Good for newcomers label May 25, 2023
@anatawa12
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#291 #401 でコライダーが残るのは解決すると思います

設定重複は #304 のあと自動化も検討します

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Labels
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