diff --git a/CHANGELOG-PRERELEASE.md b/CHANGELOG-PRERELEASE.md index ed32e8702..802247995 100644 --- a/CHANGELOG-PRERELEASE.md +++ b/CHANGELOG-PRERELEASE.md @@ -10,6 +10,8 @@ The format is based on [Keep a Changelog]. ### Added ### Changed +- It will be error if read/write mesh is off in play mode again `#1018` + - I found that we may not possible to read mesh with r/w mesh off mode in play mode with the Av3Emulator. ### Deprecated diff --git a/CHANGELOG.md b/CHANGELOG.md index f40d76afe..65c02ad14 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -87,6 +87,8 @@ The format is based on [Keep a Changelog]. - Dropping GameObject to PrefabSafeSet adds the All components on the GameObject to the PrefabSafeSet `#960` - You can add all PhysBones on the GameObject by dropping the GameObject to the MergePhysBone component. - MergeSkinnedMesh now warns if Root Bone or Anchor Override are not set `#963` +- It will be error if read/write mesh is off in play mode again `#1018` + - I found that we may not possible to read mesh with r/w mesh off mode in play mode with the Av3Emulator. ### Deprecated