From 45c7f54528cc8dde7b22e50de5b45ca821b323ae Mon Sep 17 00:00:00 2001 From: nekobako Date: Thu, 9 May 2024 22:28:45 +0900 Subject: [PATCH] docs(changelog): Mesh preview may cause empty mesh on enter play mode if reload scene is disabled --- CHANGELOG-PRERELEASE.md | 1 + CHANGELOG.md | 1 + 2 files changed, 2 insertions(+) diff --git a/CHANGELOG-PRERELEASE.md b/CHANGELOG-PRERELEASE.md index b27c1965a..85952f436 100644 --- a/CHANGELOG-PRERELEASE.md +++ b/CHANGELOG-PRERELEASE.md @@ -16,6 +16,7 @@ The format is based on [Keep a Changelog]. ### Removed ### Fixed +- Mesh preview may cause empty mesh on enter play mode if reload scene is disabled [`#1064`](https://github.com/anatawa12/AvatarOptimizer/pull/1064) ### Security diff --git a/CHANGELOG.md b/CHANGELOG.md index 7829cc085..4034601ae 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -19,6 +19,7 @@ The format is based on [Keep a Changelog]. - Entry/Exit to BlendTree broken with None motion in default state `1057` - An error with MergePhysBone `#1061` - Animators depends on the WD=off behavior can be broken `#1062` +- Mesh preview may cause empty mesh on enter play mode if reload scene is disabled [`#1064`](https://github.com/anatawa12/AvatarOptimizer/pull/1064) ### Security