From 7d78d56b73a260c1bad583764ee315dfdb91fe52 Mon Sep 17 00:00:00 2001 From: anatawa12 Date: Wed, 23 Aug 2023 17:53:29 +0900 Subject: [PATCH] fix: auto freeze meaningless blendshape is after freeze blendshape --- .../InternalAutoFreezeMeaninglessBlendShapeProcessor.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Editor/Processors/SkinnedMeshes/InternalAutoFreezeMeaninglessBlendShapeProcessor.cs b/Editor/Processors/SkinnedMeshes/InternalAutoFreezeMeaninglessBlendShapeProcessor.cs index c87176d58..0e1ce7b2d 100644 --- a/Editor/Processors/SkinnedMeshes/InternalAutoFreezeMeaninglessBlendShapeProcessor.cs +++ b/Editor/Processors/SkinnedMeshes/InternalAutoFreezeMeaninglessBlendShapeProcessor.cs @@ -10,7 +10,7 @@ public InternalAutoFreezeMeaninglessBlendShapeProcessor(InternalAutoFreezeMeanin { } - public override EditSkinnedMeshProcessorOrder ProcessOrder => EditSkinnedMeshProcessorOrder.AfterRemoveMesh; + public override EditSkinnedMeshProcessorOrder ProcessOrder => EditSkinnedMeshProcessorOrder.AutoConfigureFreezeBlendShape; public override void Process(OptimizerSession session, MeshInfo2 target, MeshInfo2Holder meshInfo2Holder) {