From 1d03175816e8f91dd8e38d0de45fcdd491989951 Mon Sep 17 00:00:00 2001 From: anatawa12 Date: Wed, 29 Nov 2023 12:25:46 +0900 Subject: [PATCH] docs(changelog): BlendShapes can broken in extreamly rare cases --- CHANGELOG-PRERELEASE.md | 2 ++ CHANGELOG.md | 2 ++ 2 files changed, 4 insertions(+) diff --git a/CHANGELOG-PRERELEASE.md b/CHANGELOG-PRERELEASE.md index dfc460de6..895685235 100644 --- a/CHANGELOG-PRERELEASE.md +++ b/CHANGELOG-PRERELEASE.md @@ -17,6 +17,8 @@ The format is based on [Keep a Changelog]. ### Fixed - Error if there are None colliders for PhysBone `#758` +- BlendShapes can broken in extreamly rare cases `#760` + - It seems this is due to Unity bug. ### Security diff --git a/CHANGELOG.md b/CHANGELOG.md index 99bc953f9..e2bc58be2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,6 +17,8 @@ The format is based on [Keep a Changelog]. ### Fixed - Error if there are None colliders for PhysBone `#758` +- BlendShapes can broken in extreamly rare cases `#760` + - It seems this is due to Unity bug. ### Security