From 0610485f77f6bb5589d7b06e7cb595779dfd2c2e Mon Sep 17 00:00:00 2001 From: anatawa12 Date: Thu, 21 Sep 2023 17:42:10 +0900 Subject: [PATCH] chore: share memory format of Matrix4x4 with it of Unity's one --- Editor/Math/Matrix4x4.cs | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/Editor/Math/Matrix4x4.cs b/Editor/Math/Matrix4x4.cs index a8625c2e9..d0cfe9058 100644 --- a/Editor/Math/Matrix4x4.cs +++ b/Editor/Math/Matrix4x4.cs @@ -18,20 +18,20 @@ struct Matrix4x4 : IEquatable // @formatter:off public float m00; - public float m01; - public float m02; - public float m03; public float m10; - public float m11; - public float m12; - public float m13; public float m20; - public float m21; - public float m22; - public float m23; public float m30; + public float m01; + public float m11; + public float m21; public float m31; + public float m02; + public float m12; + public float m22; public float m32; + public float m03; + public float m13; + public float m23; public float m33; // @formatter:on