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Webgl support #50
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In chrome I get the following console log upon attempting to do the "list bucket" operation: (index):33 missing function: pthread_createModule.printErr @ (index):33_pthread_create @ builds.js:10507__ZN6il2cpp2os10ThreadImpl3RunEPFvPvES2_ @ builds.js:70346__ZN6il2cpp2os6Thread3RunEPFvPvES2_ @ builds.js:62926__ZN6il2cpp2vm21ThreadPoolCompartment13QueueWorkItemEP17Il2CppAsyncResult @ builds.js:99033__ZN6il2cpp2vm10ThreadPool5QueueEP14Il2CppDelegatePPvS3_P12Il2CppObject @ builds.js:99511_il2cpp_delegate_begin_invoke @ builds.js:30046__Z6m19803P4t320P2t7P4t277S2_P10MethodInfo @ builds.js:3003606__ZN16VirtFuncInvoker3IP2t7S1_P4t277S1_E6InvokeEP10MethodInfoPvS1_S3_S1_ @ builds.js:2731477__Z5m4812P2t7P4t320S0_P10MethodInfo @ builds.js:2963548__Z5m4156P2t7P4t320P10MethodInfo @ builds.js:2963530__Z5m2943P4t637P4t641P3t97P2t7P10MethodInfo @ builds.js:2508111__ZN18VirtActionInvoker3IP4t641P3t97P2t7E6InvokeEP10MethodInfoPvS1_S3_S5_ @ builds.js:2530565__Z5m3947P4t760P10MethodInfo @ builds.js:2530358__Z19RuntimeInvoker_t421P10MethodInfoPvPS1_ @ builds.js:3317338__ZN6il2cpp2vm7Runtime6InvokeEP10MethodInfoPvPS4_PP12Il2CppObject @ builds.js:96156_il2cpp_runtime_invoke @ builds.js:30021__Z23scripting_method_invoke21ScriptingMethodIl2CppP15ScriptingObjectR18ScriptingArgumentsPP18ScriptingException @ builds.js:1215760__ZN25ScriptingInvocationNoArgs6InvokeEPP18ScriptingException @ builds.js:1479095__ZN13MonoBehaviour5DoGUIENS_13GUILayoutTypeEi @ builds.js:1469485__ZL18MonoBehaviourDoGUIPvN13MonoBehaviour13GUILayoutTypeEi @ builds.js:1304102__ZN10GUIManager10DoGUIEventER10InputEventb @ builds.js:1303611__ZN10GUIManager16SendQueuedEventsEv @ builds.js:1304018__Z10PlayerLoopbbP10IHookEvent @ builds.js:1373720__ZL8mainloopv @ builds.js:2375527dynCall_v @ builds.js:3620953Runtime.dynCall @ builds.js:277(anonymous function) @ builds.js:10100Browser.mainLoop.runIter @ builds.js:6154Browser_mainLoop_runner @ builds.js:10096 |
Thank you for your feedback. So far we don't support WebGL in Unity SDK. We are evaluating this feature and your feedback helps us prioritize tasks. |
Thanks! If you need justification, the plugin API that the webplayer requires is phased out in Chrome and requires an override that isn't presented on the page. In September, they plan to completely remove npapi support from Chrome. At this point the webgl player will be the only option for deploying to Chrome. |
I second this request. Now that Unity is officially sunsetting their webplayer, webgl is the only solution for building anything in the browser. Any sense of a timeline, or even a 'we probably won't look into this for a year or more' would be helpful. I really enjoy using AWS, and I would hate to have to switch to something else or roll my own solution. |
Moved to feature requests https://github.com/aws/aws-sdk-net/blob/master/FEATURE_REQUESTS.md |
1.05 doesn't run in the webgl player currently.
If you replace every instance of UNITY_WEBPLAYER with (UNITY_WEBPLAYER || UNITY_WEBGL) it will at least load without complaining about sqlite3 dlls.
Currently with this setup it works in the Unity IDE but does not work in an actual WebGL build (I tested the S3 example using Firefox and Chrome).
It appears the issue may be with attempting to use _pthread_create.
edit: The main reason for supporting this is that Chrome is/has dropped support for plugins - see https://www.chromium.org/developers/npapi-deprecation
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