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Glossary
Gun borrows some terms from graph theory and mesh networking, then defines some of its own. Here you can find a summary of what they mean.
An object that contains unique nodes.
A collaborative network where each peer is responsible for forwarding others' messages (and responding to requests if it has the data). Refers to the concept of a mesh network.
An object within a graph. It can contain primitive values, but not other objects (only pointers to other nodes). Also known as a vertex in graph theory.
When one group of peers can't communicate another, such as two servers losing connection between each other, but still serving clients.
A single device on a mesh network. Usually takes both roles of client and server.
An intelligent merge between two objects. Unlike Object.assign
, it uses the HAM conflict resolution engine to ensure updates are merged commutatively.
A special type of node in gun used for adding secondary indices (via the .key()
method). It provides a list of unique IDs to pseudo-merge into an aggregate node.
A synonym for an object Universally Unique Identifier. Each node in gun has one (named "#
" in the object metadata).
The sum total of all nodes and graphs across every peer in the application.