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Line numbers for shader warnings and errors don't take included files into account #21

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GoogleCodeExporter opened this issue Jan 7, 2016 · 0 comments

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@GoogleCodeExporter
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The shader loader concatenates everything and then gives back line numbers 
based on the concatenation. However, it could keep track of the line 
numbers for each included file and provide a more helpful error message.

Original issue reported on code.google.com by [email protected] on 9 Mar 2009 at 3:37

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