-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathPlugin.cs
169 lines (153 loc) · 6.05 KB
/
Plugin.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
using BepInEx;
using HarmonyLib;
using Sunless.Game.ApplicationProviders;
using System;
using System.Collections.Generic;
using Sunless.Game.Utilities;
using Sunless.Game.UI.Officers;
using UnityEngine;
using UnityEngine.UI;
using System.IO;
using System.Linq;
using Sunless.Game.Entities;
namespace CCCameoSelector
{
[BepInPlugin("mod.clevercrumbish.cameoselector","Cameo Selector", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
// Plugin startup logic
Logger.LogInfo($"Loaded {PluginInfo.PLUGIN_GUID}!");
DoPatching();
}
public static void DoPatching()
{
Harmony.CreateAndPatchAll(typeof(AvatarAndNamePanelConstructorPatch));
}
}
[HarmonyPatch(typeof(AvatarAndNamePanel), MethodType.Constructor, new System.Type[1] { typeof(GameObject) })]
class AvatarAndNamePanelConstructorPatch
{
static void Postfix(AvatarAndNamePanel __instance)
{
AvatarAndNamePanelHelper.ClearPage(__instance);
AvatarAndNamePanelHelper.Initialise(__instance);
AvatarAndNamePanelHelper.LoadPage(__instance);
}
}
public static class AvatarAndNamePanelHelper
{
public static int pageNumber = 0;
public static int maxPageNumber = 0;
public static List<List<string>> pages = new List<List<string>>();
public static void Initialise(AvatarAndNamePanel __instance)
{
List<String> looseAvatars = new List<string>();
looseAvatars.AddRange(ImageHelper.GetAvatarNames());
looseAvatars.AddRange(GetAdditionalAvatarNames());
int offset = 0;
int currentPageSize;
if (looseAvatars.Count <= 21)
{
pages.Add(new List<string>());
pages[0].AddRange(looseAvatars);
offset = looseAvatars.Count;
}
while (offset < looseAvatars.Count)
{
while (pages.Count < pageNumber + 1)
{
pages.Add(new List<string>());
}
if (pageNumber == 0)
{
currentPageSize = 20;
}
else if ((looseAvatars.Count - offset) <= 20)
{
currentPageSize = looseAvatars.Count - offset;
}
else
{
currentPageSize = 19;
}
pages[pageNumber].AddRange(looseAvatars.Skip(offset).Take(currentPageSize));
offset += currentPageSize;
if (offset < looseAvatars.Count)
{
pageNumber++;
}
}
maxPageNumber = pageNumber;
pageNumber = 0;
}
public static void CreateBackButton(AvatarAndNamePanel __instance)
{
GameObject gameObject = __instance._avatarGrid.AddChildPreserveTransform(PrefabHelper.Instance.Get("UI/CharacterCreation/AvatarButton"));
gameObject.GetComponentInChildren<RawImage>().texture = (Texture)"avatars/cc_menu/cc_menu_left".GetIconTexture("");
gameObject.GetComponent<Button>().OnClick((Action)(() => AvatarAndNamePanelHelper.PreviousPage(__instance)));
}
public static void CreateForwardButton(AvatarAndNamePanel __instance)
{
GameObject gameObject = __instance._avatarGrid.AddChildPreserveTransform(PrefabHelper.Instance.Get("UI/CharacterCreation/AvatarButton"));
gameObject.GetComponentInChildren<RawImage>().texture = (Texture)"avatars/cc_menu/cc_menu_right".GetIconTexture("");
gameObject.GetComponent<Button>().OnClick((Action)(() => AvatarAndNamePanelHelper.NextPage(__instance)));
}
public static void CreateBlankButton(AvatarAndNamePanel __instance)
{
GameObject gameObject = __instance._avatarGrid.AddChildPreserveTransform(PrefabHelper.Instance.Get("UI/CharacterCreation/AvatarButton"));
gameObject.GetComponentInChildren<RawImage>().texture = (Texture)"avatars/cc_menu/cc_menu_blank".GetIconTexture("");
}
public static void ClearPage(AvatarAndNamePanel __instance)
{
__instance._avatarGrid.Clear();
}
public static void LoadPage(AvatarAndNamePanel __instance)
{
ClearPage(__instance);
if(pageNumber != 0)
{
CreateBackButton(__instance);
}
foreach (string avatarName in pages[pageNumber])
__instance.CreateAvatarButton(avatarName);
if (pageNumber != maxPageNumber)
{
CreateForwardButton(__instance);
} else if (pages[pageNumber].Count < 20)
{
int remainder = 20 - pages[pageNumber].Count;
if (maxPageNumber == 0)
{
remainder++;
}
for (int i = 0; i < remainder; i++)
{
CreateBlankButton(__instance);
}
}
}
public static void NextPage(AvatarAndNamePanel __instance)
{
if (pageNumber < maxPageNumber)
{
pageNumber++;
LoadPage(__instance);
}
}
public static void PreviousPage(AvatarAndNamePanel __instance)
{
if (pageNumber > 0)
{
pageNumber--;
LoadPage(__instance);
}
}
public static List<string> GetAdditionalAvatarNames()
{
string absoluteFilePath = GameProvider.Instance.GetApplicationPath("images/sn/icons/avatars/");
return ((IEnumerable<string>)Directory.GetFiles(absoluteFilePath, "*", SearchOption.TopDirectoryOnly)).Select<string, string>((Func<string, string>)(file => file.Replace(absoluteFilePath, "avatars/").Replace(".png", ""))).OrderBy<string, string>((Func<string, string>)(x => x)).ToList<string>();
}
}
}