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react-native-router-flux 4.0.0-beta.28 (v3 is not supported)
react-native v0.55.1
Expected behaviour
when i don't want to return to previous scene (eg: after login/signup) i use Actions.reset("sceneKey") (in my case is Actions.reset("home")). since the page contains text input and the keyboard is up. first i make sure that the keyboard is dismissed and then i navigate to new scene.
Actual behaviour
though the keyboard is fully dismissed in source scene (login/signup page), in destination scene(home) suddenly keyboard shows up for a few seconds and then get dismissed automatically. this bug doesn't happen when i navigate like this Actions.sceneKey() (eg: Actions.home()) but the problem is that user can pop to it which it is not what i want. i even tried 4.0.0-beta.31 but the bug was worse since the keyboard didn't show up in second scene but when user navigated to third scene it showed up like what i mentioned.
Steps to reproduce
For non-obvious bugs, please fork this component, modify Example project to reproduce your issue and include link here.
make a scene which contains text input (and there will be a keyboard showing up)
using Actions.reset("sceneKey") or Actions.sceneKey({type: "reset"})
in destination scene you will see keyboard wont hide for a few seconds (if you haven't fully dismissed keyboard in source scene) or it will show up (if you are sure that the keyboard is dismissed first in the source scene)
The text was updated successfully, but these errors were encountered:
Version
Tell us which versions you are using:
Expected behaviour
when i don't want to return to previous scene (eg: after login/signup) i use Actions.reset("sceneKey") (in my case is Actions.reset("home")). since the page contains text input and the keyboard is up. first i make sure that the keyboard is dismissed and then i navigate to new scene.
Actual behaviour
though the keyboard is fully dismissed in source scene (login/signup page), in destination scene(home) suddenly keyboard shows up for a few seconds and then get dismissed automatically. this bug doesn't happen when i navigate like this Actions.sceneKey() (eg: Actions.home()) but the problem is that user can pop to it which it is not what i want. i even tried 4.0.0-beta.31 but the bug was worse since the keyboard didn't show up in second scene but when user navigated to third scene it showed up like what i mentioned.
Steps to reproduce
For non-obvious bugs, please fork this component, modify Example project to reproduce your issue and include link here.
The text was updated successfully, but these errors were encountered: