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VideoTexture dispose cause crash for Android devices.
Its hard to 100% reproduce it with pure Stage3D. But it 100% reproducible with video playback in loop simple case using Starling.
Tested with latest AIR 50.2.3.5 with different AIR applications and different Android devices, versions with different architectures.
Same problem in all cases.
There is no such crash with Windows.
May be related to #2825
Sometimes earlier AIR had similar crash issue: #1952
Problem Description
VideoTexture
dispose cause crash for Android devices.Its hard to 100% reproduce it with pure Stage3D. But it 100% reproducible with video playback in loop simple case using Starling.
Tested with latest AIR 50.2.3.5 with different AIR applications and different Android devices, versions with different architectures.
Same problem in all cases.
There is no such crash with Windows.
May be related to #2825
Sometimes earlier AIR had similar crash issue: #1952
Related issues:
#2825
#2296
#2268
#2125
#1174
#1159
#587
#554
#139
#92
#81
#16
Steps to Reproduce
Launch application with code below with any Android device. It just play video by
VideoTexture
in a loop.Application example with sources, full log and video attached.
android_videotexture_argumenterror_3672.zip
Actual Result:
Application crash after video will be played once. When just played
VideoTexture
tried to be disposed.:Expected Result:
Application playback video in a loop.
Known Workarounds
none
Do not use
VideoTexture
.The text was updated successfully, but these errors were encountered: