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[/] This issue isn't related to another open issue
This issue is a:
[] Non-Crashing Bug (Visual or otherwise)
[] Crashing Bug
[] Feature Request
[/] Regression (Something that once worked, but doesn't work anymore)
Which Version of Lottie are you using?
Lottie 3.0
What Platform are you on?
[] MacOS
[/] iOS
What Language are you in?
[/] Swift
[] Objective-C
Expected Behavior
When adding lottie into a collectionView (one lottie per full screen cell) the horizontal transition should remain smooth.
Actual Behavior
When scrolling through a collection view (one lottie per full screen cell) the horizontal transition is jumpy and generates the following console output:
2019-04-08 11:15:45.705072+0100 MoneyBox[6939:161528] [UIWorkIntervalTiming] workIntervalStart: startTimestamp > targetTimestamp; rolling forward by 0.483333
Converting the lottie view to UIView's confirms that normal behaviour and no console output is generated when lottie isn't present
Code Example
Each cell's lottie is played on cell appearance, and has its currentProgress set to 0 as the cell disappears. It is set to playOnce.
Animation JSON
The text was updated successfully, but these errors were encountered:
Check these before submitting:
This issue is a:
Which Version of Lottie are you using?
Lottie 3.0
What Platform are you on?
What Language are you in?
Expected Behavior
When adding lottie into a collectionView (one lottie per full screen cell) the horizontal transition should remain smooth.
Actual Behavior
When scrolling through a collection view (one lottie per full screen cell) the horizontal transition is jumpy and generates the following console output:
2019-04-08 11:15:45.705072+0100 MoneyBox[6939:161528] [UIWorkIntervalTiming] workIntervalStart: startTimestamp > targetTimestamp; rolling forward by 0.483333
Converting the lottie view to UIView's confirms that normal behaviour and no console output is generated when lottie isn't present
Code Example
Each cell's lottie is played on cell appearance, and has its currentProgress set to 0 as the cell disappears. It is set to playOnce.
Animation JSON
The text was updated successfully, but these errors were encountered: