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kr-exercises.tex
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%%%% 12.1: Ontological Engineering (7 exercises, 1 labelled)
%%%% =======================================================
\begin{exercise}
Define an ontology in first-order logic for tic-tac-toe. The ontology
should contain situations, actions, squares, players, marks (X, O, or
blank), and the notion of winning, losing, or drawing a game. Also
define the notion of a forced win (or draw): a position from which a
player can force a win (or draw) with the right sequence of actions.
Write axioms for the domain. (Note: The axioms that enumerate the
different squares and that characterize the winning positions are
rather long. You need not write these out in full, but indicate
clearly what they look like.)
\end{exercise}
% id=12.0 section=12.1
\begin{iexercise}
You are to create a system for advising computer science
undergraduates on what courses to take over an extended period in
order to satisfy the program requirements. (Use whatever requirements
are appropriate for your institution.) First, decide on a vocabulary
for representing all the information, and then represent it; then formulate
a query to the system that will return a legal program
of study as a solution. You should allow for some tailoring to
individual students, in that your system should ask what courses or
equivalents the student has already taken, and not generate programs
that repeat those courses.
Suggest ways in which your system could be improved---for example to
take into account knowledge about student preferences, the workload, good
and bad instructors, and so on. For each kind of knowledge, explain
how it could be expressed logically. Could your system easily
incorporate this information to find all feasible programs of study for a student?
Could it find the {\it best} program?
\end{iexercise}
% id=12.1 section=12.1
\begin{uexercise}
\figref{ontology-figure} shows the top levels of a hierarchy for
everything. Extend it to include as many real categories as possible.
A good way to do this is to cover all the things in your everyday
life. This includes objects and events. Start with waking up, and
proceed in an orderly fashion noting everything that you see, touch,
do, and think about. For example, a random sampling produces music,
news, milk, walking, driving, gas, Soda Hall, carpet, talking,
Professor Fateman, chicken curry, tongue, {\DollarSign}7, sun, the daily
newspaper, and so on.
You should produce both a single hierarchy chart (on a large sheet of
paper) and a listing of objects and categories with the relations
satisfied by members of each category. Every object should be in a
category, and every category should be in the hierarchy.
\end{uexercise}
% id=12.2 section=12.1
\begin{exercise}[windows-exercise]
Develop a representational system for reasoning about windows in a
window-based computer interface. In particular, your representation should be
able to describe:
\begin{itemize}
\item The state of a window: minimized, displayed, or nonexistent.
\item Which window (if any) is the active window.
\item The position of every window at a given time.
\item The order (front to back) of overlapping windows.
\item The actions of creating, destroying, resizing, and moving windows;
changing the state of a window; and bringing a window to the front.
Treat these actions as atomic; that is, do not deal with the issue of relating
them to mouse actions. Give axioms describing the effects of actions on fluents.
You may use either event or situation calculus.
\end{itemize}
Assume an ontology containing {\em situations,} {\em actions,}
{\em integers}
(for $x$ and $y$ coordinates) and {\em windows}.
Define a language
over this ontology; that is, a list of constants, function symbols, and
predicates with an English description of each. If you need to add more
categories to the ontology (e.g., pixels),
you may do so, but be sure to specify these in your write-up. You may
(and should) use symbols defined in the text, but be sure to list these
explicitly.
\end{exercise}
% id=12.5 section=12.1
\begin{uexercise}
State the following in the language you developed for the previous exercise:
\begin{enumerate}
\item
In situation $S_0$,
window $W_1$ is behind $W_2$ but sticks out on the left and right. Do {\em not\/} state exact coordinates for these;
describe the {\em general} situation.
\item
If a window is displayed, then its top edge is higher than its bottom edge.
\item
After you create a window $w$, it is displayed.
\item
A window can be minimized if it is displayed.
\end{enumerate}
\end{uexercise}
% id=12.6 section=12.1
\begin{iexercise}
State the following in the language you developed for the previous exercise:
\begin{enumerate}
\item
In situation $S_0$,
window $W_1$ is behind $W_2$ but sticks out on the top and bottom. Do {\em not\/} state exact coordinates for these;
describe the {\em general} situation.
\item
If a window is displayed, then its top edge is higher than its bottom edge.
\item
After you create a window $w$, it is displayed.
\item
A window can be minimized only if it is displayed.
\end{enumerate}
\end{iexercise}
% id=12.6 section=12.1
\begin{exercise}
(Adapted from an example by Doug Lenat\nindex{Lenat, D.~B.}.)
Your mission is to capture, in logical form, enough knowledge to answer
a series of questions about the following simple scenario:
\begin{quote}
Yesterday John went to the North Berkeley Safeway supermarket and bought two
pounds of tomatoes and a pound of ground beef.
\end{quote}
Start by trying to represent the content of the sentence as a series
of assertions. You should write sentences that have straightforward
logical structure (e.g., statements that objects have certain
properties, that objects are related in certain ways, that all objects
satisfying one property satisfy another). The following might help you
get started:
\begin{itemize}
\item Which classes, objects, and relations would you need?
What are their parents, siblings and so on?
(You will need events and temporal ordering, among other things.)
\item Where would they fit in a more general hierarchy?
\item What are the constraints and interrelationships among them?
\item How detailed must you be about each of the various concepts?
\end{itemize}
To answer the questions below, your knowledge base must include
background knowledge. You'll have to deal with what kind of things are
at a supermarket, what is involved with purchasing the things one
selects, what the purchases will be used for, and so on. Try to make your
representation as general as possible. To give a trivial example:
don't say ``People buy food from Safeway,'' because that won't help
you with those who shop at another supermarket. Also, don't turn the
questions into answers; for example, question (c) asks ``Did John buy
any meat?''---not ``Did John buy a pound of ground beef?''
Sketch the chains of reasoning that would answer the questions. If
possible, use a logical reasoning system to demonstrate the
sufficiency of your knowledge base. Many of the things you write
might be only approximately correct in reality, but don't worry too
much; the idea is to extract the common sense that lets you answer
these questions at all. A truly complete answer to this question is
{\em extremely} difficult, probably beyond the state of the art of
current knowledge representation. But you should be able to put
together a consistent set of axioms for the limited questions posed
here.
\begin{enumerate}
\item Is John a child or an adult? [Adult]
\item Does John now have at least two tomatoes? [Yes]
\item Did John buy any meat? [Yes]
\item If Mary was buying tomatoes at the same time as John, did he see her? [Yes]
\item Are the tomatoes made in the supermarket? [No]
\item What is John going to do with the tomatoes? [Eat them]
\item Does Safeway sell deodorant? [Yes]
\item Did John bring some money or a credit card to the supermarket? [Yes]
\item Does John have less money after going to the supermarket? [Yes]
\end{enumerate}
\end{exercise}
% id=12.24 section=12.1
\begin{exercise}
Make the necessary additions or changes to your knowledge base from
the previous exercise so that the questions that follow can be
answered. Include in your report a discussion of your changes,
explaining why they were needed, whether they were minor or major, and
what kinds of questions would necessitate further changes.
\begin{enumerate}
\item Are there other people in Safeway while John is there? [Yes---staff!]
\item Is John a vegetarian? [No]
\item Who owns the deodorant in Safeway? [Safeway Corporation]
\item Did John have an ounce of ground beef? [Yes]
\item Does the Shell station next door have any gas? [Yes]
\item Do the tomatoes fit in John's car trunk? [Yes]
\end{enumerate}
\end{exercise}
% id=12.25 section=12.1
%%%% 12.2: Categories and Objects (5 exercises, 3 labelled)
%%%% ======================================================
\begin{exercise}
Represent the following seven sentences using and extending
the representations developed in the chapter:
\begin{enumerate}
\item Water is a liquid between 0 and 100 degrees.
\item Water boils at 100 degrees.
\item The water in John's water bottle is frozen.
\item Perrier is a kind of water.
\item John has Perrier in his water bottle.
\item All liquids have a freezing point.
\item A liter of water weighs more than a liter of alcohol.
\end{enumerate}
%% Now repeat the exercise using a representation based on the
%% mereological approach, in which, for example, \(\J{Water}\) is an object
%% containing as parts all the water in the world.
\end{exercise}
% id=12.3 section=12.2
\begin{exercise}[part-decomposition-exercise]%
Write definitions for the following:
\begin{enumerate}
\item \(\J{ExhaustivePartDecomposition}\)
\item \(\J{PartPartition}\)
\item \(\J{PartwiseDisjoint}\)
\end{enumerate}
These should be analogous to the definitions for
\(\J{ExhaustiveDecomposition}\), \(\J{Partition}\), and \(\J{Disjoint}\).
Is it the case that \(\J{PartPartition}(s,\J{BunchOf}(s))\)?
If so, prove it; if not, give a counterexample and
define sufficient conditions under which it does hold.
\end{exercise}
% id=12.4 section=12.2
\begin{exercise}[alt-measure-exercise]
An alternative scheme for representing measures involves applying the
units function to an abstract length object. In such a scheme, one
would write \(\J{Inches}(\J{Length}(L_1)) = {1.5}\). How does this scheme compare
with the one in the chapter? Issues include conversion axioms, names for
abstract quantities (such as ``50 dollars''), and comparisons of
abstract measures in different units (50 inches is more than 50
centimeters).
\end{exercise}
% id=12.11 section=12.2.2
\begin{iexercise}
Write a set of sentences that allows one to calculate the price of an
individual tomato (or other object), given the price per pound. Extend
the theory to allow the price of a bag of tomatoes to be calculated.
\end{iexercise}
% id=12.17 section=12.2
\begin{exercise}[namematch-exercise]
Add sentences to extend the definition of the predicate \(\J{Name}(s, c)\) so that a string such
as ``laptop computer'' matches the appropriate category names
from a variety of stores. Try to make your definition general. Test
it by looking at ten online stores, and at the category names they
give for three different categories. For example, for the category of
laptops, we found the names ``Notebooks,'' ``Laptops,'' ``Notebook
Computers,'' ``Notebook,'' ``Laptops and Notebooks,'' and ``Notebook
PCs.'' Some of these can be covered by explicit \(\J{Name}\) facts,
while others could be covered by sentences for handling plurals, conjunctions, etc.
\end{exercise}
% id=12.19 section=12.2
%%%% 12.3: Events (8 exercises, 2 labelled)
%%%% ======================================
\begin{exercise}
Write event calculus axioms to describe the actions in the
wumpus world.
\end{exercise}
% id=12.7 section=12.3
\begin{exercise}
State the interval-algebra relation that holds between every pair of the
following real-world events:
\begin{quote}
$LK$: The life of President Kennedy. \\
$IK$: The infancy of President Kennedy. \\
$PK$: The presidency of President Kennedy. \\
$LJ$: The life of President Johnson. \\
$PJ$: The presidency of President Johnson. \\
$LO$: The life of President Obama.
\end{quote}
\end{exercise}
% id=12.8 section=12.3
\begin{iexercise}
This exercise concerns the problem of planning a route for
a robot to take from one city to another. The basic action taken by
the robot is \(\J{Go}(x,y)\), which takes it from city \(x\) to city \(y\) if
there is a route between those cities. \(\J{Road}(x, y)\) is
true if and only if there is a road connecting cities \(x\) and \(y\); if
there is, then \(\J{Distance}(x, y)\) gives the length of the road.
See the map on \pgref{romania-distances-figure} for an example. The robot begins in Arad and must
reach Bucharest.
\begin{enumerate}
\item Write a suitable logical description of the initial
situation of the robot.
\item Write a suitable logical query whose solutions provide
possible paths to the goal.
\item Write a sentence describing the \(\J{Go}\) action.
\item Now suppose that the robot consumes fuel at the rate of .02 gallons per mile.
The robot starts with 20 gallons of fuel. Augment your representation to
include these considerations.
\item Now suppose some of the cities have gas stations at which
the robot can fill its tank. Extend your representation and write all
the rules needed to describe gas stations, including the \(\J{Fillup}\)
action.
\end{enumerate}
\end{iexercise}
% id=12.9 section=12.3
\begin{exercise}\libex%
Investigate ways to extend the event calculus to handle {\em simultaneous} events.
Is it possible to avoid a combinatorial explosion of axioms?
\end{exercise}
% id=12.10 section=12.3
\begin{exercise}[exchange-rates-exercise]%
Construct a representation for exchange rates between currencies that allows
for daily fluctuations.
\end{exercise}
% id=12.12 section=12.3
\begin{exercise}[fixed-definition-exercise]%
Define the predicate \(\J{Fixed}\), where \(\J{Fixed}(\J{Location}(x))\) means that
the location of object \(x\) is fixed over time.
\end{exercise}
% id=12.14 section=12.3
\begin{exercise}
Describe the event of trading\index{trading} something for something
else. Describe buying as a kind of trading in which one of the objects
traded is a sum of money.
\end{exercise}
% id=12.22 section=12.3
\begin{exercise} \libex
The two preceding exercises assume a fairly primitive notion of
ownership. For example, the buyer starts by {\em owning} the dollar
bills. This picture begins to break down when, for example, one's
money is in the bank, because there is no longer any specific
collection of dollar bills that one owns. The picture is complicated
still further by borrowing, leasing, renting, and
bailment. Investigate the various commonsense and legal concepts of
ownership, and propose a scheme by which they can be represented
formally.
\end{exercise}
% id=12.23 section=12.3
%%%% 12.4: Mental Events and Mental Objects (2 exercises, 1 labelled)
%%%% ================================================================
\begin{exercise}[card-on-forehead-exercise]
(Adapted from \citeA{Fagin+al:1995}.) Consider a game played with
a deck of just 8 cards, 4 aces and 4 kings. The three players, Alice, Bob,
and Carlos, are dealt two cards each. Without looking at them, they
place the cards on their foreheads so that the other players can see
them. Then the players take turns either
announcing that they know what cards are on their own forehead, thereby winning the game, or
saying ``I don't know.'' Everyone knows the players are truthful and are
perfect at reasoning about beliefs.
\begin{enumerate}
\item Game 1. Alice and Bob have both said ``I don't know.'' Carlos
sees that Alice has two aces (A-A) and Bob has two kings (K-K). What should
Carlos say? ({\em Hint}: consider all three possible cases for Carlos: A-A, K-K, A-K.)
\item Describe each step of Game 1 using the notation of modal logic.
\item Game 2. Carlos, Alice, and Bob all said ``I don't know'' on their first turn.
Alice holds K-K and Bob holds A-K. What should Carlos say on his second turn?
\item Game 3. Alice, Carlos, and Bob all say ``I don't know'' on their first turn,
as does Alice on her second turn. Alice and Bob both hold A-K. What should
Carlos say?
\item Prove that there will always be a winner to this game.
\end{enumerate}
\end{exercise}
% id=12.13 section=12.4
\begin{uexercise}
The assumption of {\em logical omniscience,} discussed on
\pgref{logical-omniscience}, is of course not true of any actual
reasoners. Rather, it is an {\em idealization\/} of the reasoning
process that may be more or less acceptable depending on the
applications. Discuss the reasonableness of the assumption for each
of the following applications of reasoning about knowledge:
\begin{enumerate}
\item
Partial knowledge adversary games, such as card games. Here one player wants
to reason about what his opponent knows about the state of the game.
\item Chess with a clock. Here the player may wish to reason about the
limits of his opponent's or his own ability to find the best move in the time
available. For instance, if player A has much more time left than player B,
then A will sometimes make a move that greatly complicates the situation,
in the hopes of gaining an advantage because he has more time to work out the
proper strategy.
\item A shopping agent in an environment in which there are costs of gathering information.
\item Reasoning about public key cryptography, which rests on the
intractability of certain computational problems.
\end{enumerate}
\end{uexercise}
% id=12.15 section=12.4
\begin{iexercise}
The assumption of {\em logical omniscience,} discussed on
\pgref{logical-omniscience}, is of course not true of any actual
reasoners. Rather, it is an {\em idealization\/} of the reasoning
process that may be more or less acceptable depending on the
applications. Discuss the reasonableness of the assumption for each
of the following applications of reasoning about knowledge:
\begin{enumerate}
\item Chess with a clock. Here the player may wish to reason about the
limits of his opponent's or his own ability to find the best move in the time
available. For instance, if player A has much more time left than player B,
then A will sometimes make a move that greatly complicates the situation,
in the hopes of gaining an advantage because he has more time to work out the
proper strategy.
\item A shopping agent in an environment in which there are costs of gathering information.
\item An automated tutoring program for math, which reasons about what
students understand.
\item Reasoning about public key cryptography, which rests on the
intractability of certain computational problems.
\end{enumerate}
\end{iexercise}
% id=12.15 section=12.4
%%%% 12.5: Reasoning Systems for Categories (3 exercises, 1 labelled)
%%%% ================================================================
\begin{exercise}
Translate the following description logic expression (from \pgref{description-logic-ex})
into first-order logic, and comment on the result:
\begin{formula}
\J{And}(\J{Man},\J{AtLeast}(3,\J{Son}), \J{AtMost}(2,\J{Daughter}),\\
\qquad \J{All}(\J{Son},\J{And}(\J{Unemployed},\J{Married},\J{All}(\J{Spouse},\J{Doctor}))),\\
\qquad \J{All}(\J{Daughter},\J{And}(\J{Professor},\J{Fills}(\J{Department},\J{Physics},\J{Math}))))\ .
\end{formula}
\end{exercise}
% id=12.16 section=12.5.2
\begin{exercise} Recall that inheritance\index{inheritance} information in
semantic networks can be captured logically by suitable implication sentences.
This exercise investigates the efficiency of using such
sentences for inheritance.
\begin{enumerate}
\item Consider the information in
a used-car catalog such as Kelly's Blue Book---for example, that
1973 Dodge vans are (or perhaps were once) worth {\DollarSign}575. Suppose all this information (for
11,000 models) is encoded as logical sentences, as suggested in the
chapter. Write down three such sentences, including that for 1973 Dodge
vans. How would you use the sentences to find the value of a {\it
particular} car, given a
backward-chaining theorem prover such as Prolog?
\item Compare the time efficiency of the
backward-chaining method for solving this problem with the inheritance method
used in semantic nets.
\item Explain how forward chaining allows a logic-based system to
solve the same problem efficiently, assuming that the KB contains only the
11,000 sentences about prices.
\item Describe a situation in which neither forward nor backward
chaining on the sentences will allow the price query for an individual car
to be handled efficiently.
\item Can you suggest a solution enabling this
type of query to be solved efficiently in all cases in logic systems?
({\em Hint:} Remember that two cars of the same year and model have the same price.)
\end{enumerate}
\end{exercise}
% id=12.26 section=12.5.1
\begin{exercise}[natural-stupidity-exercise]%
One might suppose that the syntactic distinction
between unboxed links and singly boxed links
in semantic networks is unnecessary, because singly boxed links are
always attached to categories; an inheritance algorithm could simply
assume that an unboxed link attached to a category is intended to
apply to all members of that category. Show that this argument is
fallacious, giving examples of errors that would arise.
\end{exercise}
% id=12.27 section=12.5.1
%%%% 12.7: The Internet Shopping World (3 exercises, 2 labelled)
%%%% ===========================================================
\begin{uexercise}
One part of the shopping process that was not covered in this chapter
is checking for compatibility between items. For example, if a
digital camera is ordered, what accessory batteries, memory cards, and
cases are compatible with the camera? Write a knowledge base that
can determine the compatibility of a set of items and suggest replacements or additional items if the shopper makes a
choice that is not compatible. The knowledge base should
works with at least one line of products and extend easily to
other lines.
\end{uexercise}
% id=12.18 section=12.7
\begin{exercise}[shopping-grammar-exercise]
A complete solution to the problem of inexact matches to the buyer's
description in shopping is very difficult and requires a full array of
natural language processing and information retrieval techniques. (See
Chapters~\ref{nlp1-chapter}
and~\ref{nlp-english-chapter}.) One small step is to allow the user
to specify minimum and maximum values for various attributes.
The buyer must use the following grammar for product descriptions:
\begin{formula}\zt
\bnf{Description} & \bnfeq & \bnf{Category} \bl [\bnf{Connector} \bl \bnf{Modifier}]* \\\zt
\bnf{Connector} & \bnfeq & \qt{with} \bnfor \qt{and} \bnfor \qt{,} \\\zt
\bnf{Modifier} & \bnfeq & \bnf{Attribute}
\bnfor \bnf{Attribute} \bl \bnf{Op} \bl \bnf{Value} \\\zt
\bnf{Op} &\zt \bnfeq &\zt \qt{=} \bnfor \qt{>} \bnfor \qt{<}
\end{formula}
Here, \(\J{Category}\) names a product category, \(\J{Attribute}\) is some feature
such as ``CPU'' or ``price,'' and \(\J{Value}\) is the target value for the
attribute. So the query ``computer with at least a 2.5 GHz CPU for
under {\DollarSign}500'' must be re-expressed as ``computer with CPU \(>\) 2.5 GHz
and price \(<\) {\DollarSign}500.'' Implement a shopping agent that accepts
descriptions in this language.
\end{exercise}
% id=12.20 section=12.7
\begin{exercise}[buying-exercise]%
Our description of Internet shopping omitted the all-important step of
actually {\em buying} the product. Provide a formal logical
description of buying, using event calculus. That is, define the
sequence of events that occurs when a buyer submits a credit-card
purchase and then eventually gets billed and receives the product.
\end{exercise}
% id=12.21 section=12.7
%%%%%%%%%%%%%%%% Ontology
%%%%%%%%%%%%%%%% Events and Intervals
%% \begin{exercise}\label{T-definition-exercise}%
%% This exercise concerns the relationships between event\index{event!category}
%% categories and the
%% time\index{time interval} intervals in which they occur.
%% \begin{enumerate}
%% \item Define the predicate \(T(c,i)\) in terms of \(\J{During}\) and \(\elt\).
%% \item Explain precisely why we do not need two different notations
%% to describe conjunctive event categories.
%% \item Give a formal definition for \(T(\J{OneOf}(p,q),i)\) and \(T(\J{Either}(p,q),i)\).
%% \item Explain why it makes sense to have two forms of negation of events,
%% analogous to the two forms of disjunction. Call them \(\J{Not}\) and \(\J{Never}\)
%% and give them formal definitions.
%% \end{enumerate}
%% \end{exercise}
%%%%%%%%%%%%%%%% Shopping
%% \begin{exercise}\label{hyperlink-exercise}%
%% \secref{shopping-section} used the predicates \J{Link} and
%% \J{LinkText} to describe connections between Web pages.
%% Using the \J{InTag} and \J{GetPage} predicates, among others,
%% write definitions for \J{Link} and \J{LinkText}.
%% \end{exercise}
%\begin{exercise} A sophisticated shopping agent will recognize that
%not only that a meal is a composite object, but also that it is
%constructed as part of a plan for a goal. If the agent is thwarted in
%finding the ingredients for one dish, it can select another dish based
%on the goals that the dish is designed to achieve. In part, these
%goals are already represented by the taxonomy of categories---the goal
%of serving dessert is fulfilled by any object in the dessert category.
%But a sophisticated agent should realize that a baked Alaska fills
%both the goal of serving dessert, and of impressing guests with
%elegance. Therefore, it might be better to substitute a selection of
%fine cheeses (a non-dessert) rather than a package of fudgesicles (a
%dessert). At this level, cooking a meal is not just a question of
%building a composite object of type {\mathdelim}Meal{\mathdelim}, but more of a constraint
%satisfaction problem with variables such as taste, nutrition, variety,
%price, and cooking time that must all be accounted for. Write down
%the knowledge that would enable an agent to formulate the problem
%appropriately.
%\end{exercise}
%%%%%%%%%%%%%%%% Default reasoning
%% <<Need exercises on:
%% inheritance, CWA, NAF
%% Nonmon
%% TMSs
%% Mental events and objects (eg SS axiom for acquiring some knowledge) ]]