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请问这个插件怎么兼容3D图层的冲突检测 #3

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abozhang opened this issue Aug 13, 2019 · 0 comments
Open

请问这个插件怎么兼容3D图层的冲突检测 #3

abozhang opened this issue Aug 13, 2019 · 0 comments

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@abozhang
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现在的情况是20米高图层和0米高图层的冲突检测都是以2D尺寸来计算的,这样就导致20米高的markers显示的比0米的少,实际情况应该是比0米多才正常。

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