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We have an examples page on the agb website that we haven't publicised due to the examples being rather poor in this context. Ideally the examples would be interactive and visually interesting from the automatically generated screenshot.
Furthermore some examples should just be removed for a lack of anything interesting.
The text was updated successfully, but these errors were encountered:
Huh weird, either the code wasn't rendering on my browser or I was blind when I checked last 🤷 Cool that it's already setup like that, though!
Maybe describing the workflows would fit better in the book/tutorial, then? I think it would be nice have a singular place to show the current recommended way to make maps, write songs, etc. The workflows in the game examples seem to have evolved over time.
We have an examples page on the agb website that we haven't publicised due to the examples being rather poor in this context. Ideally the examples would be interactive and visually interesting from the automatically generated screenshot.
Furthermore some examples should just be removed for a lack of anything interesting.
The text was updated successfully, but these errors were encountered: