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Releases: afska/gba-link-connection

v4.2.1

06 Feb 07:09
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  • 📻 LinkWireless:
    • Fixed important bug in packet confirmations when using retransmission
    • Fixed receive(messages, times) without callback (renamed to receiveMany(...))
    • Added methods: getServersAsyncStart(), getServersAsyncEnd(...)
    • Now methods don't do anything when the library is disabled

v4.2.0

05 Feb 08:32
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  • 📻 LinkWireless:
    • Added support for game and user names when broadcasting a server
    • Now getServers(...) can return more than one broadcast
    • Fixed player count when 5 players are connected
    • Added onWait callback to getServers(...)
    • Updated error numbers

v4.1.0

03 Feb 23:07
283ebab
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  • 📻 LinkWireless:
    • Added retransmission protocol

v4.0.0

02 Feb 09:50
61c3104
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  • 💥 Breaking changes:
    • LinkConnection was renamed to LinkCable

  • 💥👾 Renamed LinkConnection -> LinkCable
  • 💻 Added LinkCableMultiboot:
    • Multiboot via Link Cable
  • 📻 Added LinkWireless:
    • GBA Wireless Adapter
  • 🔌 Added LinkGPIO:
    • General Purpose mode
  • ⚙️ Added LinkSPI:
    • Normal mode

v3.0.0

20 May 12:09
2693e09
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  • Fixed packet loss by using double buffers and a new IRQ handler

v2.1.4

30 Nov 23:33
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  • Updated default values
  • Removed unneeded wait(...) calls
  • Stop enqueuing self messages

v2.1.3

30 Nov 20:52
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  • Added data race prevention

v2.1.2

23 Nov 19:18
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  • Fixed remote timeout detection bug

v2.1.1

21 Nov 19:55
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  • Renamed misnamed constructor parameter (speed -> interval)

v2.1.0

17 Nov 20:19
74a2bf6
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  • Fixed speed and stability issues