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charset.go
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charset.go
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package goose
import (
"log"
"strings"
"unicode/utf8"
"golang.org/x/net/html/charset"
"golang.org/x/text/transform"
)
// NormaliseCharset Overrides/fixes charset names to something we can parse.
// Fixes common mispellings and uses a canonical name for equivalent encodings.
// @see https://encoding.spec.whatwg.org#names-and-labels
func NormaliseCharset(characterSet string) string {
characterSet = strings.ToUpper(characterSet)
switch characterSet {
case "UTF8", "UT-8", "UTR-8", "UFT-8", "UTF8-WITHOUT-BOM", "UTF8_GENERAL_CI":
return "UTF-8"
// override Japanese
// CP943: IBM OS/2 Japanese, superset of Cp932 and Shift-JIS
case "CP943", "CP943C", "SIFT_JIS", "SHIFT-JIS":
return "SHIFT_JIS"
// override Korean
case "EUC-KR", "MS949", "KSC5601", "WINDOWS-949", "KS_C_5601-1987", "KSC_5601":
return "UHC"
// override Thai
//case "TIS-620", "WINDOWS-874":
// return "ISO-8859-11"
// override latin-2
case "LATIN2_HUNGARIAN_CI", "LATIN2":
return "LATIN-2"
// override cyrillic
case "WIN1251", "WIN-1251", "WINDOWS-1251":
return "CP1251"
// override Hebrew
case "WINDOWS-1255":
return "ISO-8859-8"
// override Turkish
//case "WINDOWS-1254":
// return "ISO-8859-9"
// override the parsing of ISO-8859-1 to behave as Windows-1252 (CP1252):
// in ISO-8859-1, everything from 128-255 in the ASCII table are ctrl characters,
// whilst in CP1252 they're symbols
// override Baltic
case "WINDOWS-1257":
return "ISO-8859-13"
case "ANSI", "LATIN-1", "ISO", "RFC", "MACINTOSH", "8859-1", "8859-15", "ISO8859-1", "ISO8859-15", "ISO-8559-1", "ISO-8859-1", "ISO-8859-15":
return "CP1252"
}
return characterSet
}
// UTF8encode converts a string from the source character set to UTF-8, skipping invalid byte sequences
// @see http://stackoverflow.com/questions/32512500/ignore-illegal-bytes-when-decoding-text-with-go
func UTF8encode(raw string, sourceCharset string) string {
enc, name := charset.Lookup(sourceCharset)
if nil == enc {
log.Println("Cannot convert from", sourceCharset, ":", name)
return raw
}
dst := make([]byte, len(raw))
d := enc.NewDecoder()
var (
in int
out int
)
for in < len(raw) {
// Do the transformation
ndst, nsrc, err := d.Transform(dst[out:], []byte(raw[in:]), true)
in += nsrc
out += ndst
if err == nil {
// Completed transformation
break
}
if err == transform.ErrShortDst {
// Our output buffer is too small, so we need to grow it
t := make([]byte, (cap(dst)+1)*2)
copy(t, dst)
dst = t
continue
}
// We're here because of at least one illegal character. Skip over the current rune
// and try again.
_, width := utf8.DecodeRuneInString(raw[in:])
in += width
}
return string(dst)
}