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Presumably it just uses Python's random modules's internal seed. Should calle random.seed somewhere, or even better, allow creating arbitrary Random instances in templates so you could fix the seed of one part of the template while varying another… There's also of course a lot of useful functions in random/Random that would be nice to have available in templates.
akx
transferred this issue from adieyal/sd-dynamic-prompts
Nov 12, 2023
If I assign a random value from a wildcard, it doesn't seem to use the normal generation seed.
Even if I fix the seed, the values will be different on each generation.
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