- Local building example
The Docker Hub has removed the auto-building feature from the free plan since 2021-07-26.
This page describes how to build the images locally and optionally also push them to the Docker Hub.
The second version (G3v2) of the building pipeline makes it really easy, even if you want to build a set of images or all of them at once.
It may be necessary to repair the executable files attributes after cloning the repository (by git clone
).
You can do that by executing the following commands from the project's root directory:
find . -type f -name "*.sh" -exec chmod +x '{}' \;
chmod +x docker/hooks/*
For example, if the files in the folder docker/hooks
would not be executable, then you would get errors similar to this:
$ ./builder.sh latest build
==> EXECUTING @2023-03-05_16-42-57: ./builder.sh
./builder.sh: line 84: ./docker/hooks/build: Permission denied
Open a terminal windows and change the current directory to the root of the project (where the license file is).
Make a copy of the secrets example file, modify it and then source it in the terminal:
### make a copy and then modify it
cp examples/example-secrets.rc secrets.rc
### source the secrets
source ./secrets.rc
### or also
. ./secrets.rc
TIP: If you copy a file named secrets.rc
into the folder docker/hooks/
, then it will be automatically sourced by the hook script env.rc
.
Be aware that the following environment variables are mandatory and must be always set:
REPO_OWNER_NAME
BUILDER_REPO
Ensure that your secrets.rc
file contains at least the lines similar to these:
export REPO_OWNER_NAME="accetto"
export BUILDER_REPO="headless-drawing-g3"
You can use your own names if you wish.
Alternatively you can modify the hook script file env.rc like this:
### original lines
declare _owner="${REPO_OWNER_NAME:?Need repo owner name}"
DOCKER_REPO="${_owner}/${BUILDER_REPO:?Need builder repo name}"
### modified lines
declare _owner="${REPO_OWNER_NAME:-accetto}"
DOCKER_REPO="${_owner}/${BUILDER_REPO:-headless-drawing-g3}"
Again, you can use your own names if you wish.
You can also use other ways to set the variables.
If you are on Windows, you can encounter the problem of missing wget
utility.
It is used by refreshing the g3-cache
and it's available on Linux by default.
On Windows you have generally two choices.
You can build your images inside the WSL
environment or you can download the wget.exe
application for Windows.
Make sure to update also the PATH
environment variable appropriately.
The actual building pipeline consists of the following hook scripts stored in the folder docker/hooks
:
pre_build
build
push
post_push
The hook scripts are executed exactly in that order.
The second version (G3v2) of the pipeline has added also the helper script cache
, which ist stored in the same folder.
It is used by the hook scripts pre_build
and build
and it refreshes the local g3-cache
.
It can be also executed stand-alone.
Utilizing the local g3-cache
brings a significant boost in the building performance and much shorter building times.
There is also the helper script util-readme.sh
, stored in the folder utils/
.
This script can be used for preparing the README
file for the Docker Hub.
Since the second version (G3v2) of the building pipeline there are the following ways of building the images:
- Building sets of images by executing the helper script
ci-builder.sh
- Building the individual images by executing the helper script
builder.sh
- Building the individual images by executing the hook scripts step-by-step
Remark: You can force the building of a new persistent image in any case by setting the environment variable FORCE_BUILDING=1
.
Building and publishing of sets of images is pretty easy.
Let's say that we want to refresh the images that feature the Blender
.
We can do that by executing the following command:
### PWD = project's root directory
./ci-builder.sh all group blender blender-chromium blender-firefox
### or also
./ci-builder.sh all group complete-blender
### or skipping the publishing to the Docker Hub
./ci-builder.sh all-no-push group complete-blender
The script ci-builder.sh
is using the utility script builder.sh
internally.
You can find more information and examples in the separate readme
file, describing the utility ci-builder.sh
.
Remark: The set can contain also a single image.
Building and publishing of individual images is also very easy.
Let's say we wan to refresh the image accetto/ubuntu-vnc-xfce-opengl-g3:latest
.
We could execute the following command:
### PWD = project's root directory
### 'latest' stands for 'opengl' in this context
./builder.sh latest all
### alternatively with additional Docker CLI options
./builder.sh latest all --no-cache
### or skipping the publishing to the Docker Hub
./builder.sh latest all-no-push
The script builder.sh
is using the individual hook scripts internally.
You can find more information and examples in the separate readme
file, describing the utility builder.sh
.
The building pipeline can executed also step-by-step.
The hook scripts in the folder docker/hooks/
can be executed directly or also by using the utility script builder.sh
.
The script builder.sh
is using the individual hook scripts internally.
### PWD = project's root directory
./builder.sh latest pre_build
### or
./docker/hooks/pre_build dev latest
### alternatively with additional Docker CLI options
./builder.sh latest pre_build --no-cache
### or
./docker/hooks/pre_build dev latest --no-cache
This step builds the temporary helper image and creates the following temporary helper files that are used by other scripts:
scrap-version_sticker_current.tmp
scrap-version_sticker-verbose_current.tmp
scrap-version_sticker-verbose_previous.tmp
scrap-demand-stop-building
The file scrap-demand-stop-building
is created only if the verbose version sticker hasn't changed since the last time it has been published on the builder repository's GitHub Gist and if the environment variable FORCE_BUILDING
is not set to 1
.
Its presence will block the next hook script build
from building a new persistent image.
If you want to force the image building, you can delete this file manually.
The other option is to set the environment variable FORCE_BUILDING=1
before executing the pre_build
script.
Remark: The temporary helper image is automatically removed by the script.
### PWD = project's root directory
./builder.sh latest build
### or
./docker/hooks/build dev latest
### alternatively with additional Docker CLI options
./builder.sh latest build --no-cache
### or
./docker/hooks/build dev latest --no-cache
This step builds a new persistent image, named by default according the variable BUILDER_REPO
(e.g. headless-drawing-g3
).
Remark: Ensure that the file scrap-demand-stop-building
is not present or the environment variable is set FORCE_BUILDING=1
.
### PWD = project's root directory
./builder.sh latest push
### or
./docker/hooks/push dev latest
This step creates the deployment image tag and pushes it to the deployment repository on the Docker Hub.
### PWD = project's root directory
./builder.sh latest post_push
### or
./docker/hooks/post_push dev latest
This step updates the GitHub Gists belonging to the builder repository and the deployment repository and removes the temporary helper files created by the hook script pre_build
.
Additional parameters, that come after the mandatory ones, can be passed to the hook scripts in the folder docker/hooks
.
The individual hook scripts can use the additional parameters or ignore them.
Currently only the build
and pre_build
scripts actually process the additional parameters.
Both scripts insert the additional parameters just after the docker build
part of the Docker build command line.
For example, if the additional parameters --target stage_xfce --no-cache
are provided to the script docker/hooks/build
, then the result Docker command line will begin like this:
docker build --target stage_xfce --no-cache -f ./docker/Dockerfile.xfce.22-04 ...
However, there is a special handling of the parameter --target
.
The Docker build
parameter --target
allows processing multi-stage Dockerfiles only to a particular stage.
Therefore this parameter makes sense only by the hook script docker/hooks/build
.
For example, this would build an image including only the stages stage_essentials
, stage_xserver
and stage_xfce
:
docker build --target stage_xfce --no-cache -f ./docker/Dockerfile.xfce.22-04 ...
The result image tag will get the suffix _stage_xfce
, e.g. accetto/headless-ubuntu-g3:latest_stage_xfce
.
This is generally useful only during development and debugging.
On the other hand, the hook script docker/hooks/pre_build
ignores and removes the parameter --target
with its value.
Therefore pre_build
always process all Dockerfile stages.
For example, if the additional parameters --target stage_xfce --no-cache
are provided to the script docker/hooks/pre_build
, then the result Docker command line will begin like this:
docker build --no-cache -f ./docker/Dockerfile.xfce.22-04 ...
Note that both hook scripts always remove an orphaned --target
parameter which comes with no value.
Some features, that are enabled by default, can be disabled via environment variables.
It allows to build even smaller images by excluding noVNC
or Firefox Plus features
.
If the environment variable FEATURES_NOVNC
is explicitly set to zero (by export FEATURES_NOVNC="0"
), then
- image will not include
noVNC
- image tag will get the
-vnc
suffix (e.g.latest-vnc
etc.)
If the environment variable FEATURES_FIREFOX_PLUS
is explicitly set to zero (by export FEATURES_FIREFOX_PLUS="0"
) and the variable FEATURES_FIREFOX="1"
, then
- image with Firefox will not include the Firefox Plus features
- image tag will get the
-default
suffix (e.g.latest-firefox-default
or alsolatest-firefox-default-vnc
etc.)
Each deployment repository has its own README
file for the Docker Hub.
The source README
file for the Docker Hub is split into two parts.
The first part is called README-dockerhub.md
and it is the actual content of the README
file for the Docker Hub
.
The second part is called readme-append.template
and it contains the templates for the badge links.
The final README
file for the Docker Hub can be produced by the utility script util-readme.sh
, which is stored in the utils/
folder.
The result file will be named scrap-readme.md
and its content can be copy-and-pasted manually to the README area of the repository on the Docker Hub.
The utility will also check the length of the result file, because it is limited to max. 25000 characters by the Docker Hub.
Therefore there is always also the full-length README
file version, which is published only on the GitHub.
For example, the README
file for the repository accetto/ubuntu-vnc-xfce-opengl-g3
can be generated by the following command:
### PWD = utils/
./util-readme.sh --repo accetto/ubuntu-vnc-xfce-opengl-g3 --context=../docker/xfce --gist <deployment-gist-ID> -- preview
### or if the environment variable 'DEPLOY_GIST_ID' has been set
./util-readme.sh --repo accetto/ubuntu-vnc-xfce-opengl-g3 --context=../docker/xfce -- preview
There are six deployment repositories by default.
Their names are defined by the following environment variables:
DEPLOYMENT_REPO_BLENDER
forBlender
imagesDEPLOYMENT_REPO_DRAWIO
fordrawio-desktop
imagesDEPLOYMENT_REPO_FREECAD
forFreeCAD
imagesDEPLOYMENT_REPO_GIMP
forGIMP
imagesDEPLOYMENT_REPO_INKSCAPE
forInkscape
imagesDEPLOYMENT_REPO_OPENGL
for generic images withMesa3D/OpenGL/VirtualGL
The forth variable BUILDER_REPO
defines the name of the builder repository, which is not used for deployment by default.
However, the images can be optionally published also into the builder repository by setting the environment variable FORCE_PUBLISHING_BUILDER_REPO=1
.
The images in the builder repository are distinguished by their tags.
On the other hand, if the repository environment variables are unset or set to the reserved value void
, then the deployment into the related repository will be skipped.
This behaviour can be used, if you want to publish all the images into a single repository.
Simply set all repositories except the builder one to void
and force the publishing into the builder repository.
For example, for publishing all the images into a single repository headless-drawing-g3
set the variables like this:
DEPLOYMENT_REPO_BLENDER="void"
DEPLOYMENT_REPO_DRAWIO="void"
DEPLOYMENT_REPO_FREECAD="void"
DEPLOYMENT_REPO_GIMP="void"
DEPLOYMENT_REPO_INKSCAPE="void"
DEPLOYMENT_REPO_OPENGL="void"
BUILDER_REPO="headless-drawing-g3"
FORCE_PUBLISHING_BUILDER_REPO=1