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In order to use the FFME MediaElement control, you will need to setup a folder with FFmpeg binaries. Here are the steps:
1. You can build your own FFmpeg or download a compatible build from the wonderful Zeranoe FFmpeg Builds site: (http://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-3.4-win32-shared.zip).
2. Your FFmpeg build (see the bin folder) should have 3 exe files and 8 dll files. Copy all 11 files to a folder such as (c:\ffmpeg)
3. Within you application's startup code (Main method), call Unosquare.FFME.Core.Utils.RegisterFFmpeg(string overridePath). Override path is the path where you will keep the FFmpeg binaries from the previous step.
4. Use the FFME MediaElement control as any other WPF control!