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File "C:\Users\haide\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\cats-blender-plugin-master\ui\armature.py", line 205, in invoke
return context.window_manager.invoke_props_dialog(self, width=dpi_value * 3.25)
TypeError: WindowManager.invoke_props_dialog(): error with keyword argument "width" - Function.width expected an int type, not float
location: <unknown location>:-1
The text was updated successfully, but these errors were encountered:
and how can i avoid changing bones name when fix click since i do modding bone name changes it fix the mesh and bone but how can i avoid bone name rename
The text was updated successfully, but these errors were encountered: