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Thanks for the report @andreiChis70. This looks to me like a thread-safety issue, as the ARTRealtimeChannels collection is being mutated (ie. a channel is created or released) in a thread while being iterated in another thread. Luckily, we're in the process of making the whole library thread-safe. The next release will fix this and other related issues.
Ably v1.0.6
*** Collection <ARTRealtimeChannels: 0x17403f1c0> was mutated while being enumerated.
-[ARTRealtime transitionSideEffects:]
The problem is that I cannot reproduce it.
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