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Sorry not sure where to ask this. Can you give me a quick example on how to bind to a control after the scene has been generated. I am using an fxml file to define the UI and I would like to bind to a labels text property using a cursor with an atom hashmap. I.e. state = {:label1 "this is the text"}.
The text was updated successfully, but these errors were encountered:
Sorry not sure where to ask this. Can you give me a quick example on how to bind to a control after the scene has been generated. I am using an fxml file to define the UI and I would like to bind to a labels text property using a cursor with an atom hashmap. I.e. state = {:label1 "this is the text"}.
The text was updated successfully, but these errors were encountered: