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loadImage.cpp
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/*
* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "loadImage.h"
#include "cudaMappedMemory.h"
#include "filesystem.h"
#include <QImage>
// saveImageRGBA
bool saveImageRGBA( const char* filename, float4* cpu, int width, int height, float max_pixel )
{
if( !filename || !cpu || !width || !height )
{
printf("saveImageRGBA - invalid parameter\n");
return false;
}
const float scale = 255.0f / max_pixel;
QImage img(width, height, QImage::Format_RGB32);
for( int y=0; y < height; y++ )
{
for( int x=0; x < width; x++ )
{
const float4 px = cpu[y * width + x];
//printf("%03u %03u %f\n", x, y, normPx);
img.setPixel(x, y, qRgb(px.x * scale, px.y * scale, px.z * scale));
}
}
/*
* save file
*/
if( !img.save(filename/*, "PNG", 100*/) )
{
printf("failed to save %ix%i output image to %s\n", width, height, filename);
return false;
}
return true;
}
// loadImageRGBA
bool loadImageRGBA( const char* filename, float4** cpu, float4** gpu, int* width, int* height )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGBA - invalid parameter\n");
return false;
}
// verify file path
const std::string path = locateFile(filename);
if( path.length() == 0 )
{
printf("failed to find image '%s'\n", filename);
return false;
}
// load original image
QImage qImg;
if( !qImg.load(path.c_str()) )
{
printf("failed to load image '%s'\n", path.c_str());
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 4;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float4* cpuPtr = *cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float4 px = make_float4(float(qRed(rgb)),
float(qGreen(rgb)),
float(qBlue(rgb)),
float(qAlpha(rgb)));
cpuPtr[y*imgWidth+x] = px;
}
}
*width = imgWidth;
*height = imgHeight;
return true;
}
// loadImageRGB
bool loadImageRGB( const char* filename, float3** cpu, float3** gpu, int* width, int* height, const float3& mean )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGB - invalid parameter\n");
return false;
}
// verify file path
const std::string path = locateFile(filename);
if( path.length() == 0 )
{
printf("failed to find image '%s'\n", filename);
return false;
}
// load original image
QImage qImg;
if( !qImg.load(path.c_str()) )
{
printf("failed to load image '%s'\n", path.c_str());
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 3;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float* cpuPtr = (float*)*cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float mul = 1.0f; //1.0f / 255.0f;
const float3 px = make_float3((float(qRed(rgb)) - mean.x) * mul,
(float(qGreen(rgb)) - mean.y) * mul,
(float(qBlue(rgb)) - mean.z) * mul );
// note: caffe/GIE is band-sequential (as opposed to the typical Band Interleaved by Pixel)
cpuPtr[imgPixels * 0 + y * imgWidth + x] = px.x;
cpuPtr[imgPixels * 1 + y * imgWidth + x] = px.y;
cpuPtr[imgPixels * 2 + y * imgWidth + x] = px.z;
}
}
*width = imgWidth;
*height = imgHeight;
return true;
}
// loadImageBGR
bool loadImageBGR( const char* filename, float3** cpu, float3** gpu, int* width, int* height, const float3& mean )
{
if( !filename || !cpu || !gpu || !width || !height )
{
printf("loadImageRGB - invalid parameter\n");
return false;
}
// verify file path
const std::string path = locateFile(filename);
if( path.length() == 0 )
{
printf("failed to find image '%s'\n", filename);
return false;
}
// load original image
QImage qImg;
if( !qImg.load(path.c_str()) )
{
printf("failed to load image '%s'\n", path.c_str());
return false;
}
if( *width != 0 && *height != 0 )
qImg = qImg.scaled(*width, *height, Qt::IgnoreAspectRatio);
const uint32_t imgWidth = qImg.width();
const uint32_t imgHeight = qImg.height();
const uint32_t imgPixels = imgWidth * imgHeight;
const size_t imgSize = imgWidth * imgHeight * sizeof(float) * 3;
printf("loaded image %s (%u x %u) %zu bytes\n", filename, imgWidth, imgHeight, imgSize);
// allocate buffer for the image
if( !cudaAllocMapped((void**)cpu, (void**)gpu, imgSize) )
{
printf(LOG_CUDA "failed to allocated %zu bytes for image %s\n", imgSize, filename);
return false;
}
float* cpuPtr = (float*)*cpu;
for( uint32_t y=0; y < imgHeight; y++ )
{
for( uint32_t x=0; x < imgWidth; x++ )
{
const QRgb rgb = qImg.pixel(x,y);
const float mul = 1.0f; //1.0f / 255.0f;
const float3 px = make_float3((float(qBlue(rgb)) - mean.x) * mul,
(float(qGreen(rgb)) - mean.y) * mul,
(float(qRed(rgb)) - mean.z) * mul );
// note: caffe/GIE is band-sequential (as opposed to the typical Band Interleaved by Pixel)
cpuPtr[imgPixels * 0 + y * imgWidth + x] = px.x;
cpuPtr[imgPixels * 1 + y * imgWidth + x] = px.y;
cpuPtr[imgPixels * 2 + y * imgWidth + x] = px.z;
}
}
return true;
}