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clsTransactionsScreen.h
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clsTransactionsScreen.h
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#pragma once
#include <iostream>
#include <iomanip>
#include "clsScreen.h"
#include "clsInputValidate.h"
#include "clsDepositScreen.h"
#include "clsWithdrawScreen.h"
#include "clsTotalBalancesScreen.h"
#include "clsTransferScreen.h"
#include "clsTransferLog.h"
using namespace std;
class clsTransactionsScreen :protected clsScreen
{
private:
enum enTransactionsMenueOptions {
eDeposit = 1, eWithdraw = 2,
eShowTotalBalance = 3, eTransfer = 4, eTranferLog = 5, eShowMainMenue = 6
};
static short ReadTransactionsMenueOption()
{
cout << setw(37) << left << "" << "Choose what do you want to do? [1 to 6]? ";
short Choice = clsInputValidate::ReadIntNumberBetween(1, 6, "Enter Number between 1 to 6? ");
return Choice;
}
static void _ShowDepositScreen()
{
clsDepositScreen::AddDeposit();
}
static void _ShowWithdrawScreen()
{
clsWithdrawScreen::Withdraw();
}
static void _ShowTotalBalancesScreen()
{
clsTotalBalancesScreen::ShowTotalBalances();
}
static void _ShowTransferScreen()
{
clsTransferScreen::ShowTransferScreen();
}
static void _ShowTransferLog()
{
clsTransferLogScreen::ShowTransferLogScreen();
}
static void _GoBackToTransactionsMenue()
{
cout << "\n\nPress any key to go back to Transactions Menue...";
system("pause>0");
ShowTransactionsMenue();
}
static void _PerformTransactionsMenueOption(enTransactionsMenueOptions TransactionsMenueOption)
{
switch (TransactionsMenueOption)
{
case enTransactionsMenueOptions::eDeposit:
{
system("cls");
_ShowDepositScreen();
_GoBackToTransactionsMenue();
break;
}
case enTransactionsMenueOptions::eWithdraw:
{
system("cls");
_ShowWithdrawScreen();
_GoBackToTransactionsMenue();
break;
}
case enTransactionsMenueOptions::eShowTotalBalance:
{
system("cls");
_ShowTotalBalancesScreen();
_GoBackToTransactionsMenue();
break;
}
case enTransactionsMenueOptions::eTransfer:
{
system("cls");
_ShowTransferScreen();
_GoBackToTransactionsMenue();
break;
}
case enTransactionsMenueOptions::eTranferLog:
{
system("cls");
_ShowTransferLog();
_GoBackToTransactionsMenue();
break;
}
case enTransactionsMenueOptions::eShowMainMenue:
{
//do nothing here the main screen will handle it :-) ;
}
}
}
public:
static void ShowTransactionsMenue()
{
if (!CheckAccessRights(clsUser::enPermissions::pTranactions))
{
return;// this will exit the function and it will not continue
}
system("cls");
_DrawScreenHeader("\t Transactions Screen");
cout << setw(37) << left << "" << "===========================================\n";
cout << setw(37) << left << "" << "\t\t Transactions Menue\n";
cout << setw(37) << left << "" << "===========================================\n";
cout << setw(37) << left << "" << "\t[1] Deposit.\n";
cout << setw(37) << left << "" << "\t[2] Withdraw.\n";
cout << setw(37) << left << "" << "\t[3] Total Balances.\n";
cout << setw(37) << left << "" << "\t[4] Transfer.\n";
cout << setw(37) << left << "" << "\t[5] Transfer Log.\n";
cout << setw(37) << left << "" << "\t[6] Main Menue.\n";
cout << setw(37) << left << "" << "===========================================\n";
_PerformTransactionsMenueOption((enTransactionsMenueOptions)ReadTransactionsMenueOption());
}
};