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base repository: ZealanL/RLArenaCollisionDumper
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head repository: ZealanL/RLArenaCollisionDumper
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Commits on Jan 10, 2024

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Standalone Windows program to dump all of Rocket League's arena collision meshes

## Usage
- Build the executable.
- Start Rocket League, go into freeplay, and then run the RLArenaCollisionDumper executable.
- All arena collision geometry will be written to `./collision-meshes/`!
- Download the prebuilt executable from the latest release (or build it yourself)
- Start Rocket League, go into free play, then run the RLArenaCollisionDumper executable
- All arena collision geometry will be written to `./collision-meshes/`

## How it works
- Locates Rocket League's running process
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- Follows the memory structures of the BulletPhysics library to find the geometry data (triangle index sets and vertices)
- Saves all of that data to multiple files (one for each mesh)

## Future update compatability
## Future update compatibility
The use of pattern scanning to locate the required function should mean this program won't need to change for future Rocket League updates unless something really drastic happens (i.e. move to UE5)

## Requirements