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Hello! Classic games from the Nintendo 64 era use black as a transparency alpha channel on .BMP textures, can you add an option to not generate black squares when these textures are found?
A checkbox to turn this on/off would be awesome.
The text was updated successfully, but these errors were encountered:
Hello! Classic games from the Nintendo 64 era use black as a transparency alpha channel on .BMP textures, can you add an option to not generate black squares when these textures are found?
A checkbox to turn this on/off would be awesome.
The text was updated successfully, but these errors were encountered: