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Add support for MIDI keyboard and other devices as an input method #58

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YuriSizov opened this issue Dec 23, 2024 · 0 comments
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enhancement A new feature or feature improvement usability A problem with usability and user experience
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@YuriSizov
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Originally suggested here: TerryCavanagh/boscaceoil#46, TerryCavanagh/boscaceoil#101.

This is requested quite often! Godot has native support for MIDI inputs (at least in theory), but I don't have a MIDI device to properly test this. Could try with an emulator, but I'd rather be able to replicate a real scenario before I commit to this.

Similar considerations to #57 apply though. MIDI devices are not guaranteed to have a full set of keys to cover the whole range of Bosca notes. So we need to somehow relate the inputs to an octave or other sub-range. And drumkits are once again a potential source of problems.

@YuriSizov YuriSizov added enhancement A new feature or feature improvement usability A problem with usability and user experience labels Dec 23, 2024
@YuriSizov YuriSizov added this to the 3.1 milestone Dec 23, 2024
@YuriSizov YuriSizov modified the milestones: 3.1, 3.2 Dec 23, 2024
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