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schema.graphql
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schema.graphql
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schema {
query: query_root
mutation: mutation_root
subscription: subscription_root
}
# expression to compare columns of type Boolean. All fields are combined with logical 'AND'.
input Boolean_comparison_exp {
_eq: Boolean
_gt: Boolean
_gte: Boolean
_in: [Boolean!]
_is_null: Boolean
_lt: Boolean
_lte: Boolean
_neq: Boolean
_nin: [Boolean!]
}
# columns and relationships of "communities"
type communities implements Node {
# An array relationship
community_settings(
# distinct select on columns
distinct_on: [community_settings_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [community_settings_order_by!]
# filter the rows returned
where: community_settings_bool_exp
): [community_settings!]!
# An aggregated array relationship
community_settings_aggregate(
# distinct select on columns
distinct_on: [community_settings_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [community_settings_order_by!]
# filter the rows returned
where: community_settings_bool_exp
): community_settings_aggregate!
# An array relationship connection
community_settings_connection(
after: String
before: String
# distinct select on columns
distinct_on: [community_settings_select_column!]
first: Int
last: Int
# sort the rows by one or more columns
order_by: [community_settings_order_by!]
# filter the rows returned
where: community_settings_bool_exp
): community_settingsConnection!
description: String
id: ID!
name: String!
# An array relationship
players(
# distinct select on columns
distinct_on: [players_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [players_order_by!]
# filter the rows returned
where: players_bool_exp
): [players!]!
# An aggregated array relationship
players_aggregate(
# distinct select on columns
distinct_on: [players_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [players_order_by!]
# filter the rows returned
where: players_bool_exp
): players_aggregate!
# An array relationship connection
players_connection(
after: String
before: String
# distinct select on columns
distinct_on: [players_select_column!]
first: Int
last: Int
# sort the rows by one or more columns
order_by: [players_order_by!]
# filter the rows returned
where: players_bool_exp
): playersConnection!
# An array relationship
results(
# distinct select on columns
distinct_on: [results_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [results_order_by!]
# filter the rows returned
where: results_bool_exp
): [results!]!
# An aggregated array relationship
results_aggregate(
# distinct select on columns
distinct_on: [results_select_column!]
# limit the number of rows returned
limit: Int
# skip the first n rows. Use only with order_by
offset: Int
# sort the rows by one or more columns
order_by: [results_order_by!]
# filter the rows returned
where: results_bool_exp
): results_aggregate!
# An array relationship connection
results_connection(
after: String
before: String
# distinct select on columns
distinct_on: [results_select_column!]
first: Int
last: Int
# sort the rows by one or more columns
order_by: [results_order_by!]
# filter the rows returned
where: results_bool_exp
): resultsConnection!
}
# aggregated selection of "communities"
type communities_aggregate {
aggregate: communities_aggregate_fields
nodes: [communities!]!
}
# aggregate fields of "communities"
type communities_aggregate_fields {
avg: communities_avg_fields
count(columns: [communities_select_column!], distinct: Boolean): Int
max: communities_max_fields
min: communities_min_fields
stddev: communities_stddev_fields
stddev_pop: communities_stddev_pop_fields
stddev_samp: communities_stddev_samp_fields
sum: communities_sum_fields
var_pop: communities_var_pop_fields
var_samp: communities_var_samp_fields
variance: communities_variance_fields
}
# order by aggregate values of table "communities"
input communities_aggregate_order_by {
avg: communities_avg_order_by
count: order_by
max: communities_max_order_by
min: communities_min_order_by
stddev: communities_stddev_order_by
stddev_pop: communities_stddev_pop_order_by
stddev_samp: communities_stddev_samp_order_by
sum: communities_sum_order_by
var_pop: communities_var_pop_order_by
var_samp: communities_var_samp_order_by
variance: communities_variance_order_by
}
# input type for inserting array relation for remote table "communities"
input communities_arr_rel_insert_input {
data: [communities_insert_input!]!
on_conflict: communities_on_conflict
}
# aggregate avg on columns
type communities_avg_fields {
id: Float
}
# order by avg() on columns of table "communities"
input communities_avg_order_by {
id: order_by
}
# Boolean expression to filter rows from the table "communities". All fields are combined with a logical 'AND'.
input communities_bool_exp {
_and: [communities_bool_exp]
_not: communities_bool_exp
_or: [communities_bool_exp]
community_settings: community_settings_bool_exp
description: String_comparison_exp
id: Int_comparison_exp
name: String_comparison_exp
players: players_bool_exp
results: results_bool_exp
}
# unique or primary key constraints on table "communities"
enum communities_constraint {
# unique or primary key constraint
communities_name_key
# unique or primary key constraint
communities_pkey
}
# input type for incrementing integer column in table "communities"
input communities_inc_input {
id: Int
}
# input type for inserting data into table "communities"
input communities_insert_input {
community_settings: community_settings_arr_rel_insert_input
description: String
id: Int
name: String
players: players_arr_rel_insert_input
results: results_arr_rel_insert_input
}
# aggregate max on columns
type communities_max_fields {
description: String
id: Int
name: String
}
# order by max() on columns of table "communities"
input communities_max_order_by {
description: order_by
id: order_by
name: order_by
}
# aggregate min on columns
type communities_min_fields {
description: String
id: Int
name: String
}
# order by min() on columns of table "communities"
input communities_min_order_by {
description: order_by
id: order_by
name: order_by
}
# response of any mutation on the table "communities"
type communities_mutation_response {
# number of affected rows by the mutation
affected_rows: Int!
# data of the affected rows by the mutation
returning: [communities!]!
}
# input type for inserting object relation for remote table "communities"
input communities_obj_rel_insert_input {
data: communities_insert_input!
on_conflict: communities_on_conflict
}
# on conflict condition type for table "communities"
input communities_on_conflict {
constraint: communities_constraint!
update_columns: [communities_update_column!]!
where: communities_bool_exp
}
# ordering options when selecting data from "communities"
input communities_order_by {
community_settings_aggregate: community_settings_aggregate_order_by
description: order_by
id: order_by
name: order_by
players_aggregate: players_aggregate_order_by
results_aggregate: results_aggregate_order_by
}
# primary key columns input for table: "communities"
input communities_pk_columns_input {
id: Int!
}
# select columns of table "communities"
enum communities_select_column {
# column name
description
# column name
id
# column name
name
}
# input type for updating data in table "communities"
input communities_set_input {
description: String
id: Int
name: String
}
# aggregate stddev on columns
type communities_stddev_fields {
id: Float
}
# order by stddev() on columns of table "communities"
input communities_stddev_order_by {
id: order_by
}
# aggregate stddev_pop on columns
type communities_stddev_pop_fields {
id: Float
}
# order by stddev_pop() on columns of table "communities"
input communities_stddev_pop_order_by {
id: order_by
}
# aggregate stddev_samp on columns
type communities_stddev_samp_fields {
id: Float
}
# order by stddev_samp() on columns of table "communities"
input communities_stddev_samp_order_by {
id: order_by
}
# aggregate sum on columns
type communities_sum_fields {
id: Int
}
# order by sum() on columns of table "communities"
input communities_sum_order_by {
id: order_by
}
# update columns of table "communities"
enum communities_update_column {
# column name
description
# column name
id
# column name
name
}
# aggregate var_pop on columns
type communities_var_pop_fields {
id: Float
}
# order by var_pop() on columns of table "communities"
input communities_var_pop_order_by {
id: order_by
}
# aggregate var_samp on columns
type communities_var_samp_fields {
id: Float
}
# order by var_samp() on columns of table "communities"
input communities_var_samp_order_by {
id: order_by
}
# aggregate variance on columns
type communities_variance_fields {
id: Float
}
# order by variance() on columns of table "communities"
input communities_variance_order_by {
id: order_by
}
# A Relay Connection object on "communities"
type communitiesConnection {
edges: [communitiesEdge!]!
pageInfo: PageInfo!
}
type communitiesEdge {
cursor: String!
node: communities!
}
# columns and relationships of "community_settings"
type community_settings implements Node {
allow_draws: Boolean!
# An object relationship
community: communities!
community_id: Int!
id: ID!
include_extra_time: Boolean!
max_selectable_points: Int!
score_type: score_types_enum!
use_dropdown_for_points: Boolean!
}
# aggregated selection of "community_settings"
type community_settings_aggregate {
aggregate: community_settings_aggregate_fields
nodes: [community_settings!]!
}
# aggregate fields of "community_settings"
type community_settings_aggregate_fields {
avg: community_settings_avg_fields
count(columns: [community_settings_select_column!], distinct: Boolean): Int
max: community_settings_max_fields
min: community_settings_min_fields
stddev: community_settings_stddev_fields
stddev_pop: community_settings_stddev_pop_fields
stddev_samp: community_settings_stddev_samp_fields
sum: community_settings_sum_fields
var_pop: community_settings_var_pop_fields
var_samp: community_settings_var_samp_fields
variance: community_settings_variance_fields
}
# order by aggregate values of table "community_settings"
input community_settings_aggregate_order_by {
avg: community_settings_avg_order_by
count: order_by
max: community_settings_max_order_by
min: community_settings_min_order_by
stddev: community_settings_stddev_order_by
stddev_pop: community_settings_stddev_pop_order_by
stddev_samp: community_settings_stddev_samp_order_by
sum: community_settings_sum_order_by
var_pop: community_settings_var_pop_order_by
var_samp: community_settings_var_samp_order_by
variance: community_settings_variance_order_by
}
# input type for inserting array relation for remote table "community_settings"
input community_settings_arr_rel_insert_input {
data: [community_settings_insert_input!]!
on_conflict: community_settings_on_conflict
}
# aggregate avg on columns
type community_settings_avg_fields {
community_id: Float
max_selectable_points: Float
}
# order by avg() on columns of table "community_settings"
input community_settings_avg_order_by {
community_id: order_by
max_selectable_points: order_by
}
# Boolean expression to filter rows from the table "community_settings". All fields are combined with a logical 'AND'.
input community_settings_bool_exp {
_and: [community_settings_bool_exp]
_not: community_settings_bool_exp
_or: [community_settings_bool_exp]
allow_draws: Boolean_comparison_exp
community: communities_bool_exp
community_id: Int_comparison_exp
include_extra_time: Boolean_comparison_exp
max_selectable_points: Int_comparison_exp
score_type: score_types_enum_comparison_exp
use_dropdown_for_points: Boolean_comparison_exp
}
# unique or primary key constraints on table "community_settings"
enum community_settings_constraint {
# unique or primary key constraint
community_settings_pkey
}
# input type for incrementing integer column in table "community_settings"
input community_settings_inc_input {
community_id: Int
max_selectable_points: Int
}
# input type for inserting data into table "community_settings"
input community_settings_insert_input {
allow_draws: Boolean
community: communities_obj_rel_insert_input
community_id: Int
include_extra_time: Boolean
max_selectable_points: Int
score_type: score_types_enum
use_dropdown_for_points: Boolean
}
# aggregate max on columns
type community_settings_max_fields {
community_id: Int
max_selectable_points: Int
}
# order by max() on columns of table "community_settings"
input community_settings_max_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate min on columns
type community_settings_min_fields {
community_id: Int
max_selectable_points: Int
}
# order by min() on columns of table "community_settings"
input community_settings_min_order_by {
community_id: order_by
max_selectable_points: order_by
}
# response of any mutation on the table "community_settings"
type community_settings_mutation_response {
# number of affected rows by the mutation
affected_rows: Int!
# data of the affected rows by the mutation
returning: [community_settings!]!
}
# input type for inserting object relation for remote table "community_settings"
input community_settings_obj_rel_insert_input {
data: community_settings_insert_input!
on_conflict: community_settings_on_conflict
}
# on conflict condition type for table "community_settings"
input community_settings_on_conflict {
constraint: community_settings_constraint!
update_columns: [community_settings_update_column!]!
where: community_settings_bool_exp
}
# ordering options when selecting data from "community_settings"
input community_settings_order_by {
allow_draws: order_by
community: communities_order_by
community_id: order_by
include_extra_time: order_by
max_selectable_points: order_by
score_type: order_by
use_dropdown_for_points: order_by
}
# primary key columns input for table: "community_settings"
input community_settings_pk_columns_input {
community_id: Int!
}
# select columns of table "community_settings"
enum community_settings_select_column {
# column name
allow_draws
# column name
community_id
# column name
include_extra_time
# column name
max_selectable_points
# column name
score_type
# column name
use_dropdown_for_points
}
# input type for updating data in table "community_settings"
input community_settings_set_input {
allow_draws: Boolean
community_id: Int
include_extra_time: Boolean
max_selectable_points: Int
score_type: score_types_enum
use_dropdown_for_points: Boolean
}
# aggregate stddev on columns
type community_settings_stddev_fields {
community_id: Float
max_selectable_points: Float
}
# order by stddev() on columns of table "community_settings"
input community_settings_stddev_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate stddev_pop on columns
type community_settings_stddev_pop_fields {
community_id: Float
max_selectable_points: Float
}
# order by stddev_pop() on columns of table "community_settings"
input community_settings_stddev_pop_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate stddev_samp on columns
type community_settings_stddev_samp_fields {
community_id: Float
max_selectable_points: Float
}
# order by stddev_samp() on columns of table "community_settings"
input community_settings_stddev_samp_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate sum on columns
type community_settings_sum_fields {
community_id: Int
max_selectable_points: Int
}
# order by sum() on columns of table "community_settings"
input community_settings_sum_order_by {
community_id: order_by
max_selectable_points: order_by
}
# update columns of table "community_settings"
enum community_settings_update_column {
# column name
allow_draws
# column name
community_id
# column name
include_extra_time
# column name
max_selectable_points
# column name
score_type
# column name
use_dropdown_for_points
}
# aggregate var_pop on columns
type community_settings_var_pop_fields {
community_id: Float
max_selectable_points: Float
}
# order by var_pop() on columns of table "community_settings"
input community_settings_var_pop_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate var_samp on columns
type community_settings_var_samp_fields {
community_id: Float
max_selectable_points: Float
}
# order by var_samp() on columns of table "community_settings"
input community_settings_var_samp_order_by {
community_id: order_by
max_selectable_points: order_by
}
# aggregate variance on columns
type community_settings_variance_fields {
community_id: Float
max_selectable_points: Float
}
# order by variance() on columns of table "community_settings"
input community_settings_variance_order_by {
community_id: order_by
max_selectable_points: order_by
}
# A Relay Connection object on "community_settings"
type community_settingsConnection {
edges: [community_settingsEdge!]!
pageInfo: PageInfo!
}
type community_settingsEdge {
cursor: String!
node: community_settings!
}
# expression to compare columns of type Int. All fields are combined with logical 'AND'.
input Int_comparison_exp {
_eq: Int
_gt: Int
_gte: Int
_in: [Int!]
_is_null: Boolean
_lt: Int
_lte: Int
_neq: Int
_nin: [Int!]
}
# mutation root
type mutation_root {
# delete data from the table: "communities"
delete_communities(
# filter the rows which have to be deleted
where: communities_bool_exp!
): communities_mutation_response
# delete single row from the table: "communities"
delete_communities_by_pk(id: Int!): communities
# delete data from the table: "community_settings"
delete_community_settings(
# filter the rows which have to be deleted
where: community_settings_bool_exp!
): community_settings_mutation_response
# delete single row from the table: "community_settings"
delete_community_settings_by_pk(community_id: Int!): community_settings
# delete data from the table: "players"
delete_players(
# filter the rows which have to be deleted
where: players_bool_exp!
): players_mutation_response
# delete single row from the table: "players"
delete_players_by_pk(id: Int!): players
# delete data from the table: "results"
delete_results(
# filter the rows which have to be deleted
where: results_bool_exp!
): results_mutation_response
# delete single row from the table: "results"
delete_results_by_pk(id: Int!): results
# delete data from the table: "score_types"
delete_score_types(
# filter the rows which have to be deleted
where: score_types_bool_exp!
): score_types_mutation_response
# delete single row from the table: "score_types"
delete_score_types_by_pk(name: String!): score_types
# insert data into the table: "communities"
insert_communities(
# the rows to be inserted
objects: [communities_insert_input!]!
# on conflict condition
on_conflict: communities_on_conflict
): communities_mutation_response
# insert a single row into the table: "communities"
insert_communities_one(
# the row to be inserted
object: communities_insert_input!
# on conflict condition
on_conflict: communities_on_conflict
): communities
# insert data into the table: "community_settings"
insert_community_settings(
# the rows to be inserted
objects: [community_settings_insert_input!]!
# on conflict condition
on_conflict: community_settings_on_conflict
): community_settings_mutation_response
# insert a single row into the table: "community_settings"
insert_community_settings_one(
# the row to be inserted
object: community_settings_insert_input!
# on conflict condition
on_conflict: community_settings_on_conflict
): community_settings
# insert data into the table: "players"
insert_players(
# the rows to be inserted
objects: [players_insert_input!]!
# on conflict condition
on_conflict: players_on_conflict
): players_mutation_response
# insert a single row into the table: "players"
insert_players_one(
# the row to be inserted
object: players_insert_input!
# on conflict condition
on_conflict: players_on_conflict
): players
# insert data into the table: "results"
insert_results(
# the rows to be inserted
objects: [results_insert_input!]!
# on conflict condition
on_conflict: results_on_conflict
): results_mutation_response
# insert a single row into the table: "results"
insert_results_one(
# the row to be inserted
object: results_insert_input!
# on conflict condition
on_conflict: results_on_conflict
): results
# insert data into the table: "score_types"
insert_score_types(
# the rows to be inserted
objects: [score_types_insert_input!]!
# on conflict condition
on_conflict: score_types_on_conflict
): score_types_mutation_response
# insert a single row into the table: "score_types"
insert_score_types_one(
# the row to be inserted
object: score_types_insert_input!
# on conflict condition
on_conflict: score_types_on_conflict
): score_types
# update data of the table: "communities"
update_communities(
# increments the integer columns with given value of the filtered values
_inc: communities_inc_input
# sets the columns of the filtered rows to the given values
_set: communities_set_input
# filter the rows which have to be updated
where: communities_bool_exp!
): communities_mutation_response
# update single row of the table: "communities"
update_communities_by_pk(
# increments the integer columns with given value of the filtered values
_inc: communities_inc_input
# sets the columns of the filtered rows to the given values
_set: communities_set_input
pk_columns: communities_pk_columns_input!
): communities
# update data of the table: "community_settings"
update_community_settings(
# increments the integer columns with given value of the filtered values
_inc: community_settings_inc_input
# sets the columns of the filtered rows to the given values
_set: community_settings_set_input
# filter the rows which have to be updated
where: community_settings_bool_exp!
): community_settings_mutation_response
# update single row of the table: "community_settings"
update_community_settings_by_pk(
# increments the integer columns with given value of the filtered values
_inc: community_settings_inc_input
# sets the columns of the filtered rows to the given values
_set: community_settings_set_input
pk_columns: community_settings_pk_columns_input!
): community_settings
# update data of the table: "players"
update_players(
# increments the integer columns with given value of the filtered values
_inc: players_inc_input
# sets the columns of the filtered rows to the given values
_set: players_set_input
# filter the rows which have to be updated
where: players_bool_exp!
): players_mutation_response
# update single row of the table: "players"
update_players_by_pk(
# increments the integer columns with given value of the filtered values
_inc: players_inc_input
# sets the columns of the filtered rows to the given values
_set: players_set_input
pk_columns: players_pk_columns_input!
): players
# update data of the table: "results"
update_results(
# increments the integer columns with given value of the filtered values
_inc: results_inc_input
# sets the columns of the filtered rows to the given values
_set: results_set_input
# filter the rows which have to be updated
where: results_bool_exp!
): results_mutation_response
# update single row of the table: "results"
update_results_by_pk(
# increments the integer columns with given value of the filtered values
_inc: results_inc_input
# sets the columns of the filtered rows to the given values
_set: results_set_input
pk_columns: results_pk_columns_input!