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macos opengl paint error #2491
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2019-11-29 10:54:28: antoine commentedReproducible if the window is created from an xterm, but re-connecting to the same session where the window is already shown does not show any errors!? Also not present in v3? With
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Easy to reproduce with Adding debug logging to the Even when this bug is fixed, maybe we should re-initialize the window in case of paint errors? What is the difference between a new window and one we just connected to? |
2019-12-01 17:37:08: antoine commented
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2019-12-02 17:24:30: antoine commented
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2019-12-03 04:19:17: antoine uploaded file
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2019-12-03 12:33:02: antoine commented
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2019-12-03 16:27:07: antoine commented
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Fixing "fbo resizing" would also fix #2373. |
Found the solution here: Update the Rendering Context When the Renderer or Geometry Changes using NSOpenGLContext.update(). So r24590 fixes "fbo resizing" on macos, and r24591 disables "context reinit" mode. |
Not going to worry about the outer edge as it's pretty difficult to trigger it and there's nothing to see there: it only happens when there's a geometry mismatch and the client geometry is bigger than it should be because GTK3 didn't honour our geometry constraints... |
Was just running
xpra keyboard-test
trying to reproduce #2480.This could well be related to the changes from #2481****
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