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GameModel.Status can't really tell if it is in a game or not #1

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Xiaoy312 opened this issue Aug 2, 2015 · 0 comments
Open

GameModel.Status can't really tell if it is in a game or not #1

Xiaoy312 opened this issue Aug 2, 2015 · 0 comments

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@Xiaoy312
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Xiaoy312 commented Aug 2, 2015

Currently various place is using GameModel.Status to determine if certain actions can be executed or not. LoggedIn only indicates that a player is logged in, but we don't know if the the player is currently at character selection, loading map or in the game.

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