-
Notifications
You must be signed in to change notification settings - Fork 24
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
BE Impovements #168
Comments
BE AI: Things to consider:
AI during actual battles can be as complex as we like, during logical fights however we may wish to keep things simple for speed purposes so there prolly should be a proper variable. |
This might be longer term:
by Dark:
|
Add shaking battle ground effect, when the whole screen shakes a bit for some time. Xela: Done. |
When you select a spell and then should select a target, you cannot see in gui anymore whose turn is it at the moment. Sometimes it's super confusing, and should be fixed. Xela: Done. |
TODO at some point: |
Optional:
The text was updated successfully, but these errors were encountered: