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That is, if you have a three shot burst that's supposed to apply 1 stack of an effect per hit, it will instead apply 3 stacks per hit for a total of 9 stacks.
The good news is that this should be easily fixed: just remove the totally unnecessary code that does it from OnRefresh is XCGS_Effect.
The text was updated successfully, but these errors were encountered:
That is, if you have a three shot burst that's supposed to apply 1 stack of an effect per hit, it will instead apply 3 stacks per hit for a total of 9 stacks.
The good news is that this should be easily fixed: just remove the totally unnecessary code that does it from OnRefresh is XCGS_Effect.
The text was updated successfully, but these errors were encountered: