Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Burst Fire abilities that apply effects that can stack erroneouly multiply stacks by burst shots. #1380

Open
Mitzruti opened this issue Aug 31, 2024 · 0 comments

Comments

@Mitzruti
Copy link
Contributor

That is, if you have a three shot burst that's supposed to apply 1 stack of an effect per hit, it will instead apply 3 stacks per hit for a total of 9 stacks.

The good news is that this should be easily fixed: just remove the totally unnecessary code that does it from OnRefresh is XCGS_Effect.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants