Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enemy Protocol Hack Reward also grants a permanent hack bonus equal to current temporary Hack stat modifiers #1350

Open
Mitzruti opened this issue May 29, 2024 · 0 comments

Comments

@Mitzruti
Copy link
Contributor

This appears to be caused by the reward calculating what to set the soldier's base stat to by using GetMaxStat.

presumably it could be fixed by changing GetMaxStat to GetBaseStat, but i haven't tested that to see if it results in any other wierdness.

vanilla modifiers (gremlin, skullmining) work around this by being built into the aim calculation rather than being actual stat mods, so this is primarily an issue with modded bonuses.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant