- Added configuration for game launch, including specifying launch commands.
- Added support for copying multiple script files tied to the project to the mod's script folder in the Game Directory. No more manually copying script files.
- Added support for deleting multiple script files tied to the project when rebuilding.
- Added option for quick script compilation for mod-specific script files. Disable to delete all scripts on every script compilation.
- Refactored constant
var
usage and some unclear code. - Optimization on ActivateEvents in package.json
- Initial release