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I have developed a new feature and I'm not sure if it would be helpful: Automatic Torch Placement.
The primary motivation behind creating this feature is to automate torch placement in mob spawning areas, which is particularly useful for survival mode.
Currently, I have created a demo that includes two settings: Placement Range and Detection Range. My program will automatically choose an appropriate location to place a torch based on these two ranges.
As this is a demo, I have only implemented torch placement for now, but in reality, it can work with any light source.
Here's how my program works:
It identifies all blocks within the detection range that may potentially spawn mobs (block light< 1).
Among these blocks, it finds a location that can illuminate the most number of blocks.
If the location is within the placement radius, it places a torch. Otherwise, it provides a notification.
The text was updated successfully, but these errors were encountered:
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I have developed a new feature and I'm not sure if it would be helpful: Automatic Torch Placement.
The primary motivation behind creating this feature is to automate torch placement in mob spawning areas, which is particularly useful for survival mode.
Currently, I have created a demo that includes two settings: Placement Range and Detection Range. My program will automatically choose an appropriate location to place a torch based on these two ranges.
As this is a demo, I have only implemented torch placement for now, but in reality, it can work with any light source.
Here's how my program works:
The text was updated successfully, but these errors were encountered: