Skip to content
This repository has been archived by the owner on Feb 16, 2024. It is now read-only.

Latest commit

 

History

History
41 lines (28 loc) · 927 Bytes

README.md

File metadata and controls

41 lines (28 loc) · 927 Bytes

Warzone 2100 map editor

Editor for levels in Warzone 2100, made in order to deprecate FlaME and other old tools for maps.

Project status

Not many people work on map editor so it is pretty incomplete, here is what can be classified as working/not

What is working?

  • Map loading (outsourced to WMT)
  • Tile rendering
  • Initializations and resource managment
  • Object browser (GUI)
  • PIE models loader
  • PIE parser

What is done but can be improved

  • Multi-map support (render many maps at the same time)
  • Tileset manager
  • Stats browser (GUI)
  • Mouse interactions

What is still in TODO

  • Better texture management
  • Tile editing
  • Loading/saving maps via GUI
  • (eventually) Migrating to wzmaplib

Authors

  • FlexCoral (Maxim Zhuchkov)
  • pastdue
  • Björn Ali Göransson

License

GPL-2.0