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Doesn't work with v1.05 #16
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This is probably because 1.5 uses a newer Game Maker by chance. |
I got it to work with few modifications. Then I had to disable a bunch of error (Debug.Assert) messages to be able to decompile everything. |
Could you post a build or the source by any chance? |
(replied to danne2 via Reddit) |
if you don't mind, could you send me a build or the source, too...? I managed to extract sprites and strings, but couldn't do other stuffs... |
Sure, here's a build: https://drive.google.com/file/d/0B6A6RJXhqzalaUxDRzhSUFUzRmc/view. |
Thank you so much!! It seemed there might be something wrong because I got a lot of errors and warnings...? However, I could get all what I wanted!! |
Sorry I had NO idea there was a new version. Freaking 1.5. I will take a look and patch it in. I never fixed the case detection code so I might just convert it to a bit train of if statements just so the ast works. As for the byte code it looks like its still using the newish code. Sigh. To many projects. |
Could you put in a pull for the changes? |
The new update just came out and underdecomp fails to decompile the data.win
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