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Copy pathLiveSplit.KazeAndTheWildMasks.csproj
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LiveSplit.KazeAndTheWildMasks.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FD56D8C2-D56B-4DFB-899D-08B357DAB776}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LiveSplit.KazeAndTheWildMasks</RootNamespace>
<AssemblyName>LiveSplit.KazeAndTheWildMasks</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants />
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Windows.Forms" />
<Reference Include="LiveSplit.Core">
<HintPath>..\LiveSplit\LiveSplit\LiveSplit.Core\obj\Release\LiveSplit.Core.dll</HintPath>
</Reference>
<Reference Include="UpdateManager">
<HintPath>..\LiveSplit\LiveSplit\UpdateManager\obj\Release\UpdateManager.dll</HintPath>
</Reference>
<Reference Include="Voxif.Helpers.StructReflector">
<HintPath>..\Voxif\Voxif.Helpers\Voxif.Helpers.StructReflector\bin\Release\netstandard2.0\Voxif.Helpers.StructReflector.dll</HintPath>
</Reference>
<Reference Include="Voxif.Helpers.UnityHelper">
<HintPath>..\Voxif\Voxif.Helpers\Voxif.Helpers.UnityHelper\bin\Release\netstandard2.0\Voxif.Helpers.UnityHelper.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="KazeAndTheWildMasksComponent.cs" />
<Compile Include="KazeAndTheWildMasksComponentLogic.cs" />
<Compile Include="KazeAndTheWildMasksMemory.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Splits\Presets.xml" />
<EmbeddedResource Include="Splits\Splits.xml" />
</ItemGroup>
<ItemGroup>
<None Include="Components\ComponentsUpdate.xml" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<ItemGroup>
<PackageReference Include="Voxif.AutoSplitter" Version="1.0.5" />
<PackageReference Include="Voxif.Helpers.MemoryHelper" Version="1.0.2" />
<PackageReference Include="Voxif.Helpers" Version="1.0.0" />
<PackageReference Include="Voxif.IO" Version="1.0.0" />
<PackageReference Include="Voxif.Memory" Version="1.0.3" />
<PackageReference Include="ILMerge" Version="3.0.41" />
</ItemGroup>
<Target Name="AfterBuild">
<Copy SourceFiles="$(TargetDir)$(TargetName)$(TargetExt)" DestinationFiles="$(TargetDir)$(TargetName).build$(TargetExt)" />
<Exec Command="$(ILMergeConsolePath) $(OutDir)$(TargetName).build$(TargetExt) /ndebug /wildcards /closed /out:$(OutDir)$(TargetFileName) $(OutDir)Voxif.*.dll" />
</Target>
</Project>