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When in water, maids like to swirl a lot when sinking to their target destination. This looks AWKWARD. Same stuff happens on land, but it is not as noticable as in water. Could you maybe add a radius to that destination point (make it an a "destination area" instead of "destination point") or something else, so they wouldn't swirl so much?
P.S. Maid's destination point while swimming seems to be right above the player. You pervert XD
The text was updated successfully, but these errors were encountered:
When in water, maids like to swirl a lot when sinking to their target destination. This looks AWKWARD. Same stuff happens on land, but it is not as noticable as in water. Could you maybe add a radius to that destination point (make it an a "destination area" instead of "destination point") or something else, so they wouldn't swirl so much?
P.S. Maid's destination point while swimming seems to be right above the player. You pervert XD
The text was updated successfully, but these errors were encountered: