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build.yml
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name: Build
on:
push:
branches:
- main
jobs:
android:
name: Android
runs-on: ubuntu-latest
steps:
- name: Checkout sources
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
- name: Fetch YaPB Graphs from DB
run: scripts/yapb_graph_dl.sh
- name: Setup Java
uses: actions/setup-java@v4
with:
java-version: 17
distribution: 'temurin'
cache: gradle
- name: Setup Android SDK
uses: android-actions/setup-android@v3
- name: Build
run: ./gradlew assembleDebug
- name: Sign APK
uses: r0adkll/sign-android-release@v1
with:
releaseDirectory: app/build/outputs/apk/debug
signingKeyBase64: ${{ secrets.SIGNING_KEY }}
alias: ${{ secrets.ALIAS }}
keyStorePassword: ${{ secrets.KEY_STORE_PASSWORD }}
keyPassword: ${{ secrets.KEY_PASSWORD }}
env:
BUILD_TOOLS_VERSION: "34.0.0"
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: Android
path: app/build/outputs/apk/debug/app-debug-signed.apk
# psvita:
# name: PS Vita
# runs-on: ubuntu-latest
# steps:
# - name: Checkout sources
# uses: actions/checkout@v4
# with:
# fetch-depth: 0
# submodules: recursive
# - name: Setup PS Vita SDK
# run: scripts/psvita_sdk.sh
windows:
name: Windows
runs-on: windows-latest
strategy:
matrix:
arch: ['x86', 'amd64']
fail-fast: false
steps:
- name: Checkout sources
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
- name: Setup Visual Studio
uses: ilammy/msvc-dev-cmd@v1
with:
arch: ${{ matrix.arch }}
- name: Configure project
run: cmake --preset "win32-release-${{ matrix.arch }}"
- name: Run appversion.sh
run: regamedll/version/appversion.sh "${{ github.workspace }}/3rdparty/ReGameDLL_CS"
shell: bash
working-directory: 3rdparty/ReGameDLL_CS
- name: Build
run: cmake --build .
working-directory: build
- name: Package
run: cpack --config CPackConfig.cmake
working-directory: build
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: ${{ runner.os }}-${{ matrix.arch }}
path: build/*.zip
linux:
name: Linux
runs-on: ubuntu-latest
strategy:
matrix:
arch: ['i386', 'amd64']
fail-fast: false
steps:
- name: Checkout sources
uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: recursive
- name: Install dependencies
run: |
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install libatomic1:i386 libgcc-s1:i386 \
libstdc++6:i386 gcc-multilib g++-multilib cmake \
ninja-build libfontconfig-dev:i386 libfontconfig-dev
- name: Configure project
run: cmake --preset "linux-release-${{ matrix.arch }}"
- name: Build
run: cmake --build .
working-directory: build
- name: Package
run: cpack --config CPackConfig.cmake
working-directory: build
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: ${{ runner.os }}-${{ matrix.arch }}
path: build/*.tar.gz
release:
name: Release
runs-on: ubuntu-latest
needs: [android, windows, linux]
steps:
- name: Fetch artifacts
uses: actions/download-artifact@v4
- name: Remove old release
uses: ClementTsang/[email protected]
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: continuous
delete_release: true
repo: ${{ env.GITHUB_REPOSITORY }}
- name: Prepare release
run: |
mv Android/app-debug-signed.apk CS16Client-Android.apk
mv */*.zip .
mv */*.tar.gz .
sleep 60s
- name: Purge artifacts
uses: geekyeggo/delete-artifact@v2
with:
name: "*"
- name: Upload new release
uses: svenstaro/upload-release-action@v2
with:
repo_name: ${{ env.GITHUB_REPOSITORY }}
repo_token: ${{ secrets.GITHUB_TOKEN }}
file_glob: true
file: CS16Client-*
tag: continuous
overwrite: true
prerelease: true
release_name: CS16Client development build