Replacing IEDs with EODS IEDs #1164
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SgtKrunch
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Hello,
The spawning system is here:
I don't know EODS. There is nothing fancy. H&M only create mine. You should be allow to spawn any mine. The only issue could be the offset that you could tweak in mission parameters Yes, try it in debug mode, you will see. As reference: #336 Cheers |
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In the core/mission.sqf, line 386 for the IED classnames. If I switch those classnames to EODS IED classnames, will that cause any adverse effect on the placement or spawning of them? Would there be any negative consequences on the mission that would affect playability? I would try it out just to test, but I'm away from my computer for a while, so this is a hypothetical question.
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